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Small update

  • tr4shh
  • 11/28/2018 05:10 PM
Life's been mad busy over the last few months, working multiple jobs, regularly getting home shitfaced at 5am and major ear/head surgery which left me looking like an extra on the set of a Mad Max film. That said, I'm trying my best with PV, I may work slowly but god damn it I'm gonna finish this fucker.

Been having so much fun working on these "pre-rendered" backgrounds. Getting that oblique projection for more detail while simultaneously having tile based movement not feel complete and utter shit is difficult but I THINK I'm finding a good middle ground. Please enjoy this pointless progression graphic.

I've also been chipping away at these first person view shops/rooms. They're insanely time consuming but it'll be worth it (I hope). This is just a WIP for the weapon/armour shop, it's based off an old army surplus store in london that was pretty famous when I was a kid but I think it's a letting agency or something now.

Anyway, sorry these blog posts will be sporadic and messy, they're mostly for myself to see some progress and get shit off my chest. If you're subscribed/lurking/shown any interest, from the bottom of my heart I want to express my gratitude. If you have any comments/ideas/criticism, by all means let me know.

Peace out, stay safe, have fun and don't take ketamine x


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the world ends in whatever my makerscore currently is
Awe inspiring stuff, keep it up! :D

p.s I think the shop fronts are worth it cause' it looks amazing. Even better that it's based on a old army surplus store
Stand back. Artist at work. I paint with enthusiasm if not with talent.
That perspective really is eye candy. Props for the effort on the pre rendered bgs!
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