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Classic, funny, and visually appealing!

  • Starmage
  • 04/11/2018 11:31 AM
  • 2309 views
Hello everyone! Welcome to my review for Shooty and the Catfish by visitorsfromdreams! This game is a very well-made RPG maker MV game that has successfully captured the element of nostalgia and classic NES goodness. It has a lot of funny dialogue, though can have a bit of too much swear words if you're not into that. xD Again, I can tell that a lot of effort was put into this game. The developer has immersed himself in artwork, pixels, music, writing, and mechanics. It is so polished and I just can't wait to see it come to life in a full version! :)

First Impressions:
My first impression was that I was already astonished by its amazing visuals that are very reminiscent to old-school Gameboy RPGs, and I have seen this trend many times, which is cool, because they bring out our love for nostalgia. This game, however, adds its own funny twist with modern day humor in its dialogue. I just enjoyed it as I pressed on.

Story:
You play as Shooty, and are sent on an Island to kill an Ancient God. On a race with the Catfish, Shooty is determined to explore the Island, gather loots, and kill many monsters along the way to gather some Hope, used to kill the Ancient God once and for all. It's quite a simple story with lots of witty humor added into it. I just love the interactions between Shooty and the Catfish, as well as that funny skull. xD I also love the idea of unlocking different maps at the basement as you progress. :)

Gameplay:
The gameplay is a simple front-view, turn-based battle system that is immediately turned gold because of its mesmerizing Game boy inspired aesthetics! I simply loved it, and every fight is immediately fun and enjoyable in their own ways. You get good gears along the way and you're able to exploit the usage of guns and pipe-bombs to progress when harder enemies show up. Still, I think the gameplay isn't that complex, which for me, is a good thing on its own. :)

Graphics:
The Graphics are just wonderful in this game, I adored everything about it. The pixels, the art-works, and the battlers! They're all so lovely to look at and I love the hints of green as the main color theme of the game. Again, they're all very reminiscent to oldschool Game boy RPGs and are all very creatively designed. I mean, seriously:

Just look at how the battlers, HUD, and the background blend so well together! Amazing art-direction, I must say! :)

Music:
Music in this game is very funky and jazzy! I love 'em! They're very fast-paced and fit very well in each situation you are put in. It does a great job of keeping the player hyped.

OVERALL:
This game has tons and tons of potential! It is funny, well-written, well-designed, and extremely creative! I think that everyone who has love for old-school RPG nostalgia will immediately be enthralled by this masterpiece! ^_^ For the demo itself, I'm going to score it 5/5. :) (I now have a rule of not rating demos in my reviews, but this game definitely deserves a 5/5 in my book!)

Posts

Pages: 1
author=Starmage
First Impressions:
My first impression was that I was already astonished by its amazing visuals that are very reminiscent to old-school Gameboy RPGs, and I have seen this trend many times, which is cool, because they bring out our love for nostalgia. This game, however, adds its own funny twist with modern day humor in its dialogue. I just enjoyed it as I pressed on.


This game is definitely a mix of the sorts of games I played growing up and the sort of writing you saw in later Rare games like Conkers Bad Fur Day. Its a big mixed bag of ideas and inspirations, both recent and old.

author=Starmage
Story:
You play as Shooty, and are sent on an Island to kill an Ancient God. On a race with the Catfish, Shooty is determined to explore the Island, gather loots, and kill many monsters along the way to gather some Hope, used to kill the Ancient God once and for all. It's quite a simple story with lots of witty humor added into it. I just love the interactions between Shooty and the Catfish, as well as that funny skull. xD I also love the idea of unlocking different maps at the basement as you progress. :)


In the full release once you finish the games first real dungeon you will actually get access to all 4 of the games other worlds and tackle them in which ever order you please. I hope this makes the game more interesting to replay. The Catfish was actually originally a second party member but I couldn't find a way to make them interesting in combat outside of a support role.

author=Starmage
Graphics:
The Graphics are just wonderful in this game, I adored everything about it. The pixels, the art-works, and the battlers! They're all so lovely to look at and I love the hints of green as the main color theme of the game. Again, they're all very reminiscent to oldschool Game boy RPGs and are all very creatively designed. I mean, seriously just look at how the battlers, HUD, and the background blend so well together! Amazing art-direction, I must say! :)


It took about a month to get that HUD to work. Absolute nightmare.

author=Starmage
OVERALL:
This game has tons and tons of potential! It is funny, well-written, well-designed, and extremely creative! I think that everyone who has love for old-school RPG nostalgia will immediately be enthralled by this masterpiece! ^_^ For the demo itself, I'm going to score it 5/5. :) (I now have a rule of not rating demos in my reviews, but this game definitely deserves a 5/5 in my book!)


Thanks for playing through my demo! I hope you keep your eye out for the full game in the next 12 months hopefully.
You're welcome, visitorsfromdreams! ^_^ Haha yeahh, I wonder how it will be like if we can have the second party member! :) ^_^ And your effort with the game shows, so keep it up always! ^_^
author=Starmage
You're welcome, visitorsfromdreams! ^_^ Haha yeahh, I wonder how it will be like if we can have the second party member! :) ^_^ And your effort with the game shows, so keep it up always! ^_^


I know you said you dont give scores to demos but now that episode 1 is out (and shares very little actual story content with the demo) you might want to check it out again! :D
Pages: 1