0 reviews
  • Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS

New Demo Coming Soon!

This project has undergone some pretty big changes that, I hope, make the game a whole lot better.

The demo will be a full beta from start to finish with just shorter levels and less items. During the testing and feedback process I will be fleshing out more content and interactions.

Stellar Punk is set in a dystopian future full of death and decay. On top of managing health and resources, the player will need to manage their character's anxiety. If a character's anxiety gets too high, they will succumb to depression and shut down. The character may refuse to go into combat zones, to work or craft, or to even leave their room. Anxiety grows slowly over time and various interactions with the game world can spike anxiety, reduce anxiety, or alter the rate of anxiety growth.

There are different ways to beat the game. There are currently four victories; a Fame win, an Infamy win, an Economic win, and a Storyline win. The player can achieve any win in different ways. It is possible to beat the game without ever firing a shot.

The game mods have also been changed. They will now deal with difficulty settings rather than playstyle settings.

Beginner - No permadeath, can save
Normal - There is permadeath but you can save
Expert - Permadeath, no saving

Just remember, Stellar Punk is a dark game in a dark world. Death can come suddenly and from unexpected places. The player can get sick and die or be lured into a dark room and never seen again.

I'm hoping to have the download and browser versions ready by the end of the month. This game will not be playable on mobile devices due to key and click inputs for skills like shooting, dashing, or hacking terminals.

I will post the new screenshots when I get home.