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Merry Christmas Blog

Merry Christmas everyone. Just a short blog today since the holidays have been keeping me busy so get your mugs ready for that eggnog and stay hardy and warm for the evening!

Whether you've been a good elf or a naughty orc, Santa Claws is always ready to give you the latest tea on the game. Regarding on the game's progress, I am currently working on some side quests and some potential hunts like the ones you see in FF 12. The main goal is to finish the game by February since I got a list of RPG's ready to be played at the start of the new year so the sooner I finish, the more playtime I get. Of course, this could be the alpha build or maybe the whole game so we'll have to see what happens until then. Something new that's been added is providing spells to your weapons and armor to wield at an earlier time through Yanfly's Attach Augments plugin. This is to ensure you don't get screwed on your spell choices through the Spell Chart. Additionally, Talents will now consume the usual RPG Maker resource "TP" but with a twist! I've been tinkering with Enhanced TP mode since it seems underutilized through editing. TP will deplete like a normal resource akin to MP and will always reset to full after battles (including losses and escapes). Of course, I will have an option to allow TP to regenerate or not depending on your play style and difficulty.

Once again, Happy Holidays to you and RMN. If Santa hasn't ate the cookies yet, the orcs probably will. Maybe even the goblins. =)

-Chief