• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

Devramble #3

  • Pancake
  • 12/15/2017 11:51 AM
  • 417 views
A cache of concept art appears!

Two Japanese guidebooks were released for Granhistoria. They both have the standard walkthroughs and charts for items and spells etc, but the other contains a nice concept art section. There are a few large character portraits, monster sketches, some strange early general designs, and sketches for different npc clothing for all the regions.

The bandit boss Gainastar you'll meet early in the demo.

The monster and character drawings are nice but nothing special. A drawing of the "Geo Dragon" looks much better than what became of its awkward boss sprite. The early general designs feature Lou prominently in most of them, and have a lot of curious stuff, like big war machines, a castle standing on top of a moving two-headed turtle (?) and airplanes (!). This stuff didn't make it to the final product, and kinda like the game's style in general, influences by Miyazaki's early movies Nausicaa and Laputa are apparent.

This guy guards a lonely mountain as well as any dragon would.

The castle has Galmania's flag/logo up there, though the structure itself is in style of what Ashina Kingdom's architecture ended looking like.

I really like the drawings showcasing a variety of npc clothing. The final game featured only one bland set of sprites for all the townsfolk. These sketches show they had plans to add more variety and individuality to the different regions' styles to separate them between each other. The sketches are well detailed, and it's a shame they never made it into the game. The designs look and feel really well established and fitting, so at some point I'm going to have to think about including them in this project.

I'll be putting scans of the other concept art up on the game's 'Media' page eventually. Cheers :)