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Bloggy Blog #1

  • Delsin7
  • 11/18/2017 07:57 PM
  • 500 views
Hoo boy, first blog post for Dragon's of Doom.

Difficulties had- on a technical side not a whole lot. Mostly just manually converting databases and maps from ps1 rpg maker to MV. Yes, its as time consuming as you might think.

Unexpected Challenges- Surprise month-long flu is unexpected, right?

New things added; future equipment, drastically expanded spell list, more dynamic battles, more things to do.

Old things removed were mostly ps1 quirks or fiddly bits due to engine limitations.

The planning and putting everything together has taken quite a bit of time. Planning not as much as working up the mental energy to actually do it.

I'm almost done with the first chapter, which is the length of the game that was already made.

I should have it done up to the end of the first chapter. Unless of course another dreaded flu comes by...or I get super sidetracked with Visual Novel Maker. Buy it now! *gets piles of gold from a shady dragon*