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DLC Phase Has Started!

  • XBuster
  • 02/13/2020 08:44 PM
Greetings once again! Today, I have come to let you know the downloadable content phase has officially begun! While it did take a bit to eliminate errors, bugs, typos, and other issues, I believe it is safe to say that the base game is now cleaned up. If you manage to find anything else, be absolutely sure to report it. A screenshot of anything you find would be much appreciated as well.

The lesson to be learned from all of this is to be sure to have more than one tester. There are so many player types and since they play differently, they are bound to find things that others and even the developers themselves did not come across. For those who have reported anything(you know who you are) thank you so much! The cleaner the game is, the better. Now, let's get on to the DLC.

2.0 Expansion

If you have been following this, then you may remember that I've been saying that the DLC package is a "1.1" update. But, it turns out that number is completely wrong. That is for patches and other issues. Major updates go up by one number, so the DLC expansion is version 2.0, not 1.1. You learn something new every day, huh?

For those who have completed the game, I'm certain you've noticed the Otherworldly Staircase that is on the far, right side of the Grand Cathedral. You can indeed enter it, but all of the area spaces are blank. That is because that in itself is the area currently in development. While you are awaiting the package, there are a handful of things you could be doing to prepare for it including...

  • Fighting in the Colosseum

  • Maxing out your Synth Grid

  • Getting the ultimate bonds

  • Exploring the world for content or items you missed

As for what will be in the package itself, we have discussed to an extent before, but for a refresher, I'll list things that are set to be available.

  • Extra Stages

  • Extra Boss Battles

  • An external costume edit system

  • Bonus cut scenes scattered throughout the world

  • Possibly a new playable character or two

  • Extra or expanded dialogue

  • 10 Master Dream Gates

  • New moves added to certain playable characters

  • New fixes and face sets

The Journey Continues

The very purpose of this process is to explore content that I could not in the base game and now that I look at it, it was a good thing. Not only did the site cap help me realize a thing or two, but it also gave me a good reason to tie some things up and split other things off with DLC. If it were any bigger, it would be impossible to have properly hosted it here.

Play Time Reports

So far, players have reported that the game is 20+hours long on their first run! Some have even reached the 30+hour mark which is exciting! One of the dreams I had was to see if it is possible to create a 2D action RPG that could last 20+hours and while we were initially aiming for a short, 4-6 hour game, it seems it ended up being a lot longer than expected. I can knock that dream off of my list now!

The Epilogue Link

For those who have beaten the game and seen the epilogue, it does link into another project that has recently gone back into development known as Monster World Legends. If you desire to have the complete story, it is recommended you follow both projects as there will be a time in which you will need both games to unlock certain content.

The current version of it is very old and does not reflect my current vision on gameplay and story. It will be left up for historic purposes only.

Closing Words

Thank you to all who have helped so far in making this come true. I cannot and will not take full credit for any of this because without the friends, family, mentors, musicians, artists, testers, players, and many more of you, it wouldn't even be this far. Each one of you are a piece of this puzzle and you all came through even if at one time, I doubted it. I appreciate every last one of you!

Anyways, It's time to begin working on this, so I'll keep you updated as certain things develop. Until next time!