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"As much as I try, my life keeps getting worse.
I've been cursed with nightmarish visions that I can't even prevent."


Between February, and September of 2017, Jennifer Conner has suffered incessant premonitions. On top of that, her dreams about future events always come to pass in one way or another. Her latest dream is about the kidnapping of a little girl in her hometown, Whitefields. Worried, Jennifer decides to investigate the matter herself, fearing that something terrible might happen to the girl.
However, merely having the ability to see the future, having knowledge of what is about to happen, may not prevent the future from occurring. Choices have to be made. Will they be the right ones?

"Precognition" is a horror and suspense game that focuses on the player's choices. You must help Jennifer in her mission of helping the little girl from her dreams, before it's too late. Depending on the decisions you make, characters will react in different ways, scenes will change, and the story will end in different ways. These choices are unavoidable and irreversible in most cases. Some of the features you'll find in the game are:

  • Multiple endings. The current version (demo) features three different endings. That number will increase considerably in the final version.

  • An autosave system. For now, the game only allows you to have three save files, and includes an autosave system which saves your progress after every important choice, making them irreversible. For the final version I'll improve this system, so the player can return to certain points in the story, and in order to make multiple playthroughs less tedious.

  • Exploring the town of Whitefields. Whenever you want, you can freely explore the town. You can find interesting things, hints and information according to the phase of the day. NPCs have their own routines, and they're present only at certain times.


If you want to read about the characters, or about the features that I expect to add to the final version of this game, you can check the following pages.
Characters | Planned Features

To download the demo ----> Download
Estimated Length: Approx ~1 and a half hour.
The game is available in english and spanish.

Latest Blog

November progress.

Hello everyone!
Jennifer won the poll I posted a few weeks ago, so I uploaded three new screenshots about her life: past and present. Also, I updated the five screenshots I posted last year ("The Funeral." "An unexpected horror." "Distrust." "Good times." and "Whitefields Market.") due to some recent graphical and story changes I made.

The next things I want to do are:
  • Redoing or improving the game's title screen and menu.

  • Creating a better HUD for the objectives and current day.

  • Creating the menus for characters, items, sidequests, quick travel, etc.

So, that's the next thing I'll probably show. I hope you like the new additions ^^.
  • Production
  • JapoZero
  • RPG Maker MV
  • RPG
  • 10/15/2017 12:00 AM
  • 11/16/2019 10:22 PM
  • N/A
  • 20801
  • 26
  • 407

Posts

Pages: first 12 next last
Subscribed! I will let you know if I will find bugs etc.
Good luck with your project
> The game automatically saves your progress after every important choice, meaning they're irreversible. There are multiple endings, too.

This is extremely interesting, I've always toyed with this idea as a combination of roguelike permadeath with meaningful VN choices so I'm interested to see how this plays out.
A little bug here:



I didn't find the cemetery anyway
author=psy_wombats
> The game automatically saves your progress after every important choice, meaning they're irreversible. There are multiple endings, too.

This is extremely interesting, I've always toyed with this idea as a combination of roguelike permadeath with meaningful VN choices so I'm interested to see how this plays out.

Thanks! I'm glad you like it. This demo shows just a bit of the game but the choices/autosave system should be the main focus of it even if is just the first part of the game.

author=cutiesbae
A little bug here:
I didn't find the cemetery anyway

Thanks for your subscription! I'll keep updating the page~.
I just fixed that bug and included a map of Whitefields (the same one I had on images) in the .rar to make exploring the town easier. The cemetery is to the left of the neighborhood.
One player found a critical bug in the January 27th version, so I updated the download link with a fixed version (January 28th - 28 / 01 / 18).
This bug made impossible for Megan to appear either at the cemetery or the neighborhood park according to your choices, but now, the game should work fine.
I'm really sorry for the inconvenience;;
Hey. This game looks pretty cool, but...

I went to the cemetery and didn't find my friend. I searched her everywhere but no sign. What should I do?
author=NoBody13
Hey. This game looks pretty cool, but...

I went to the cemetery and didn't find my friend. I searched her everywhere but no sign. What should I do?


Did you download the January 26/27th version? That was a bug, and should be fixed in the current version ;;
author=JapoZero
author=NoBody13
Hey. This game looks pretty cool, but...

I went to the cemetery and didn't find my friend. I searched her everywhere but no sign. What should I do?
Did you download the January 26/27th version? That was a bug, and should be fixed in the current version ;;


I thought there were just one download. I'm gonna download the other version. Thanks.
Yeah this had some rough edges but was pretty neat and well-written, I'll be interested to see the final version. Keep at it!

(Also your English is generally excellent but let me know if you need a proofreader for the EN version, también puedo leer un poco de español.)
author=psy_wombats
Yeah this had some rough edges but was pretty neat and well-written, I'll be interested to see the final version. Keep at it!

(Also your English is generally excellent but let me know if you need a proofreader for the EN version, también puedo leer un poco de español.)

Thank you! Im glad my english is understandable. Im not too confident with it so translating this game was kinda stressing. Having a proofreader would be amazing! Anyway the final version won't be ready for a few months so we'll have to wait.
I'll keep working hard to finish this game soon, so thanks for your support ~
author=cutiesbae
Hiatus?... :c

yeah, sorry ;_;
i haven't been able to make any progress on the game during the last months due to a lot of things, college, lack of energy, etc.

This project isn't dead or cancelled anyway! I really want to finish it someday but it won't be during the next months or this year, that's why I put it on hiatus.
There's a lot of effort in this thing so there's no way i'll leave it unfinished XD but right now i can't do a lot :')
I see o:
I hope you will manage to finish it anyway~
author=luistop12
esa no es komaru(?

HAHAH, jennifer >>>>>>> komaru (?)
Tiempo sin verte, si descargas el juego ojalá te guste
Hi, me encantó el juego. Solo que como sugerencia me gustaría que hubiera más NPC a a quien hablarle en el juego, veo la ciudad muy solitaria de repente.

Una duda, se pueden crear esos mismos efecto de luz en RPG Maker XP?
author=iArklight
Hi, me encantó el juego. Solo que como sugerencia me gustaría que hubiera más NPC a a quien hablarle en el juego, veo la ciudad muy solitaria de repente.

Una duda, se pueden crear esos mismos efecto de luz en RPG Maker XP?

¡Gracias! Me alegra oir eso.
Consideraré añadir más NPCs, en esta versión me limité más que nada para cuidar el rendimiento del juego.
Los efectos de luz me requirieron utilizar un plugin de Khas, el cual no estoy seguro de si existe para XP, pero scripts similares deberían haber ;)
Hey nice to see the hiatus is seemingly over, looking forward to the continued work :)
How long would you say this game takes to play through?

Looks good, and I'm always interested in story-driven games with choices :-) Going to give it a try.

*Nevermind. Readme file says 1-2 hours* :-)
author=AeroFunk80
How long would you say this game takes to play through?

Looks good, and I'm always interested in story-driven games with choices :-) Going to give it a try.

*Nevermind. Readme file says 1-2 hours* :-)

Thanks! I hope you enjoy it ^^
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