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I Couldn't Dislike This Game If I Was Trying

  • Frogge
  • 02/04/2018 11:26 AM

Trying by yolofft
Length: ~1 hour


Trying is an interesting short game by yolofft. It's a game that aims to deliver a message while still being entertaining and funny. Does it succeed? Yes, yes, a thousand times yes.

Trying is not a game that I expected to like as much as I did, honestly. It looked good from the screenshots, but that was all - good. Not anything extraordinary. I was, luckily, wronged. This game is quite extraordinary.

Me, I like reality show 6.

The story is about a guy who has been cursed by a witch to never feel happy again. Now, he wants revenge on said witch and goes on a journey to curse her back. It's simple enough, but acts as a good base for the message that the game aims to deliver, not to mention an unexpected twist is delivered at the end.

The writing itself is seriously fun with interesting characters and a great sense of tumblr-humour that had me grinning like a doki-doki anime girl for 90% of the game.


The visuals of the game aren't super amazing or anything, but they're still very nice. My biggest gripe with them would probably be some weird perspective issues here and there (the roofs of the houses in town didn't really make sense to me) as well as a few tiles with jagged outlines that made them look kind of meh. Or, well, the carousel animation which... didn't really look right at all, despite being a nice touch.

The graphics are still very stylish, and despite the few nitpicks I had, I still found the game to be more than pleasant enough to look at. Every area felt unique thanks to the different colors and stuff. Besides, the game features what I believe to be a fully original soundtrack filled with songs that are just gonna get stuck in your head! Granted, it's probably because they're short loops that you have to hear for a while, but they're still great!

I've mentioned many times in the past that I'd love to see more malls in rpg maker games, so I was super happy to see one here!!

The gameplay is the only place where I had a bit of a problem. It's mainly comprimised of fetch quests and stuff, which is fine and all, but since you're not always given enough directions as to what to do next, it can really just become a guessing game at times. There's a lot of times when items are very obscurely hidden (for example, a fake flower bud you have to find by checking a clothes rack in one of the stores) so it can really just turn into a guessing game, walking around and talking to everyone again and again hoping something happens.

There weren't many bugs I found (other than being able to walk on part of the ceiling in one of the stores) but there were some strange collissions. I don't think you were able to walk behind anything in the game, which was a tad strange considering you'd expect to be able to walk beneath the trees or the backs of buildings and stuff. You could also interact with a lot of objetcs even when not facing them, especially doors. It wasn't generally an unpolished game, but it could use a little more polishing anyway.

And if you don't examine everything you find, you're really missing out.

Despite that, though, Trying is well worth trying if you have an hour (and a half if you get stuck like me ^.^) to spare. Nice graphics and music, lovely dialogue and extremely likeable characters, and somewhat flawed but still enjoyable gameplay. I'd be very willing to buy the game if a commercial version gets released (and will from what I can tell from the game page) and I'm happy to say that it's deserving of four balloons out of five.


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thanks for the great review frogge!!!

it's my first sort of go-round trying to make a game so im really happy you liked it, and im grateful for the honest feedback too.
"nothing can beat the power of gay"?
I'm glad you enjoyed it! It's REALLY good for a first game, definetly don't give up!! Really look forward to seeing more from you in the future, hopefully! :D
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