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Castle Warfare is a turn-based tower defense game with 10 different scenarios and a total playtime of approximately 1,5 hours. The Vx Ace RTP is not required for playing. The game is both playable in English and German.

During each scenario, you have to create industrial buildings to farm ressources like wood, rock and ore in order to build various defense facilities. Increasing your defenses will stop enemy waves from destroying your castle. Are you good enough to defend all the castles? And can you even take on a dragon?

• Fight against orcs or dwarves, depending on whether you are in the mountains or in the valley.
• Create various buildings, such as sawmills, quarries, ore mines and military bases.
• Create a seaport to trade ressources.
• Fend off enemy attacks with alchemy.
• Unlock new and awesome buildings, such as watchtowers, townhalls, churches and much more.

Latest Blog

I'm a terrible liar!



Yes, I confess that I'm guilty. My last blog said...

author=Tw0Face
This should be the final version of the game.


...but hell! I was so wrong.

Ok, so what I'm doing right now? At the moment I'm working on some stages, where you can hit the opponents on their noses, instead of just defending against them. I've spent many hours in shaping the default battle system to make it look like the core game. Mainly, I'm trying to build a proper battle system by myself and without cramming all of Yanfly's modules into one game. Hopefully it will work in the end.

Hm, is something wrong? What? Oh, you want pictures? Well, ok.





How the combat system will work:

• Hit "Continue" to collect 10 ore and 10 rocks every turn.
• Every Actor has his own raw material pool. You can transfer raw materials between actors.
• Shoot and destroy the enemy castle using the catapult (consumes 10 rock per use). Destroy their castle and you'll win!
• The opponents will create buildings (e.g. military bases, watchtowers...) to defend themselves and send troops to fend off your attackers. They'll also build an academy, meaning they'll heal their castle until you've destroyed their academy.
• Wakanda can use her Alchemy during battle to reduce the opponents defenses.
• Maybe more. I don't know yet.

Now all I have to do is implement the skills for the opponents and for the players and implement the AI. That will probably take a while yet. I hope I'm creative enough to give the combat system a tactical claim.

I hope you like the update. If you have something to say, feel free to let me know.

Greetings,
Tw0Face
  • Production
  • Tw0Face
  • RPG Maker VX Ace
  • Tactics Strategy
  • 05/29/2018 11:39 AM
  • 09/17/2018 04:58 PM
  • 05/30/2018
  • 6286
  • 6
  • 100

Posts

Pages: 1
So, on the third level, it doesn't seem like there's anything to do with the ore yet, and harvesting it is kind of a trap option that can very easily cause you to waste some crucial turns and get sacked?
author=StormCrow
So, on the third level, it doesn't seem like there's anything to do with the ore yet, and harvesting it is kind of a trap option that can very easily cause you to waste some crucial turns and get sacked?

Trade it for wood. Ore will become important in the 4th stage.

Greetings,
Tw0Face
But I could also trade stone for wood and the stone can also be used to build barricades, so is better in every way (at least on that level)?
author=StormCrow
But I could also trade stone for wood and the stone can also be used to build barricades, so is better in every way (at least on that level)?


Yes, you can. But offering all your stone for wood will cost you much more time because you have to refine new stone for creating barricades as well.

Greetings,
Tw0Face
I'm a few missions in and I'm loving the simplicity and polish. Looking forward to finishing the game.
author=Ramshackin
I'm a few missions in and I'm loving the simplicity and polish. Looking forward to finishing the game.


Thank you, Ramshackin. Nice to hear that you like the game so far.

Greetings,
Tw0Face
Something really need thinks missing, and some also...
Well... builings and doing is less what i wanna.

Story is ... well best it.
Music/sound well... just picture.
Mapping? just needed?
Builing list: LIMITED or to base at Level too much.
Too much do that now, nothing FREE really.

Well... Somewhat *½ maybe or just **
Hey there! I don't know if you will see it, but I really like it! It's a shame it's only 10 levels, though :(

I'm stuck on the level 7 with the dragon, I can't figure how to withstand its attack, any hint?

Also, a few suggestions :

- Different game modes (campaign, quick play, endless)
- A progression system for the campaign with perks (bonus ressources, more hp, etc.)
- More scenarios :p

That is all, thanks again for the nice game! It's simple and addictive!
Hi, frzhrt834.

I'm glad that you like the game that much. Thanks for leaving a comment on my game page. :)

You can survive the dragon's attack by having full HP (150), but you have to additionally protect yourself with the Hurricane spell. This will do the trick.

author=frzhrt834
- More scenarios :p


I have good news for you: I'm currently working on (up to five) new scenarios, but they will be slightly different from the other ones. It will mainly be about attacking and destroying enemy castles. :)

Greetings,
Tw0Face
Pages: 1