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‚ÄčThe world of Psema is a vast and dangerous one. When an entity known as "Mother" reveals to you that Psema's worshipped gods might not be what they seem, you set out on a journey to discover the "Truth", with no real idea of what that entrails, set on a path of betrayal, murder and all too real cruelty. Beware, ignorance is a bliss.

Highlights
-A really, really big world to explore.

-4 different classes to choose from with vastly different gameplays. Your class choice will also affect a multitude of npc interactions, access to various areas and the special, class routes in its visual novel departments.
-A highly detailed world, with tons of collectibles.
-Music carefully selected based on a variety of factors to fit each situation and area of the game. Definitely keep your speakers on.
-The world is not just Lovecraft-inspired. It IS Mythos based.

-Hard, demanding battles. The game is by no means a breeze, but it won't cheat you out of a victory either.
-Gameplay inspired from a combination of Witcher (1), Dark Souls, Eye: Divine Cybermancy, Planescape Torment, and World of Warcraft, with a tiny bit of Pokemon and Dating Sims thrown in.

-Complex, deep character interactions. Debate, bribe, blackmail and flirt your way out of situations... Or just start cutting throats, though there are consequences to everything.

-A multitude of open-ended quests, with even more being added on every patch. Your decisions can have consequences even tens of hours after making them.
-The hardest of bosses are intelligent creatures. You might try offering them a better deal instead of fighting...?

To get direct information about tha various updates of Broken Reality, join my facebook group: https://www.facebook.com/HasturtheCreator/

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  • Completed
  • Commercial
  • Lord_Rutsah
  • RPG Maker VX Ace
  • RPG
  • 03/07/2018 04:48 PM
  • 03/14/2019 03:23 PM
  • 03/07/2018
  • 92983
  • 32
  • 143

Posts

author=blazehunter101
Just wanted to address a few issues that I experienced:
1. The Nao bug in the party is still present, I'm really curious about the key she gives but I had to avoid the dialogue in order to continue the story.
2. In floor 13 there's a npc called absent-minded woman that crashes the game whenever I talk to her. I don't know if her role in the floor is need so I avoided her for now.
3. Also in floor 13 I can't deliver Red home, there seems to be a bush of some kind blocking the way though I don't know if its bug or not.

Other than these main issues and a few bugs this game is fun as always and I'm looking forward to the new Nao mission.


These will all be fixed. Just got done with one business today, so I can focus on Broken Reality.
Game breaking bug at Floor 1 when entering the white door at Mines Level 2:
;
Unable to find file:
Graphics/characters/!_doors
author=blazehunter101
Just wanted to address a few issues that I experienced:
1. The Nao bug in the party is still present, I'm really curious about the key she gives but I had to avoid the dialogue in order to continue the story.
2. In floor 13 there's a npc called absent-minded woman that crashes the game whenever I talk to her. I don't know if her role in the floor is need so I avoided her for now.
3. Also in floor 13 I can't deliver Red home, there seems to be a bush of some kind blocking the way though I don't know if its bug or not.

Other than these main issues and a few bugs this game is fun as always and I'm looking forward to the new Nao mission.


As for 3rd question, same here. Dev said the 13th Floor is the last one for now because 14 th Floor is under construction so i think he purposely blocked the way to prevent your progress. Though i'd still love to know whether it's bug or dev thing.

Have a nice day.
Just wanted to address a few issues that I experienced:
1. The Nao bug in the party is still present, I'm really curious about the key she gives but I had to avoid the dialogue in order to continue the story.
2. In floor 13 there's a npc called absent-minded woman that crashes the game whenever I talk to her. I don't know if her role in the floor is need so I avoided her for now.
3. Also in floor 13 I can't deliver Red home, there seems to be a bush of some kind blocking the way though I don't know if its bug or not.

Other than these main issues and a few bugs this game is fun as always and I'm looking forward to the new Nao mission.
author=licras
author=chuasme
author=licras
author=chuasme
I actually found this thread about a script that'll help bypass the errors and continue working instead of crashing immediately. Is it possible for you to put this script into the project?
https://rpgmaker.net/scripts/201/

Have a nice day.

That's an incredibly good idea. But for now, you can still copy and paste sprites than rename them so it fits the sprite that's missing if you get stuck in a certain part :D
Im rather new to this rpg maker game universe so how do you do that? I tried to open the project myself in rpg maker vx ace but it didn't open sadly because i wanted to place that script myself so i wouldnt have to bother the forum everytime i got stucked with a bug.

Btw there is a staircase leading to a basement or something like that on the Floor 12 but it's bugged as well and there is no other way to go. Is there an alternative way to make progress?

Thanks in advance.
I think it's easier to explain with an example.

For example, if the error is due to a missing character, it would have something like this format Graphics/Characters/RandomName

Simply copy and paste an existing image in the characters file than rename it after what the missing name file is, so for this example, it'd be 'RandomName'.


Not all heroes wear capes. Thanks a lot man! It worked! I really appreciate it.

Replying to people in order:
Licras: Hm... Hadn't even thought of that... Perhaps in the future. For now, want to work on the relationships with the class girls, and give them more exclusive missions.
Chuasme: Will be fixed next patch. You only have Floor 13 to explore after that anyway. Floor 14 is still under construction.
Tank_Dude: Yeah, someone else mentioned that too. The snake boss had an attack he shouldn't have, causing a state called "Morbus Gravis", which is meant only for players who play with insanity. Will add a cure for it at the fixer. As for Kaliska, she will be fixed by next patch. I don't think I will be including subclasses any time soon (though I have considered adding talent trees for a long while). For now though, I want to focus on giving the class girls more missions and tidying up some of the messier floors in terms of design and lore (Floors 11 mostly & 12 a bit for now, and leaving Floor 9 for later). In the next version, Floor 11 is the one that will be getting the most updates in the next patch, along with a few dialogue improvements/changes for floor 1's western town of beginnings, which, until now, had nearly no content.
Alright, I've downloaded the game only recently so I'm not so far into the thing but on floor 5 with the Naga boss after defeating him someone random from the party had an invisible Poison Debuff that just wouldn't go away, not even with fixer.
On floor 6 with Kaliska when trying to help after the conversation nothing happens.
It loops to the conversation she had with the Villagers, she notices you and the whole thing happens again.
If I tell her to give some time it stops normally but when I then try to help her, her full picture stays on screen and the box dissapears but the conversation just stops, no joining or leaving the Party or fading to black.
Can Walk around freely and go to Sister Fixer to have it go away but nothing helps.
If that wasn't implemented yet or something I overloked, sorry.

Other than that, this game is awesome, and how hard would it be to put in Subclasses? Don't want to bother with something like that but I love Tanking and a Subclass of the Sword Artist, a Shield Artist(?) would be awesome. I don't see a reason to put in any character interaction with Subclasses like the normal Classes but that could be something to take into consideration if applicable.

Also, a while back you asked who the good guys are, to that I say, good and evil are a matter of perspective, here it isn't all too different. But from what I see, even as cheesy as it sound, the good ol' carving your own path is always a solution.
author=chuasme
author=licras
author=chuasme
I actually found this thread about a script that'll help bypass the errors and continue working instead of crashing immediately. Is it possible for you to put this script into the project?
https://rpgmaker.net/scripts/201/

Have a nice day.

That's an incredibly good idea. But for now, you can still copy and paste sprites than rename them so it fits the sprite that's missing if you get stuck in a certain part :D
Im rather new to this rpg maker game universe so how do you do that? I tried to open the project myself in rpg maker vx ace but it didn't open sadly because i wanted to place that script myself so i wouldnt have to bother the forum everytime i got stucked with a bug.

Btw there is a staircase leading to a basement or something like that on the Floor 12 but it's bugged as well and there is no other way to go. Is there an alternative way to make progress?

Thanks in advance.

I think it's easier to explain with an example.

For example, if the error is due to a missing character, it would have something like this format Graphics/Characters/RandomName

Simply copy and paste an existing image in the characters file than rename it after what the missing name file is, so for this example, it'd be 'RandomName'.
author=licras
author=chuasme
I actually found this thread about a script that'll help bypass the errors and continue working instead of crashing immediately. Is it possible for you to put this script into the project?
https://rpgmaker.net/scripts/201/

Have a nice day.

That's an incredibly good idea. But for now, you can still copy and paste sprites than rename them so it fits the sprite that's missing if you get stuck in a certain part :D

Im rather new to this rpg maker game universe so how do you do that? I tried to open the project myself in rpg maker vx ace but it didn't open sadly because i wanted to place that script myself so i wouldnt have to bother the forum everytime i got stucked with a bug.

Btw there is a staircase leading to a basement or something like that on the Floor 12 but it's bugged as well and there is no other way to go. Is there an alternative way to make progress?

Thanks in advance.
author=Lord_Rutsah
author=licras
author=Lord_Rutsah
author=licras
Don't make viper eggs buyable, I feel like a buyable permanent 35 attack boost is too OP.
F@ck. They're not meant to be :P. Where did you find them?
Sorry for the late response. It's in floor 9, Beach area. There's a shop keeper outside the inn that sells viper eggs.

Also, in Bergheim, it says something about a girl getting tortured in the inn. After Hana uses her magic and tells the guard to let the main character help, he said that only a single person can enter. So when I tried to enter it, it was locked. Is there a way to sort my party so that only a single person is in it or is the locked door a glitch?

Another glitch is in the snake castle, when I choose to attack and kill the dragon, even when it shows his body laying down, if you were to move onto the same square again, the dialogue would still continue as if he's still alive. You can continuously fight the dragon for scales.
The bugs you mentioned will be fixed. As for Bergheim, you also need to find Tala's key (or be an assassin and have a lockpick with you). As a hint, you can find it in the inn.

Thanks, also, is Carousel a possible relationship route?
author=licras
author=Lord_Rutsah
author=licras
Don't make viper eggs buyable, I feel like a buyable permanent 35 attack boost is too OP.
F@ck. They're not meant to be :P. Where did you find them?
Sorry for the late response. It's in floor 9, Beach area. There's a shop keeper outside the inn that sells viper eggs.

Also, in Bergheim, it says something about a girl getting tortured in the inn. After Hana uses her magic and tells the guard to let the main character help, he said that only a single person can enter. So when I tried to enter it, it was locked. Is there a way to sort my party so that only a single person is in it or is the locked door a glitch?

Another glitch is in the snake castle, when I choose to attack and kill the dragon, even when it shows his body laying down, if you were to move onto the same square again, the dialogue would still continue as if he's still alive. You can continuously fight the dragon for scales.


The bugs you mentioned will be fixed. As for Bergheim, you also need to find Tala's key (or be an assassin and have a lockpick with you). As a hint, you can find it in the inn.
author=chuasme
I actually found this thread about a script that'll help bypass the errors and continue working instead of crashing immediately. Is it possible for you to put this script into the project?
https://rpgmaker.net/scripts/201/

Have a nice day.

That's an incredibly good idea. But for now, you can still copy and paste sprites than rename them so it fits the sprite that's missing if you get stuck in a certain part :D
author=Lord_Rutsah
author=licras
Don't make viper eggs buyable, I feel like a buyable permanent 35 attack boost is too OP.
F@ck. They're not meant to be :P. Where did you find them?

Sorry for the late response. It's in floor 9, Beach area. There's a shop keeper outside the inn that sells viper eggs.

Also, in Bergheim, it says something about a girl getting tortured in the inn. After Hana uses her magic and tells the guard to let the main character help, he said that only a single person can enter. So when I tried to enter it, it was locked. Is there a way to sort my party so that only a single person is in it or is the locked door a glitch?

Another glitch is in the snake castle, when I choose to attack and kill the dragon, even when it shows his body laying down, if you were to move onto the same square again, the dialogue would still continue as if he's still alive. You can continuously fight the dragon for scales.
author=chuasme
I actually found this thread about a script that'll help bypass the errors and continue working instead of crashing immediately. Is it possible for you to put this script into the project?
https://rpgmaker.net/scripts/201/

Have a nice day.


Perhaps. Already preparing a ton of stuff for the next update.
author=Marthala
guys please help?

The game doesn't crash randomly. Can you tell me where you were when it crashed?
I actually found this thread about a script that'll help bypass the errors and continue working instead of crashing immediately. Is it possible for you to put this script into the project?
https://rpgmaker.net/scripts/201/

Have a nice day.

the game closes randomly

please help
author=Mordred13
When I try to enter Level 3 of the kobold mines on floor 1, I get an error message saying "Unable to find file: Graphics/Characters/!_doors".

sh!t, will check it, thanks