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I am (tentatively) back (again)!

Hello everyone!

I am so so sorry for how long it took for me to get back to you. (I also made a video about this, give it a watch if you want.)

I really hope there are still people who are interested in Lullaby.
If you are: Thank you so much for not giving up on me! Welcome back!
And if you are new: Welcome!

I have honestly no excuse as to why I have stopped working on this project. I just lost motivation for a while.
But with things how they are now (who would have thought that we would live through a wolrd-wide pandemic?), I wanted to use the bit of extra time I now have to start working on the game again.

I recently watched a video on YandereDev and how the way he started working on Yandere Simulator objectively just wasn't very smart.

It kind of opened my eyes and I recognized my flaws, the way I had been working on the game until now was just ineffective and not smart. Instead of getting the ground works done, like all the events and the story line; I started trying to get every little detail right, making everything interactable and so on. (Mostly because that was the most fun to me.)

I realize now that to proceed, I need to get all the ground work done - and then I can work on the details.

Also, I'm really glad that I didn't make a patreon. I feel foolish for even considering it... It would have been borderline cringey and also unfair because I haven't worked on it for so long. (Or maybe I would have been more motivated to keep working on the game? Who knows.)

Point is: I don't EVER wanna be one of these people that take people's money but then have nothing to show for it.

So now I want to get back to working on this game - first working on the "skeleton" so to speak - and then refining it. Well, refining it as much as I can, since it's still the first game I have ever made (and it probably won't be a very long one.

As of now, I have made a bit of progress and a few changes.

I finished the first "obstacle" the player has to overcome to progress the story and I researched a bit more about puzzles. I fixed the way the pictures of the characters look. After a few people have been mentioning that the pictures look off/pixel-y, I was able to change the size of the pictures in-game and they look much better!


This is how it looked originally



And this is how it looks now


I know how I want the storyline to play out and I've thought about how I want to make this game a bit more unsettling (and scary).
Also, you now can choose to skip the intro of the game if you want to.

While it will take a long while until this game will be finished, I am determined to get it done eventually. I want to do my best.
So, if there is anything new to report (even if it will take a few months again- although I hope it won't) I will keep you updated.

Until next time!

Posts

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unity
You're magical to me.
12540
Welcome back :D
author=unity
Welcome back :D

Thank you so much!
OzzyTheOne
Future Ruler of Gam Mak
4696
Glad to hear you're getting time to work on this again! And hearing your newfound insights and advancement in game making is also a nice treat! I wish you the best going forward!
author=OzzyTheOne
Glad to hear you're getting time to work on this again! And hearing your newfound insights and advancement in game making is also a nice treat! I wish you the best going forward!


Thank you so much! Actually remembering you playing a bit of the game and what you said back then was also very helpful, so I wanna thank you for that too :)
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