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Progress Report

Early Development So Far

So far most of the main systems have been implemented into the game and tested such as the battle system, the bestiary and various addons for them. This game will be using a lot of original resources for example for the NPC's and Characters. It uses a different style of art than the default graphics. For now:
-The first character has been completed with full battle sprites as well.
-The junction system still needs a bit of testing but it seems to work well.
-All the classes have been planned for implementation via document.
-The first class has been completed in the database.
-The Opening Cutscenes have been planned.
-The Introduction Cutscenes have been planned.
-8 NPC's have been completed.

The Main Exteriors for the whole of the Kal Region of Benvrais has been completed. (Obviously there will be maps inside this region as well such as Apartments, Factories, The Inn, various Shops and more.)

At the moment resources are being developed for the game so work is going into the areas where resources have already been supplied such as the mapping as most of the tilesets are ready to be used. More NPC's are being developed and battlers are being converted for use in the game which will obviously receive credit.

The Overworld isn't complete yet but the Continent of Benvrais is practically done. It hasn't been decided how the Overworld will be completely organised but we have an idea how it will be implemented.

Expect the demo release to be released in the next few months as most of the resources for it are already complete. It will also be free for download here at RMN.
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