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Warning: The game contains a lot of flashing lights and bright colours, so if you suffer from epilepsy - please, play only at your own risk.

Game's logo image by: Pequod

The life of a young boy from a quiet, little town suddenly becomes turned on it’s head after the discovery of a mysterious alien stranded on Earth. This strange encounter will be the first of many more to come in the next five days, while the city becomes more and more crazy…

SpaceSave is a story-driven, turn-based RPG, made in RPG Maker VX ACE, with a focus on exploration and interaction with many characters inhabiting the game’s main town. The action takes place within the five in-game days, which are divided into sections:

In the morning: Move around the local school, while doing various favours to fellow students in need of help. Or, maybe, take a side in a war between two rival school factions…

In the afternoon: Explore the boy’s hometown filled with secrets, collectibles, unexpected foes and many different kinds of townsfolk to get to know.

You will also encounter special places that will require not only brute strength, but also brains, to conquer…

Features:

- The main town(and it’s outskirts) filled with unusual people to meet and secrets to find, which changes every game day

- Plenty of side-quests and optional content, some of which may directly affect the main story(not always in the positive way)

- Story with a lot of crazy events to experience and challenges to overcome

- Lots of humour

- Three endings

- Original art and animations

Recommended Age(of course, you can play it, if you are younger, if you want…): 16+

Latest Blog

SpaceSave version 1.2 has been released

Hello! A new version of the game is available. Using old saves should be possible, but some changes and fixes may not work afterwards, so it's not recommended. The changelog can be found below(as always - POSSIBLE SPOILERS):

- The "Formation" option had been removed from the in-game menu

- Added an option to skip intro at the start. After choosing the option - the game will start instantly on Day 1

- Optimized most of the events - the overall performance of the game should be better now

- If Magnificent Manuel's quest is not done after Day 1 - the player will be able to find "Damaged Sombrero" in place of the normal one.
If the player has found the normal "Violet Sombrero" and didn't return it to Magnificent Manuel - it will be changed to "Damaged Sombrero" after completing Day 1.

- Greatly reduced(or outright removed, in case of some locations) random encounter frequency

- Balance changes: Made Gary's PWR skills and Player's Pen. Whirlwind more powerful, with some changes regarding SP cost

- Made Magician's instructions about looking for his quest objects more clear

- Fixed a bug in the Dog Ritual Quest. Now, the candles can only be bought once

- Added a tip in the Dog Ritual Quest to talk to Mr. Peng, after the escape from the basement

- Improved puzzle descriptions in the tutorial puzzle and in the Rad Girl's challenges

- Fixed the wrong day image after completing the school section in Day 3

- Fixed Gary's Dad's event on Day 3, which could skip the conversation entirely if he was approached while facing the wrong side

- Fixed the only(?) choice in the game that can give you game-over, now the player is forced to read the dialogue before choosing the answer

- Fixed the prompt that showed up in Hero's room every day, after completing the Stupidface game. Now - it only shows after the first completion of the game

- Fixed some minor issues

- Added a new name to the end credits


Enjoy! Feel free to contact me, if you find any issues with the game.

Posts

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Your game looks interesting. Don't know why there are no posts.
author=lianderson
Your game looks interesting. Don't know why there are no posts.


Thank you.
It's a fairly new game, so that's probably a reason.
Reminds me of earthbound. Totally into this and trying it out. :D
author=Knightowl
Reminds me of earthbound. Totally into this and trying it out. :D


Thank you for giving the game a chance! I hope you'll enjoy it!
Currently on Day 2, school.
A few notes; hidden for potential spoilers.

- I can't open the pdf file. If I do it shows a bunch of random characters all jumbled up. So any hints there I'm not going to be able to use. Maybe there'd be a way to add a 'page' to your game page that includes all the info? Might be helpful, or might just be me that has pdf problems.

- I didn't find the dog lover in the school, or city. Not sure if I was supposed to be able to and if so where he would be.

- Not sure what to do after finding the note in the sewers about the 'kidnappers', does the quests continue onto day 2?

- I love the open-world aspect to it, the exploration feel. If you ever plan to expand on this game, adding in a bit more findable equipment to obtain while searching random boxes/chests/drawers/etc would be fun. Like little accessories that give minimal +1-2 stats or small bonuses to feel like the player obtained something.

(I think the book that details the girl locked in a box is a hint to a collectable quest?)

I know I'm not even probably a quarter of the way in yet, and these are just initial thoughts, so take it with a grain of salt.

Definitely seems like a game to replay, though. Liking it so far. Also giving me a 'South Park Stick of truth' vibe in a sense.
author=Knightowl
Currently on Day 2, school.
A few notes; hidden for potential spoilers.


Thanks a lot for writing your thoughts!


- Me nor my friends had no problems with accessing the pdf, but maybe problems occurs because the document was written in a non-english version of Windows. I'll put up a page here with all the manual's content some time soon.

- Yes, he is in school. He can be accessed from Day 2, but I think on Day 3 some NPC in school even namedrops his exact location.

- Yes, it starts on Day 1 and ends on Day 2. You need to deduce who that character is from the name that is in the note and then use a certain item on that character on Day 2(don't worry, this item is a part of the main quest, so you can't miss it)

- Yeah, I plan to add more stuff to the game and making better collectibles will be a part of it.

- Yes, it is.

i'm on day 2 but i can't seem to find the drink that is stronger than liquor. did i miss something?
author=aquatorrent
i'm on day 2 but i can't seem to find the drink that is stronger than liquor. did i miss something?


Hey.
Are you sure that you're on Day 2? I think that quest is on Day 3, but it's been a while and my memory is a little rusty. Can you send me a screenshot of a character/place that requires it?

As for the item itself:
It's given as a reward from the big teddy bear in the player's room, on Day 3. It can alternatively be found in the chest, in the Forest, during Day 3 and 4.
Hey, man. Gotta say, this is probably the most enjoyable game I have found on this site. I just have a question concerning Day 2.


So, I just killed the vengeful spirit of the dog after getting the candles and translation. The thing is, I kind of forgot what the dog said at the end and I don't have any close saves to read it over again. I think he said something about finding another dog in the city to lead me to the killer? I'm not quite sure if there was more or not. Anyway, I talked to this girl who was hanging out with her dog in the city. I thought talking to her would advance the quest, but I just kept getting a normal response. The only other one I can think of is that dog guy named Terry or something inside the school. But, as you already know, I need to investigate the principal with Gary and that seems like it's going to be a huge quest that'll end the day. That's why I just wanted to make sure if I'm not missing any dogs to talk to before Day 2 ends or if it's even possible to finish that quest up on Day 2. Thanks for helping.
author=Butt-Chugger
Hey, man. Gotta say, this is probably the most enjoyable game I have found on this site. I just have a question concerning Day 2.


So, I just killed the vengeful spirit of the dog after getting the candles and translation. The thing is, I kind of forgot what the dog said at the end and I don't have any close saves to read it over again. I think he said something about finding another dog in the city to lead me to the killer? I'm not quite sure if there was more or not. Anyway, I talked to this girl who was hanging out with her dog in the city. I thought talking to her would advance the quest, but I just kept getting a normal response. The only other one I can think of is that dog guy named Terry or something inside the school. But, as you already know, I need to investigate the principal with Gary and that seems like it's going to be a huge quest that'll end the day. That's why I just wanted to make sure if I'm not missing any dogs to talk to before Day 2 ends or if it's even possible to finish that quest up on Day 2. Thanks for helping.


Hello, I'm glad that you like the game!

Regarding your question:
You need to destroy a big boulder behind the Chinese restaurant and then come back to the basement, where you've killed the ghost dog and destroy a cracked wall inside. Go through the passage and up the ladder - you will find yourself back in town and the dogs will spawn. Just follow the direction they are facing, afterwards.
author=DisfunctionalKarrmel
Hello, I'm glad that you like the game!

Regarding your question:
You need to destroy a big boulder behind the Chinese restaurant and then come back to the basement, where you've killed the ghost dog and destroy a cracked wall inside. Go through the passage and up the ladder - you will find yourself back in town and the dogs will spawn. Just follow the direction they are facing, afterwards.


Ah! I can't believe I forgot to go back to that place! Thanks for your help.
author=DisfunctionalKarrmel
Hey.
Are you sure that you're on Day 2? I think that quest is on Day 3, but it's been a while and my memory is a little rusty. Can you send me a screenshot of a character/place that requires it?

As for the item itself:
It's given as a reward from the big teddy bear in the player's room, on Day 3. It can alternatively be found in the chest, in the Forest, during Day 3 and 4.
yeah, i think there's one that starts from day 2 and one that starts from day 3. i'm on day 4 now and i don't really have day 2 save so i can't recheck it though. since i don't have day 2 save, i'll post the screenshot on day 4 (they have gone):

1. the drunk professor

2. the game developer (i might be wrong with his position, but i'm sure that he's on the southeast area)



i never thought that the big teddy bear gives an item.. i completely missed it. does the chest in the forest respawned? i think i already opened them all and still didn't find any.

EDIT: i think i find it. i didn't open some chest because i thought they are chest demons, but it seems i missed one.
author=aquatorrent
yeah, i think there's one that starts from day 2 and one that starts from day 3. i'm on day 4 now and i don't really have day 2 save so i can't recheck it though. since i don't have day 2 save, i'll post the screenshot on day 4 (they have gone):

1. the drunk professor

2. the game developer (i might be wrong with his position, but i'm sure that he's on the southeast area)



i never thought that the big teddy bear gives an item.. i completely missed it. does the chest in the forest respawned? i think i already opened them all and still didn't find any.

EDIT: i think i find it. i didn't open some chest because i thought they are chest demons, but it seems i missed one.


Thanks for these screenshots! Both of these characters ask for the item on Day 3, that's why I was a little confused when you said Day 2.

The teacher always dissapears on Day 4 and game dev only appears on Day 4 after giving him the item on Day 3.


So, nothing's out of the ordinary.
author=DisfunctionalKarrmel
Thanks for these screenshots! Both of these characters ask for the item on Day 3, that's why I was a little confused when you said Day 2.

The teacher always dissapears on Day 4 and game dev only appears on Day 4 after giving him the item on Day 3.


So, nothing's out of the ordinary.

really? iirc, the professor asks for it on day 2 and 3. perhaps i remember that wrong.

anyway, i think i'm stuck. i'm in the last(?) dungeon (the general changeling dungeon) and i can't seem to find the third and fourth Object. i used my first and second Object on the blue room (southwest) and i can't seem to take it out. i can't advance in the red room (southeast) now because it's asking for 2 Objects. am i missing something again?
author=aquatorrent
anyway, i think i'm stuck. i'm in the last(?) dungeon (the general changeling dungeon) and i can't seem to find the third and fourth Object. i used my first and second Object on the blue room (southwest) and i can't seem to take it out. i can't advance in the red room (southeast) now because it's asking for 2 Objects. am i missing something again?


There are 4 Objects for 2 blocks. Here's the placement:

-One appears after destroying the damaged wall in the Storage Room
- One is in an alternative version of north-western area(red), where there is a switch in it's normal version
- One in an alternative version of north-eastern area(blue) - the same place where Blue Rune lies in the normal version
- And another one is in the south-western area(blue again), where the block that requires 2 of the Objects is, it appears after destroying the wall
author=DisfunctionalKarrmel
There are 4 Objects for 2 blocks. Here's the placement:

-One appears after destroying the damaged wall in the Storage Room
- One is in an alternative version of north-western area(red), where there is a switch in it's normal version
- One in an alternative version of north-eastern area(blue) - the same place where Blue Rune lies in the normal version
- And another one is in the south-western area(blue again), where the block that requires 2 of the Objects is, it appears after destroying the wall
thanks again! it seems that i didn't check the damaged walls. i just finished the game, but i only find two endings (ending A' and B). where is the third ending, i wonder?

ps: is the last boss beatable? i tried to kill it for hours but it doesn't seem to budge..
author=aquatorrent
thanks again! it seems that i didn't check the damaged walls. i just finished the game, but i only find two endings (ending A' and B). where is the third ending, i wonder?

ps: is the last boss beatable? i tried to kill it for hours but it doesn't seem to budge..

I'm happy that you've finished the game and with two endings to that!

The third ending is a secret one and the steps for it are pretty convoluted(even I had problems to remember all of them, while playing). To my knowledge - nobody, except me obviously, have found it yet, so I'll refrain from giving info about it for now. It's a joke ending, though, so you won't be losing much.

Oh - and that boss is not beatable. I'm going to make it more clear in the next patch somehow, because you're not the only one who's actually tried to beat him.
author=DisfunctionalKarrmel
I'm happy that you've finished the game and with two endings to that!

The third ending is a secret one and the steps for it are pretty convoluted(even I had problems to remember all of them, while playing). To my knowledge - nobody, except me obviously, have found it yet, so I'll refrain from giving info about it for now. It's a joke ending, though, so you won't be losing much.

Oh - and that boss is not beatable. I'm going to make it more clear in the next patch somehow, because you're not the only one who's actually tried to beat him.
ah i see. thanks for the info! i guess i'll skip the third ending for now.

i think it's quite strange to have an unbeatable boss that needs a lot of effort to kill my party. plus, streph even said that i might be able to beat the boss, which is giving me some sort of hope of beating the boss. i'm glad that you are willing to improve it in the next patch. :)
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