It's always good to receive even a small form of accomplishment. PSYCHE Locke was made in one month for the Theme Roulette Event but, despite the short time that I had, I tried my best in order to deliver a fun, deep and polished experience.
I'm glad, very, very glad the game got noticed and people gave their support. I never thought it could reach this level of attention. Actually, I never thought it could gain any sort of attention at all.
Not because I think the game doesn't deserve it but... because I'm a nobody in a big community with tons, TONS of extremely good games.
I'm not good with expressing my gratitude in Italian, let alone in English. All I wanted to say is, thank you thank you and again thank you for your support!
2019 will bring more ORUDOPATTO's games. I'll try my best to always release quality stuff and I will never stop improving!