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A Figment of Discord takes place before the events of the previous Midori Fragments game, A Timeless Story.

The game features:
-Gorgeous artworks;
-100% original soundtracks;
-2/3 hours of gameplay;
-9 different endings.

Plot:
Human relationships are so frail. Luckily enough, Eris doesn't mind such things since when she was abandoned at the gates of Rosechild orphanage, deep in the woods. She held no significant friendship with the other inhabitants of the structure. Instead, she prefers spending her days with her only friend; the odd cat Millionmiles. Constantly keeping to herself with the orphanage low on food supply, could one mere apple break her quiet stance amongst the orphanage?



Latest Blog

If you liked the game...

Please consider leaving me a review!
If you didn't like it, you're welcome as well! You'll help me improving.
Thank you.

Posts

author=PurpleLeo
Nope even in the updated version I am stuck once more after talking with the director....

Did you use old data? Are you launching the game full screen?
Nope even in the updated version I am stuck once more after talking with the director....
And another bug...Now after I leave the room after talking with Sol and the director calls for me, after the dialog ends we just stand there
facing one another unable to do anything.....
author=Lily101
author=Midori_Fragments
author=Lily101
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.
Which gameplay are you referring to? Could you please link it to me? I watched several gameplays of A Figment of Discord and no one has ever had such a problem...
https://youtu.be/C1YPwpHIk5o?t=1047
Quite literally the crates won't move like they were 'scripted' to.
Oh no, they're supposed to work just like that haha! If you find the puzzle too hard I can draw a scheme of the movements you have to do in order to leave the room
I've tried to move them, restarted the game, I'm hearing the sound effect of them moving but for example, the first crate the guy moves works as it should during his play through of the game but when I try the same it stays in place instead of moving towards the wall. Unless there's a special way you're suppose to interact with them, the first one won't move when I push the character towards it nor when I press the space/enter button.
I think I found the problem, I decided to restore a previous version of the game and the crates move in the old version however the 05/08 update of the game causes the first crate to not be movable. I also notice that when the player moves to a different hallway in the orphanage the lights come back on, meaning the lantern becomes pointless, though it goes back to dark after the book falls in the bedroom. The lag issues seems to persist as well.
Oh, so the anti-lag script was the reason behind it, I see! Since it's causing more problems I will remove it, thank you for your feedback
No problem! It sucks that the lag must persist but it's better to have that then the problems it caused, maybe a better solution can address the lag issue in the future.


Yep, I'm so sorry ;w;
Please enjoy the last part of the game!
author=PurpleLeo
Heyy, when I try to talk to Chantico in the very beggining of the game,they face one another and then nothing happens, the game gets stuck...

This might be because of the anti-lag script too. If you get stuck again, please download the new version that I've just uploaded (without the anti-lag script that was causing a lot of bugs). Sorry ;w;
author=PurpleLeo
Heyy, when I try to talk to Chantico in the very beggining of the game,they face one another and then nothing happens, the game gets stuck...


Oh I've figured it out, had to go from other side to talk to her. That's a bit strange but okay :D
author=Midori_Fragments
author=Lily101
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.
Which gameplay are you referring to? Could you please link it to me? I watched several gameplays of A Figment of Discord and no one has ever had such a problem...
https://youtu.be/C1YPwpHIk5o?t=1047
Quite literally the crates won't move like they were 'scripted' to.
Oh no, they're supposed to work just like that haha! If you find the puzzle too hard I can draw a scheme of the movements you have to do in order to leave the room
I've tried to move them, restarted the game, I'm hearing the sound effect of them moving but for example, the first crate the guy moves works as it should during his play through of the game but when I try the same it stays in place instead of moving towards the wall. Unless there's a special way you're suppose to interact with them, the first one won't move when I push the character towards it nor when I press the space/enter button.
I think I found the problem, I decided to restore a previous version of the game and the crates move in the old version however the 05/08 update of the game causes the first crate to not be movable. I also notice that when the player moves to a different hallway in the orphanage the lights come back on, meaning the lantern becomes pointless, though it goes back to dark after the book falls in the bedroom. The lag issues seems to persist as well.
Oh, so the anti-lag script was the reason behind it, I see! Since it's causing more problems I will remove it, thank you for your feedback


No problem! It sucks that the lag must persist but it's better to have that then the problems it caused, maybe a better solution can address the lag issue in the future.
Heyy, when I try to talk to Chantico in the very beggining of the game,they face one another and then nothing happens, the game gets stuck...
author=Lily101
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.
Which gameplay are you referring to? Could you please link it to me? I watched several gameplays of A Figment of Discord and no one has ever had such a problem...
https://youtu.be/C1YPwpHIk5o?t=1047
Quite literally the crates won't move like they were 'scripted' to.
Oh no, they're supposed to work just like that haha! If you find the puzzle too hard I can draw a scheme of the movements you have to do in order to leave the room
I've tried to move them, restarted the game, I'm hearing the sound effect of them moving but for example, the first crate the guy moves works as it should during his play through of the game but when I try the same it stays in place instead of moving towards the wall. Unless there's a special way you're suppose to interact with them, the first one won't move when I push the character towards it nor when I press the space/enter button.
I think I found the problem, I decided to restore a previous version of the game and the crates move in the old version however the 05/08 update of the game causes the first crate to not be movable. I also notice that when the player moves to a different hallway in the orphanage the lights come back on, meaning the lantern becomes pointless, though it goes back to dark after the book falls in the bedroom. The lag issues seems to persist as well.

Oh, so the anti-lag script was the reason behind it, I see! Since it's causing more problems I will remove it, thank you for your feedback
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.
Which gameplay are you referring to? Could you please link it to me? I watched several gameplays of A Figment of Discord and no one has ever had such a problem...
https://youtu.be/C1YPwpHIk5o?t=1047
Quite literally the crates won't move like they were 'scripted' to.
Oh no, they're supposed to work just like that haha! If you find the puzzle too hard I can draw a scheme of the movements you have to do in order to leave the room
I've tried to move them, restarted the game, I'm hearing the sound effect of them moving but for example, the first crate the guy moves works as it should during his play through of the game but when I try the same it stays in place instead of moving towards the wall. Unless there's a special way you're suppose to interact with them, the first one won't move when I push the character towards it nor when I press the space/enter button.

I think I found the problem, I decided to restore a previous version of the game and the crates move in the old version however the 05/08 update of the game causes the first crate to not be movable. I also notice that when the player moves to a different hallway in the orphanage the lights come back on, meaning the lantern becomes pointless, though it goes back to dark after the book falls in the bedroom. The lag issues seems to persist as well.
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.
Which gameplay are you referring to? Could you please link it to me? I watched several gameplays of A Figment of Discord and no one has ever had such a problem...
https://youtu.be/C1YPwpHIk5o?t=1047
Quite literally the crates won't move like they were 'scripted' to.
Oh no, they're supposed to work just like that haha! If you find the puzzle too hard I can draw a scheme of the movements you have to do in order to leave the room
I've tried to move them, restarted the game, I'm hearing the sound effect of them moving but for example, the first crate the guy moves works as it should during his play through of the game but when I try the same it stays in place instead of moving towards the wall. Unless there's a special way you're suppose to interact with them, the first one won't move when I push the character towards it nor when I press the space/enter button.
author=Lily101
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.
Which gameplay are you referring to? Could you please link it to me? I watched several gameplays of A Figment of Discord and no one has ever had such a problem...
https://youtu.be/C1YPwpHIk5o?t=1047
Quite literally the crates won't move like they were 'scripted' to.


Oh no, they're supposed to work just like that haha! If you find the puzzle too hard I can draw a scheme of the movements you have to do in order to leave the room
author=Midori_Fragments
author=Lily101
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.
Which gameplay are you referring to? Could you please link it to me? I watched several gameplays of A Figment of Discord and no one has ever had such a problem...


https://youtu.be/C1YPwpHIk5o?t=1047
Quite literally the crates won't move like they were 'scripted' to.
author=Lily101
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.

Which gameplay are you referring to? Could you please link it to me? I watched several gameplays of A Figment of Discord and no one has ever had such a problem...
author=Midori_Fragments
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.

They still aren't moving, like I can hear the sound they make to move but the crates will literately not move. I've tried from different sides and they still won't move. I've looked up someones play through of the game during the crate moving scene and it confirms that there's a bug (I suppose) that's stopping the crates from moving as they were meant to.
author=Lily101
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.

Hi, you can't move every single crate, just a few of them are movable :D
If you got stuck you can climb down the ladder then go up again, the crates will reset automatically.
Hi again, it seems I'm experiencing another problem. The crates aren't able to be moved during the fifth act.
author=Midori_Fragments
author=Lily101
The game is great so far, however after the Second act the game seems to have a continuous lag problem. While movie the character around there will be a lag every few steps. I'm on the fourth act and its still persisting, not sure if it's just me who's experiencing this or not.
There were indeed some other people who reported the same issue, but I have no idea how to fix it :(
I might try adding an anti-lag script

I'd say maybe go to a forum/website for the program you used to make the game and see if anyone there knows how to solve it, not sure if that's any help. Good luck and thanks for replying!
author=Lily101
The game is great so far, however after the Second act the game seems to have a continuous lag problem. While movie the character around there will be a lag every few steps. I'm on the fourth act and its still persisting, not sure if it's just me who's experiencing this or not.


There were indeed some other people who reported the same issue, but I have no idea how to fix it :(
I might try adding an anti-lag script