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  • StormCrow
  • Added: 11/13/2018 12:27 AM
  • Last updated: 04/18/2024 01:17 PM
  • 3457 views

Posts

Pages: 1
That font is atrocious :( It reminds me of the RM2003 font when you didn't have the right one installed.
It does not look anything like that at all? Like I don't understand how it could remind you of that because the unpatched 2k3 font that was LITERALLY ILLEGIBLE.

Anyway, I quite like the font. If enough people hate it I'll consider changing it (and be glad that I didn't fix all of the awkward spacing issues like the one seen here, because I'd have to fix them all over again with a new font, but sad that I fixed the text boxes I did fix, because then I'd have to fix them all over), I suppose, but I like it. Everyone's eyes work different, I guess.
pianotm
The TM is for Totally Magical.
32367
Yeah, it is not a good font. Pretty != easy-to-read. I'm rather fond of a font called Domestic Manners. It's quite lovely. Doesn't change the fact that people get a headache trying to read it.
I mean to be clear, I want to stress that I have absolutely no difficulty whatsoever reading the font but, by all means, all are welcome to chip in. Y'all are my audience so yeah if a lot of people are saying the font is hard to read, yeah, gotta deal with that.

I have average eyesight at best but if my eyes are somehow anomalous in being able to read Agency FB with no effort or difficulty, the font shall be changed (but even then I probably won't ever have the energy to go back and replace every one of the 25 screenshots I took today with the "bad font" in them). I guess I should probably make the decision to replace it or not by Wed, when I'm going to take the next batch of screenshots.

It just occurred to me that probably one of the very first things I should do for a game at the outset of development is a typeface test. Because apparently things that are easily legible to me are not to other people. Having to rejigger every single show text command because I switched to a less compact font would be a significant amount of anal discomfort I could have avoided by this simple practice.
I guess it IS still legible, but... eh. Maybe it'll look better in fullscreen mode.
unity
You're magical to me.
12540
I don't know if it's the font itself or how RPG Maker is displaying it (I've had it mess up with certain fonts before), but there are a lot of weird issues here. If you take a closer look:



Look at the line difference between letters. Look at this h versus this d. Look at the line thickness of each letter. The thickness is strangely all over the place without consistency. Look at the word "life" below it, and how strange it looks with the giant f and e, but tiny-thin l and i.



There's a weird gap between the f and the a in "Fascinating." Also, that letter i is incredibly thin.

Trying to parse this visually is bound to give some players a headache, and it also looks unprofessional. I know it's a pain, but I'd suggest trying a different font.
I do always play in full screen and I am pretty sure it does look better there.

Part of the weirdness of the font display probably might come from the fact that it is Bold-by-default.

(unity is one of maybe 4-6 people on this site where if she takes the time to pop into one of my games and make a suggestion I will just immediately unquestioningly follow it)
unity
You're magical to me.
12540
Wow, I'm honored! Thanks! ^_^

I have in fact seen much worse font choices in RPG Maker games, but because of the weirdness of the letter thickness, I thought I'd point it out. I think if you had, for example, the game already finished, it would be one of those times where I wouldn't blame you for sticking with that font, but as it's still in development, I think taking the time to change it is a wise move.

Getting fonts to work at all in RPG Maker can be such a pain and it can be really hard to find one that works and also captures the feeling you want for your game. I hate when I have to go back and change them in mine (had to do it recently for a newer game) and it's never fun.
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