• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Its nice to be a hero isn't it? To be someone that people look up to and are inspired by? Does that mean you have to do anything that could be considered necessarily heroic?... Probably not. You could always just travel to Van Diemans Land and kill an ancient god for fame and fortune. I mean if you were the one to finally pull it off people would love you for it... wouldn't they? Or maybe you have traveled to the island for other reasons?

2015 Game Announcement Trailer


DEMO FEATURES

Gameboy inspired aesthetic
Original Pixel Art
Original Music
Turn-Based Combat Based Around Limited Weapon Ammo
2 Distinct Firearms
1 Dungeon

FULL GAME FEATURES

Gameboy inspired aesthetic
Original Pixel Art
Original Music
Turn-Based Combat Based Around Limited Weapon Ammo
8 Distinct Firearms
Non Linear Progression
17 Dungeons

ABOUT

Shooty and the Catfish started out its life 5 years ago as a pitch for a web series to the Frederator Network. In the years since it has morphed and changed multiple times until I felt things clicked.

Shooty and the Catfish is a turn based RPG taking inspiration from many of my favorite video games, in particular Demon Souls for level design and progression, Resident Evil 4 for combat and Pokemon Gold & Silver and Space Funeral for world and encounter design.

The game is planned for a commercial release in 2019.

Latest Blog

The Shooty and the Catfish Progress Report: 06/10/2018



I cant believe it has been a month since my last update. I have been getting a lot of followers over the last 4 weeks and I just want everyone to know that everything is still going well! I have just been very busy with freelance work.

Most of my work over the last 4 weeks has been back end, tweaking a couple of mechanics (namely the way ammo distribution works) and as you can see above, creating alternate costumes for Shooty.

These costumes (and more to come) can be found as tokens in the environment which can then be taken to Gerkinman in the Nexus bathrooms in exchange for the costumes. They have no impact on gameplay (and wont change Shootys character portrait) but will offer players a degree of customisation to their experience. I hope this is an element people enjoy and that will encourage players to explore, you never know what you will find! I am hoping to add more so if your working on a big RPGM project or have recently finished one and dont mind the idea of your character being featured shoot me a DM!

Another big change is that one of the zones from Area 1 has now been dropped. With playtesting the area really felt like padding as it didnt add much outside of length to the game, so I have put it aside to use in another project down the road. This does have some rather huge implications however as it means that the game is now over half way through development!



https://66.media.tumblr.com/3d3b51770d46edc1a013ffdac117d939/tumblr_inline_pg68h3vskE1qjboc7_540.png
  • Production
  • 0 of 5 episodes complete
  • Commercial
  • visitorsfromdreams
  • RPG Maker MV
  • Action Adventure RPG
  • 02/19/2018 07:14 AM
  • 10/06/2018 06:36 PM
  • N/A
  • 16866
  • 18
  • 149

Posts

Pages: 1
FIRST

I've been following updates on this for sometime now! Look forward to this.

I will try the demo at sometime soon.
FIR- oh

It's here! I've been looking forward to this since Flatwoods.
author=zDS
FIRST

I've been following updates on this for sometime now! Look forward to this.

I will try the demo at sometime soon.


Bless <3

author=SgtMettool
FIR- oh

It's here! I've been looking forward to this since Flatwoods.


Expect the exclusive Flatwoods DLC in approximately 2050!
This looks absolutely amazing! I'm definitely going to try the demo.
Cap_H
DIGITAL IDENTITY CRISIS
5764
so subscribed.
author=PsiSteve
This looks absolutely amazing! I'm definitely going to try the demo.

Looking forward to hearing your thoughts!

author=Cap_H
so subscribed.

<3
I just finished the demo and I will leave my comments here:

I had a blast and just want to leave some short thoughts!

Things I liked:

- The enemy graphics are amazing. They ooze with so much personality and I actually look forward to running into them.

- I loved the battle animations and how smooth they were. Stabbing has never been so fun.

- I liked the nice touch of on map enemy death animations. I think the crabs shot blood lol?

- The skull guy who cussed every second. He had me laughing every sentence. He caught me off guard at first which was great.

- The amount of treasures were very enjoyable.

- The music is very catchy. The normal battle theme reminded me of Mother 3 for some reason. And I liked the ambient noises from the sewers.

- Most importantly, battles are smooth and fast. They never dragged on at all.

- I really liked the Gameboy type save station thing. It's just a nice little touch of nostalgia.

- I never thought I would be called a cuck or leftist by a boss, but it made me very happy.

Anyway, I am hyped for the full release and would love to write a proper review when its finished. Take your time with it, I'm impressed! Great work.

author=PsiSteve
I just finished the demo and I will leave my comments here:

I had a blast and just want to leave some short thoughts!

Things I liked:

- The enemy graphics are amazing. They ooze with so much personality and I actually look forward to running into them.

- I loved the battle animations and how smooth they were. Stabbing has never been so fun.

- I liked the nice touch of on map enemy death animations. I think the crabs shot blood lol?

- The skull guy who cussed every second. He had me laughing every sentence. He caught me off guard at first which was great.

- The amount of treasures were very enjoyable.

- The music is very catchy. The normal battle theme reminded me of Mother 3 for some reason. And I liked the ambient noises from the sewers.

- Most importantly, battles are smooth and fast. They never dragged on at all.

- I really liked the Gameboy type save station thing. It's just a nice little touch of nostalgia.

- I never thought I would be called a cuck or leftist by a boss, but it made me very happy.

Anyway, I am hyped for the full release and would love to write a proper review when its finished. Take your time with it, I'm impressed! Great work.



You sir are very generous with your complete lack of complaints. <3
Hooray! Well done sir, looking forward to playing.

Edit: can you make a Mac download please:)?
author=JRibbons
Hooray! Well done sir, looking forward to playing.

Edit: can you make a Mac download please:)?


Already got you covered, its just not the main download. B)

Your text to link here...
author=JRibbons
Oh, nice! Sorry, didn't see:)


Its okay, it confused me at first too ha ha.
InfectionFiles
the world ends in whatever my makerscore currently is
4318
This is a name play on Hootie and the Blowfish right? :P
author=InfectionFiles
This is a name play on Hootie and the Blowfish right? :P


I have been working on this project for 5 years and you are the FIRST person to make that connection. I feel like you should get some sort of prize... ha ha.
InfectionFiles
the world ends in whatever my makerscore currently is
4318
author=visitorsfromdreams
author=InfectionFiles
This is a name play on Hootie and the Blowfish right? :P
I have been working on this project for 5 years and you are the FIRST person to make that connection. I feel like you should get some sort of prize... ha ha.
How is that possible? haha

Knowing that fact is a prize enough! :D
Oathwood
Upon the wings of human sacrifice, I take flight.
1156
I wholeheartedly expect this game to spike in popularity. Seems like it has a lot of potential.

Count me in!
author=Oathwood
I wholeheartedly expect this game to spike in popularity. Seems like it has a lot of potential.

Count me in!


Aw shucks.

Time will tell, I don't see it happening personally, its my first attempt at a large project and has some gameplay issues that cant be fixed without starting over BUT maybe it will all work out in the end, ha ha.
Pages: 1