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Progress Report

Update 10.12.2016

Non-linear games are usually much tougher candies.
And working on every side-quest can be equal to a little game with it's own story.
Basically the game completed in 30% of it, and it's mostly side-quests, and everything can be wrapped in 4-5 hours of playing, without grinding.
I hope to make demo and translate it... I hope.

So next things are new, and were made during this year:
- Added potion craft, to make boost potions that can be consumed before battles
- Added constructed artifacts that helps you to learn optional spells during battles, as far as RM2003 DBS allows me
- Added more tutorial scenes, and a character that explains basics and everything else
- Added items that blows or poison enemies in battles
- Added item that automatically revives character in battle, but it only works if second character is alive
- Rebalanced everything based on attributes and skills
- Three new side-quests, one of them contains one of few temporary party members
- Added super-boss for 10-15 lvl with it's own mini-quest
- Added mini-quests that doesn't drops into inventory
- Relocated items in database for every consumable items to be on top
- Quests are items that can be activated to learn that player need to do
- Updated animations and revamped graphics-mapping for older locations
- I have 2 minigames with sheeps
- You can step on and squash flowers
- Much more active spots
- Much more secret locations
- More NPCs to add life
- Added quick-travelling option between towns
- I'm working on new facesets

Old animation


New

Progress Report

I'm not dead

Yes, I'm not, I still working on several RM2k3 games.
If someone cares of course XD
Like this one, what was started right in... OMG... 2005. I hate myself T_T
Anyway, all previous month and this one I was doing all that I can with this piece of JRPG. Fouпре with game balance which hasn't existed before at all, making lot of items, crafts and equips. Still working on all filler locations, dungeons and side-quest... I really wish to continue main plot, but I decided to make it half-non-linear - so I MUST to complete all filler locations. And one last dungeon left, finally.
Lot of bug fixed, graphics of 2005 was changed in lot of places, plot was re-imagined a little.
So wish me a luck to complete this mess.

And here is example of revamped graphics:

Old


New

Miscellaneous

New section

Characters section was added.
So you can learn more about my weirdos :3
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