It’s been a while since I posted the release of Blade of Acrimony here, but the game has gone through three updates, and I thought I would share what has been fixed:
–Make Restrained Blade better.
–Removed a problematic song.
–Some grammar fixes.
–Some enemy nerfs.
–The Disarmed state only last for 1 turn instead of 3.
–A bug with the Superboss encounter.
–Telling the player about the 100 DP skillset.
–A game breaking glitch bug with the Shopkeeper.
–Most encounters have their evade rates lowered, or removed all together.
–The Superboss has different music, for plot/lore reasons.
–A weird UI glitch that I may have caused with the first update is fixed.
--Shawn and Hazel's encounter puzzle is obvious now.
--Luna's 1 hit kill first move is now telegraphed.
--The final boss's DP drain move is less powerful.
--Blocking now boosts your DP by 10 instead of 5.
--Some spelling fixes and a plot hole resolved.
--A weird bug with the final boss.
Hey guys, haven’t used this blog very much, but, I thought you would all like to know that Blade of Acrimony is VERY close to being completed and ready for release. It has 5 acts with about 6-7 hours of gameplay in it. All the graphics have been enhanced since the demo was launched and it now has a complete soundtrack.