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Let's Play: That Damned Redhead - Parts 01 - 03





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Pages: 1
Who DARES make a video of this game? Nah, man, it's cool.

Pfft that third video having the pregnant image.

Gasp, you said the theme roulette word (Irritation). You mentioned that the random damage was "irritating."

You said it again too.


So far, despite critiques, this is actually a fun video (esp when you're talking about crates of stuff).

The glue is so the feathers will stick. Also to excuse portions of the house that were built in a lousy way. Stick it together! Duct tape!

Yeah, the transfer would be more effective, but I was deliberately trying to parse out turns, like 20 MP means the effect needs 2 turns to renew, 5 MP is 1/2 a turn to renew (faster and more uses). This makes you actually plan out the battle. I noticed playing games like Final Fantasy, that as soon as I got that new spell, I'd spam the strongest one. That's what I was getting at with my review of your review.

Turn-based is a patch designed by Cherry, and the only time you seem to go first is when Enemy Encounter, the checkbox Begin Battle with First Strike is checked. There seems to be no way to randomize this, so yes, all I could do was remove initiative battles entirely (sucks balls, but I'm not sure what to do about it).

Humiliate is the ultimate strategy vs the tree (it's mostly a spellcaster and has some serious Void magic spells). Against the phoenix and some of the others, there's better moves.

To answer your question, attacks use Magic (not weapon) for the attribute. The damage is better. The tree is WEAK to Slashing attacks, the slimes were IMMUNE to Slashing attacks, hence the 0 damage. They have higher Strength Mod for stronger attacks, which results in more extreme damage. Also, all attacks have variance of at least 5, resulting in a crit-like effect.

Pffft, that 10k Gold. Dude, seriously, you used humiliate even when you could have one-shotted with Jump Thrust. On the other hand, you did way better vs the Brides of Hell than I normally do (I usually die). It's supposed to be strong (high hp, high attacks, and mass attacks).

The invisible enemy is a dummy to make it revive. It disappears if the monster runs out of MP. Silence Stab is for this exact battle vs the phoenix. It drains MP in addition to revive. Sigh.................
Look at the bright side, at least all of the videos have unique thumb nails. After all, I used the same thumbnail for every video in my run through "War of Two Worlds".
That's true. Btw, I'm actively commenting on whatever, so this is gonna be super long. But yeah it should revive regardless. Silence Stab is what you use.

That thing it's doing (the circle swirl thing) is draining MP from the invisible target to restore its own. When that runs out, no more revive. Sigh, you seriously used the kill it enough times strategy? At least you used it sometimes. The MP is 9999. Silencing Stab deals 1500 MP, so about 7 times, minus revives and magic uses will make it run out.

The Cutting Wind is a physical spell (effectively, it's flapping wings hard). It can probably use with no MP.

Whoops, typo. Magic Seed, I meant.

Rent is based on HP (not MP though, so that's a relief) LOST. In other words, if you lost 300 HP and 999 MP, and she lost 400 HP and 20 MP, you owe 700 MP in rent.
I'm actively commenting on whatever


I'm too distracted by thoughts spawned by Trump's terrible answers at a solo press conference to even think about RPG Maker games at the moment.
Btw, you can't buy better equips. I was trying to avoid the 0 damage thing, so I balanced it toward the opposite extreme. The woman sells clothes but it's all stuff you got. :D The reason the shops sometimes overlap was that I sometimes forgot to shut off the switch or did it late (in a hurry for the Theme Roulette, then never remembered). Should be good soon.

Also, the phoenix was immune to silence. I'm seriously gonna increase the amount of creatures immune to berserk, cuz that's bullcrap.

Next update, the bosses should at least let you go first. Can't do much about random battles tho.

Pffft, he looked up the puzzle. Bats are nocturnal. And they have no feathers.

Hey, Listen!


They're endgame enemies. They're weak, but less weak to water. The point is to focus on the boss enemy. Somehow you got crap luck and the variance convinced you water/ice wasn't effective.

The fire boss has 34,567 HP. The minions have 2500 HP but they revive as long as he's around. I had alot easier time because I was using her to heal, not cast humiliate. You were also fairly lucky, because the fire boss has one big wipeout spell that it uses at like 30% hp.
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