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Progress/Next Guest(s) Reveal

  • XBuster
  • 08/26/2018 06:06 PM
Hello all. It is nearly the end of the month, so as promised, today I'll be revealing a new guest for the project. This one in particular is actually from a well-known series that has a set of quality games, but some are still untranslated to this day. Not only that, this character has appeared in a wide variety of titles both popular and obscure.

For those who remember the code name from an earlier blog, the name was revealed as Emerald of the East. So without further ado, I am proud to announce that this character will be joining the roster.

Game of origin: Ganbare Goemon Gaiden
Console: NES

Yae is a Kunoichi(a female ninja) who works for a secret organization in the land of Edo. Her fighting style consists of using a Katana as well as a Bazooka. She has also learned new abilities that require chakra in order to use. Yae is an extremely versatile character and is highly recommended for newcomers and advanced players alike.

Not only that however, another guest is being revealed today to those who haven't picked up the demo yet.

Amy Rose
Game of origin: Sonic CD
Console: Sega CD

Amy is a cheerful pink hedgehog who is the self-proclaimed girlfriend of Sonic the hedgehog. She is a gentle soul with a big heart, but also can come with a bit of a temper. Amy fights using a Piko-Piko hammer and boxing gloves.

If you played the demo last week, you most likely have seen another guest character which was Amy Rose from Sega's very own Sonic the Hedgehog franchise. She was chosen as a character due to having a unique weapon and has had a solid playable character history in past entries. Her battle style in particular is not based on her advance incarnation however, but her Sonic Battle incarnation as that style fit the game's graphic style the best, has a nice set of already named attacks, and is heavily underused in the fan game community.

How close is the game to being done?

The game itself is right where it should be at the moment. A demo was released last week showcasing a chunk of what you could expect from the game. As of now, areas are being touched upon as well as expanded if need be. The story is being cut into different areas so conversations and cut scenes don't drag on. It is split into these categories...

  • Main Story: The important dialogue

  • Chats: Extra and often unnecessary dialogue. Completely optional.

  • Side Quests: Optional adventures that often times have dialogue that expands on things not explained in the main game.

You can most likely expect a release date sometime within the year if everything goes as planned and I'd rather not drag out the development cycle more than it needs to be and I'd like to return to other projects asap. With that said, that is all I have for now. New characters will be revealed every month up until the end of the year, so stay tuned if you're interested in seeing the roster expand to it's fullest potential.

Until next time!


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Yay for Yae :D

Clever XD. I might use that in the game somewhere.
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