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RSE Version Demo is out!

What does it mean by RSE? RSE is Release Something Event held in the official RPG Maker forum. Which mean, this demo is to participate in the said event. That said, while I do release a demo, it is more like a "progress report". Keep in mind that before the event was started, I never intend to actually build a playable demo. The reason is, I'm still changing most of the things within the game.

So, what is my intention with this game demo and plan for the future?
  • This demo is some kind of "tech demo" or "proof of concept" of most of the system I created.
  • I do not have a plan to update the demo content. What I'm planning is, I'm going to make it as a full game for the next release (it wont be so soon though). However, my intention aside from participating RSE is I'm allowing you to try my game progress so far.
  • I will do bugfix if it's a fatal bug. I will note any non-fatal bug and/or any comments regarding my systems.
  • Everything within the game is still subject to change. Some part of the game is also placeholders. i.e, it may not actually represent the final product.
  • If you have played "The Astral Plane" demo back when I shared it in 2018, everything has been changed.


That said, upon this release, there're some known glitch that I haven't yet managed to fix due to various reasons. However, these are not a major game breaking bug (except maybe the last one):
  • Artifact counts not refreshed when crafting a new one in the artifact menu.
  • Does not display artifact info when selecting one in the equipment window.
  • Terra's skill menu displays an incorrect skill slot.
  • Damage counter does not reset when counting damage in a counterattack.
  • Player sprite displayed under the bride after accessing the menu in a certain map.
  • Turn count when "surprised" started from 3 instead of 1 (may actually interfere with hard mode mechanic, but I haven't verified it yet).


I put the download link in my itch io page as I want it to be centralized. That said, I'm sorry for any inconvenience.