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In the future, mankind lives on Arks in the sky ever since the planet surface was rendered nearly uninhabitable. The cause: an outbreak of alien creatures from deep inside the core of the planet.

A recent alien attack has left one Ark destroyed and you, along with other citizens of your home, Ark 3, are tasked with caring for survivors of this attack. One includes a little girl found stranded on the earth's surface...

Unveil the story surrounding the planet, humanity, and your new companion as you play through the game. What will become of mankind in the span of 10 years? What of your adopted daughter? Will she find happiness in such a dire future?

Ciel Fledge is a raising simulation game where the objective is to raise your adopted daughter over a span of 10 years. She will be under your care and guidance until she is a legal adult. How you decide to raise her is up to you. Every decision matters.

This demo is a small taste of the Ciel Fledge universe. In this demo, you can/will:
  • Guide and Raise Ciel's stats based on different Activities and Jobs

  • Manage CIel's diet and schedule her activities for the week!

  • Choose different clothing styles/garments for Ciel to wear!

  • Progress the story and enhance your relationship with Ciel through animated and dynamic cutscene

  • Engage in real-time battles using a puzzle system!


Disclaimer

If you discover any bugs and/or find the game runs slow, don't hesitate to contact us through email or direct message on twitter. Many things are subject to change at this stage, so understand that this is still a work in progress. We hope you enjoy it!

Latest Blog

[Devlog] Variety on Battle Minigames



Hi everyone, it’s time for another devlog entry from the team, and this time, it’s my turn. Time flew so fast, we are already in devlog no.30 and it’s August, the supposed delivery month for all the rewards on our Kickstarter page.Which I have to say, on behalf of the team, we are not ready yet to deliver the game and all the rewards… Due to various circumstances. I also want to emphasize that we are not abandoning the development of the game, you can always see the progress and monitor the development on our discord server here: https://discord.gg/KywHrWV

For the lateness of the delivery of the game, I want to apologize upfront, and to make up for the late delivery, we will be releasing a new playable demo by the end of August. With the actual release date of the game currently postponed as TBA (to be announced).

That aside, let’s back to the actual content of the biweekly development log.

In the last few weeks, with story content, and character portraits 99% done, I’m shifting the focus of my task to create background graphics for the often overlooked part of the game. The “battle minigames”. While the core of the minigames is “match three” like gameplay, all of them will have different and unique feels depending on what jobs and activities.





For example, here are two different minigames, while the match 3 interface looks similar, the objective of each minigames will be different. The first one, Fortune telling minigames has an objective of: “Execute 12 sets, Mistakes and Shuffles resets score.” this is to reflect that in fortune telling, you must do no mistake to your client. In the second one, the objective is: “Defeat the enemy! Make haste!” to reflect that Ciel must defeat the cockroach that disturb the peace of her house.



In the video above there is another running minigame that have different objectives with the other two. The game will be brimming with such minigames to bring you fun while raising Ciel. Of course, if somehow the minigames seems to be distracting or you just don’t want to play it, it’s entirely skippable!

Also here’s another teaser of what I’ve been working:



The detail of what this stuff actually is probably will be on the next entry! See you guys in the next devlog!

Posts

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Nice :) . And adictive test at diffirent thinks ... I only hope there is multi ends... at begin give little change of it...

Nice grafic, At story at inresting Battle system... not usual, but :) truth i liked it...

Only complain of it is it size...
but Summa Summarun... i high waiting at it ready version :D . Really!!!!
author=EgyLynx
Nice :) . And adictive test at diffirent thinks ... I only hope there is multi ends... at begin give little change of it...

Nice grafic, At story at inresting Battle system... not usual, but :) truth i liked it...

Only complain of it is it size...
but Summa Summarun... i high waiting at it ready version :D . Really!!!!


Thanks! I hope you enjoyed the game, more update coming soon in the future, so don't forget to subscribe =D
This game sounds really interesting! I downloaded it today and started to play with it but after the tutorial when I should choose Ciel's diet I got an error message. I tried it several times to choose different diets but I got the same error. :(

author=Zsuzsy
This game sounds really interesting! I downloaded it today and started to play with it but after the tutorial when I should choose Ciel's diet I got an error message. I tried it several times to choose different diets but I got the same error. :(


Thanks for the report! We will try to fix it as soon as possible!

In the meantime, you could try to skip the tutorials and see if it should circumvent the crash bug. Sorry for the inconvenience.

EDIT:
A new build of the game (v0.34) has been uploaded and can be downloaded from the link above, it should fix the crash bug now.
Haven't got chance to fully played the game yet since somehow I couldn't progress through the game after I pick the schedule. The poor child stuck in first day's art class and couldn't move anywhere and I also couldn't click anything.
author=PinkPigeon
Haven't got chance to fully played the game yet since somehow I couldn't progress through the game after I pick the schedule. The poor child stuck in first day's art class and couldn't move anywhere and I also couldn't click anything.

Is the bug still persistent when you restart the game? Also if it's possible, can you give screenshot when it happened? Thank you and sorry for the inconvenience.
author=numfanklewhat
Is the bug still persistent when you restart the game? Also if it's possible, can you give screenshot when it happened? Thank you and sorry for the inconvenience.


I appreciate the quick response.

And yes, I have restart the game up to 7 times with different setting but it's still persistent.
And for the screenshot :
author=PinkPigeon
author=numfanklewhat
Is the bug still persistent when you restart the game? Also if it's possible, can you give screenshot when it happened? Thank you and sorry for the inconvenience.
I appreciate the quick response.

And yes, I have restart the game up to 7 times with different setting but it's still persistent.
And for the screenshot :


Thank you! this bug is in the process of being fixed now. We will upload the new build soon.
At 0.34 was only me that "begin at public school first week, anyway else it freezeing!" ( Although i succes play it at that first year at so on (without any crash(!?), after first week glicth... )

BUT At 0.35 after/skipped at tuto (and try close example at email) cam THIS:
_________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object Maker:

Variable Maker.itemMenu_confirmOption(101118, -2147483648) not set before reading it.
at gml_Script_Menu_CloseButtonDetect
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_Menu_CloseButtonDetect (line 0)
gml_Script_Menu_UPDATE
gml_Script_main_game_update
gml_Object_Maker_Step_0
**************

Version which that cam IS 0.35 ... not 0.34.. I don´t understand REALLY !
author=numfanklewhat
author=Zsuzsy
This game sounds really interesting! I downloaded it today and started to play with it but after the tutorial when I should choose Ciel's diet I got an error message. I tried it several times to choose different diets but I got the same error. :(

Thanks for the report! We will try to fix it as soon as possible!

In the meantime, you could try to skip the tutorials and see if it should circumvent the crash bug. Sorry for the inconvenience.

EDIT:
A new build of the game (v0.34) has been uploaded and can be downloaded from the link above, it should fix the crash bug now.

I put X at 0.34, and it works ok... But at 0.35 it do this!! :( :( .
Or skip tuto and check email (works at 0.34 and 0.35 put this!)
:(
author=PinkPigeon
author=numfanklewhat
Is the bug still persistent when you restart the game? Also if it's possible, can you give screenshot when it happened? Thank you and sorry for the inconvenience.
I appreciate the quick response.

And yes, I have restart the game up to 7 times with different setting but it's still persistent.
And for the screenshot :
First week if select something else that Public school AT DAY 1 it freeze... Now 0.35 i can´t even test that :( , DON´T know wanna play it anymore :( .
author=EgyLynx
First week if select something else that Public school AT DAY 1 it freeze... Now 0.35 i can´t even test that :( , DON´T know wanna play it anymore :( .


Hi are you sure you played the correct version? The new 0.35 alpha should display this: - Demo Version: Alpha 0.35 -



Regardless we will check the freeze bug, thanks for the report and sorry for the inconvenience.

author=numfanklewhat
author=EgyLynx
First week if select something else that Public school AT DAY 1 it freeze... Now 0.35 i can´t even test that :( , DON´T know wanna play it anymore :( .
Hi are you sure you played the correct version? The new 0.35 alpha should display this: - Demo Version: Alpha 0.35 -



Regardless we will check the freeze bug, thanks for the report and sorry for the inconvenience.

At 0.34 it only that freeze think, And 0.35 at every time i try close something ... code error (?!) I still Win7...
author=EgyLynx
At 0.34 it only that freeze think, And 0.35 at every time i try close something ... code error (?!) I still Win7...

EDIT:
It's confirmed that closing the menu by clicking the close button (x) on the right corner of the menu window will crash the game. The temporary solution for now is to close the menu by Right Clicking. We will update the build soon.
author=numfanklewhat
author=EgyLynx
At 0.34 it only that freeze think, And 0.35 at every time i try close something ... code error (?!) I still Win7...
EDIT:
It's confirmed that closing the menu by clicking the close button (x) on the right corner of the menu window will crash the game. The temporary solution for now is to close the menu by Right Clicking. We will update the build soon.

Isn't build 4 at years 2 &3 and some training/job thinks...
Aren't that home be apartment, not two floor house...

Hmm... Interesting think that only first week at that 1 day should be that public school.
Stamina/Disp/mood are better be enough high and stress not much more than 30
If they not that, week can begin one day rest and end 2*rest...( that cam be is use at 3-4 week?)
It's just better select player activity to party jobs. Normal diet... 5 activities and 2 rest... It's not just about these foces, but.. Anyway, when time continue there will be more and more possible training/job thinks, sometimes is better change these higher ones (at gym to swim etc).
Weakness can't avoid, although how annoying it is... But without it, girls stats going too high... Because them are seen random there can't be walkout to one "best" end...
What ever that be are... 10 years without bankruptcy/ or something like that is enough difficult already...
Finished the first year. I have a long words to give
the status drop every new month is rather annoyying indeed, it's random and hard to determine. Perhaps you can replace it with each activity gives certain stat drop considering what I see, there will be a lot of stats to build. Advance activity didn't give enough stat, considering the monthly stat drop. For example,- swimming course didn't give enough endurance and sometimes give lesser than gymnastic course. In my opinion, when the player refuse to do encounter- it should reduce stress instead of adding them, since attending encounter also adding stress almost as much avoiding it (around 5-7 points). Also I notice Trinket, Fashion and Salon store sells same items? Or perhaps it's just alpha build? The battle is bit monotone, I enjoyed score and quiz since it has different and unique objective, maybe add enemy that mess with the deck. Also dicipline is kinda random? Because sometimes, activity cost dicipline but sometimes it's not (mostly not, I manage to maintain high dicipline easy enough without that lizard... food...) And may I ask why you can only do one social activity per week?


Also for bug report, it seems the person above already stated the crash when pressing X button.
Apologies for long text, I really loved your game, especially after Nusakana, I hope this game would be as enjoyable.

- Avi
So how many times skipped? Why not there are calculated how many
Weakness of is what? Or whatever will be stats at end of weak?

One think? Are year only just 48 weeks? Why not at same?
author=PinkPigeon
Finished the first year. I have a long words to give
Also for bug report, it seems the person above already stated the crash when pressing X button. Apologies for long text, I really loved your game, especially after Nusakana, I hope this game would be as enjoyable.


Well, Can you tell what youre choose your past?
Are you already playing these Prince(ss) makers?

Nusakana... isn´t that are nice look jrpg inspirated rpg? If i like (j)rpg-style games are i should give it change?
The new build (Alpha 0.36) that address the crash is now up! Thank you for the report and sorry for the inconvenience.

author=EgyLynx
Isn't build 4 at years 2 &3 and some training/job thinks...
Aren't that home be apartment, not two floor house...

Hmm... Interesting think that only first week at that 1 day should be that public school.
Stamina/Disp/mood are better be enough high and stress not much more than 30
If they not that, week can begin one day rest and end 2*rest...( that cam be is use at 3-4 week?)
It's just better select player activity to party jobs. Normal diet... 5 activities and 2 rest... It's not just about these foces, but.. Anyway, when time continue there will be more and more possible training/job thinks, sometimes is better change these higher ones (at gym to swim etc).
Weakness can't avoid, although how annoying it is... But without it, girls stats going too high... Because them are seen random there can't be walkout to one "best" end...
What ever that be are... 10 years without bankruptcy/ or something like that is enough difficult already...


author=PinkPigeon
Finished the first year. I have a long words to give
the status drop every new month is rather annoyying indeed, it's random and hard to determine. Perhaps you can replace it with each activity gives certain stat drop considering what I see, there will be a lot of stats to build. Advance activity didn't give enough stat, considering the monthly stat drop. For example,- swimming course didn't give enough endurance and sometimes give lesser than gymnastic course. In my opinion, when the player refuse to do encounter- it should reduce stress instead of adding them, since attending encounter also adding stress almost as much avoiding it (around 5-7 points). Also I notice Trinket, Fashion and Salon store sells same items? Or perhaps it's just alpha build? The battle is bit monotone, I enjoyed score and quiz since it has different and unique objective, maybe add enemy that mess with the deck. Also dicipline is kinda random? Because sometimes, activity cost dicipline but sometimes it's not (mostly not, I manage to maintain high dicipline easy enough without that lizard... food...) And may I ask why you can only do one social activity per week?


Also for bug report, it seems the person above already stated the crash when pressing X button.
Apologies for long text, I really loved your game, especially after Nusakana, I hope this game would be as enjoyable.

- Avi


Thanks for the feedbacks! The game is still in Alpha so there are lots of unfinished stuff such as the store content and stats balancing. We may also change and adjust stuffs in the game such as graphics and gameplay in the final version.
author=numfanklewhat
The new build (Alpha 0.36) that address the crash is now up! Thank you for the report and sorry for the inconvenience

Thanks for the feedbacks! The game is still in Alpha so there are lots of unfinished stuff such as the store content and stats balancing. We may also change and adjust stuffs in the game such as graphics and gameplay in the final version.


I don't know what I waiting possible alpha 4... 96 weak is more fun than just 48...
Maybe 3 years but better less bug than lots bugs with even more playing...
Or it's just year after year?

Hynk... I have bad feeling of this... But good luck for makers and these who try it?
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