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“Roughly seven years in the making, and nearly all made by one man, The Pale City brings a world and narrative inspired by works such as Planescape: Torment, Xenogears, and more... If you’re a fan of charmingly odd worlds, worthwhile character studies, or distinct and rewardingly difficult combat systems, then it is without any doubt worth checking out.”—Save or Quit

“The Pale City is an engrossing game that’s dripping in story for anyone who wants to explore it. This is not a traditional RPG, and to be honest, it’s not really a traditional anything, but that’s what makes it so intriguing”Bago Games

A world where children aren’t born—they crawl out of tunnels in the ground. A lone city, beneath the gaze of a silent god, home to strange cults who eat the dead. The Pale City is the story of a mercenary hired to find the last, most powerful artifact of a sorcerer who disappeared lifetimes ago. But the search pits him against powerful people in hidden places, towards a secret buried somewhere in terrible darkness.

An Unconventional, Character-Driven Story:
Written and designed by novelist Kyle Muntz, The Pale City tells the story of one man’s struggle against a merciless world and the emptiness inside himself.

A Handcrafted, Semi-Open World:
Every room has a purpose; every battle has meaning; every step you take tells you more about yourself.

The Price of Survival:
Tense, unforgiving combat that rewards close observation and careful use of skills, while often disregarding the rules of traditional RPGs.

The Brutality of Existence:
In a city without heroes, can you bear to see the consequences of your actions?

The game is now available on Steam and itch.io!

Latest Blog

The Pale City is 40% off on Steam!

Hi everyone,

Just a quick announcement that The Pale City is currently on sale for 40% off on Steam. This brings the price down to $4.70, so I'm hoping most players will think it's a pretty good deal.


Otherwise, I've been hard at work on a not-so-secret new project. More information on this coming soon! (Fortunately, it's likely to be a much, much quicker project than The Pale City.)

  • Completed
  • Commercial
  • icovoc
  • kumada
  • RPG Maker VX Ace
  • RPG
  • 07/23/2018 12:52 PM
  • 05/13/2020 10:44 PM
  • 03/20/2020
  • 8472
  • 12
  • 66


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Gotta say, I've never been the biggest fan of the Pioneer Valley resources (in spite of having used them myself) and whatever desaturation filter/screen tone you've got going on is not helping. At a glance, your mapping could also use some work.

There are probably a hundred free games I'd play before I'd think seriously about paying money for this one, and there is no amount of good the demo could be that would change my mind, so I'll skip it for now, no offense, nothing personal. The setting and story here are intriguing to me, but the legion of good free games on this site is a very hard bar for commercial games to overcome, at least for prospective customers as dirt poor as me.

Is Kyle Muntz you? If not, congratulations to you both, him for his publication history, you for having your game written and designed by someone that actually shows up on wikipedia when you google them. If so, congratulations on your publication history, very impressive for 29, speaking as someone who actually knows.

It was the "and designed" that caused me to think that you were referring to yourself in the third person: as a rule, people with promising careers as novelists don't branch out into designing some other guy's RPG Maker game.
Hi StormCrow, thanks for your question. It's only me (Kyle Muntz) writing and designing this game; it had never occurred to me someone might doubt that I had actually made it. I know this site is mainly for free games, but I like RMN a lot so it still seemed worth posting here. You're definitely right about all the good games, though! I actually love RPGmaker games intensely--playing The Way sort of changed my life, and was a big part of what inspired me to work on this.

Anyway, thanks for all the thought you put into that comment! I think I'll also link to my Facebook on this page in case anyone else is wondering similar things.
I'd be happy to proof-read/beta-test. Just let me know.
Hi Kumada, I really appreciate that. Sending a PM your way now!
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