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Story & Setting
The secret Order of the Abyssal Shine had protected a dangerous and powerful relic successfully for 300 years. Then, suddenly, it vanished without a trace, and the Order's members were sent far and wide to search for it.

After two of the members get caught in a heavy storm at sea, they come across a clue to its whereabouts and who could have stolen it, as well as some unexpected help.


Evander - A Fire Mage who is a member of Abyssal Shine, while he is out searching for the missing artifact in a storm he ends up going overboard.
Riya - A Shark Hunter who finds Evander and joins him on his quest to recover the missing artifact.
Anwar - A Geomancer who specialises in ley lines and ley line energy. He is also a member of Abyssal Shine and is fiercely loyal to it.

Game length about 2.5-3.5 hours up to 4 hours if you complete all optional content.
Three major areas with their own mechanics.
Adjustable difficulty setting and encounter rate.

This game is set in the Arum universe, taking place shortly before Dead Moon Night, it also has links to In Search of Dragons.

We sincerely hope you enjoy our game a lot of work went into it and we consider it our best game yet.

Latest Blog

New download available

The new download should hopefully work for everyone who received an error when trying to play previously. If not please let us know and we'll continue investigating.


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When I try to open the game it only shows this:

Never encountered anything similar for any players. What kind of system are you running?
Have you had any trouble with any other rpg maker mv games?

I am running it on Windows 10 if you mean that... and no I don't have this problem with any other MV game, which doesnt mean much since I only tried 3 others (titans of illumina and two others that I can't remember right now. )
Odd. We've had no reports of the sort so I've no idea what to tell you. I don't think we're using anything that could break the game aside a few lighting plugins that are well documented and haven't been giving us problems. Is your antivirus running wild over the game? I assume you have a decent graphic card and updated drivers and all that jazz? If not, it may be that, if yes...I hoenestly have no idea. We'll keep an eye out for any other reports but not much we can do with no other cases.

the graphic card is pretty old... though I doubt its at fault if other MV games run relatively smoothly.... the antivir didn't run wild or anything either....

Well keep and eye out if that happens to others, I can't play the game currently and I did try re-downloading it too.... (just in case)
Thanks for the try and report! Sorry it didn't work, we'll keep an eye out for any similar comments.
The Sharks are one of the game's main side quests and span the whole game, which ones have you found?
The Sharks are one of the game's main side quests and span the whole game, which ones have you found?

In multiple places I get a message

"You can feel something watching you from the depths. It doesn’t seem to want to approach."

looks like I am missing something.
It sounds like you missed the first two back on the beach, there is another underwater area there which has a sort of chasm surounded a central platform, if you get the treasure from that central platform you'll meet the first two sharks.
Ok, so I just finished the game. I honestly give the game 4*.
I thought it was a great short game. I would love a 2nd part.
Great job on this one.

Glad you enjoyed it. Thus far we haven't done a strict sequel, most of our games are set in the same universe so sometimes characters re-appear.
Can you spoil me on the Oracle? It's been a while since I played your other games, and only got the really obvious Dead Moon reference.
Can you spoil me on the Oracle? It's been a while since I played your other games, and only got the really obvious Dead Moon reference.

Sure anyone who spent the time unlocking that fight deserves the truth:

Next year the Dead Moon will rise and with it a book which will change the world.
Yeah, this game took place 1 year before Dead Moon Night, Mariah gets Morten's grimoire and founds Ulstern.

The witch will never forget. A priest shall set her free.
Hilda was the witch in Dead Moon Night who ended up locked up at the end of the game, though the epilogue mentions she escaped. The head priest of whatever the country was called before Ulstern (I can't remember off hand) helped her to escape. He was knocked out by Mariah and reffered to through the game but is never seen. He's still working with Hilda and his apprentice appeared in Sunken Spire - the Mathemagician Preston.

She hides but the princess will see her.
This one is a reference to In Search of Freedom...which isn't finished or it would make complete sense. Hilda is due to appear in Freedom's ending.

While offers seek immortality, she'll seek the light.
Should be others...oops. Hilda only actually appeared in Dead Moon Night but she is due to appear in Freedom, her minions for a lack of a better term appear in Sunken Spire which takes place a couple of years after In Search of Immortality. Basically this was to fill you in as to what Hilda was up to in the years following Freedom, she was looking for Saint Selene's Spire.

When the second saint rises it won't be long.
Major spoiler for Sunken Spire - if you complete one of the two big side quests then Saint Selene gets ressurected. We've long planned for Hilda to strike back, after Dead Moon Night she hatched a plan of revenge which doesn't end up working out for her. After that she started searching for the Spire, she needed something from it for her next plan. As for who the second saint is, it hasn't been revealed in any game yet. Hilda and Saint Selene are the big dangling plot threads which were intended to lead into a future game. Hoping they still will at some point but we really need to finish Freedom and In Search of Dragons first in order to tie everything up ready for it.

Hope that answered your question and thanks for playing.
Your save seems to be looped. I click it and it takes me to the save page but clicking it again takes me back here...
You're magical to me.
Hi, I get the same error as Dagsbitenet.
I could just shrug and say maybe my computer can't handle it.
But I was mystified that Abyssal of the Opera ran on my system?
Anyways, I was dismayed that I can't play it (I love abyssal of the opera).
Aww thank you for giving some love to Abyssal of the Opera, Indrah and I think we've solved the issue, it's to do with a partcular plugin not playing nice on some systems. We are going to upload a version of the game without the plugin. It was purely a visual effects plugin it shouldn't affect gameplay. Hopefully we'll get it done today.
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