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Crystal King - Demo Patch for 1.02

Here is the bug report and patches for Ver. 1.02:

-Huge optimization update for file size, it's no longer above 400 MB, hurray!

-Fixed a couple of typos in the dialogue, it should now say "The Crystal King" demo in the beginning! Big oversight on my behalf.

-Fixed Bhazjadorr's Leveled Shot so that it's available to use if you picked a bow from Lowen.

-Treasure Grid now unlocks when you reach the Faerie Broker. Originally, you can access it at the beginning but is no longer the case in this version.

-In Version 1.01, there was a hotkey bounded to the menu button (X key) when trying to access the Treasure Grid. Reason being was because if the player chose to upgrade another character, it would overwrite the player's location variables and would potentially 'trap' the player inside the grid. The conditions have been reworked so that it's accessible inside the treasure grid without the fear of being trapped in the grid. No key bind is needed anymore, hurray! It took a while to figure out and I'm so happy that it's been fixed!

-A tutorial option for the Treasure Grid is now available at the Faerie Broker. Lowen will walk you through the steps on how to upgrade.

-Dr. L'Fernius will now drop a rare accessory if you successfully beat him the first time.

-Found a bug with Solomon that he can be "beaten" using Bhazjadorr's Spirit Slayer talent because I forgot to add "Spirit Weakness x 0%" in his parameters. You're not suppose to win in this fight and there's a reason why he's immune to everything!

-Solomon can now be slowed using Molasses. Charm is now effective on Solomon for a pretty good reason...

-Charm (Rennic talent) has been reworked so that enemies remain docile (acts like a sleep state).

-Chest in Bandit Cave dropped the wrong item as it said 'Croissant' so it's been fixed to drop 2 Croissants now

-Terrax Lighting has been installed for the bandit map. I turned off the lights by default just in case if your PC isn't capable of processing lights.

-Every character now has two talents to fix skill typing. For example, staves will now respond to Weakness talents as a separate category and bows will respond to the Archery talents as a separate category for Bhazjadorr.

-A new weapon type has been added for Lesnar in game: clubs!

-Battle items like the Honey have been updated, fixed the missing animation for Molasses

-Taunt (Lesnar talent) has been fixed so that physical attacks hit Lesnar. Apparently, I put it in the wrong note box so now it's working.

That's all the major updates for the game. I had a blast with this version and I can say without a doubt, it's 10 times better than the last one. Hopefully, you guys enjoy it too. If you got any questions or comments, leave 'em down below or send a PM.


If you already played version 1.01, I recommend playing version 1.02 to experience the new changes! Good luck!

-Chief