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In about 2003, I made an awesome game. Now, nearly 12 years later, the game has be remastered for peak quality!
...Actually, that's a lie. The original game was developed in around 2003, then I use RpgMaker XP to try to put together some sort of overambitious game. It feature-creeped, nothing in the game worked properly, and it was a horrible trainwreck that got rightly trashed by reviewers. Now, I could try to fix this game and do it right. But I realized the original game concept was so pretentious that the only place to go with it is parody. I'll probably bug-edit and fix game balance.

To those who have never played the original, it's interesting. And by "interesting", I mean "bad." You start in the woods outside a shed, eating a "mushroom" (actually a giant mushroom monster). Which triggers an event that gets you zapped to be punished for "raiding the storeroom." As you are on fire, your next challenge is to get a good soak. Somehow this leads to (a) a sex change, since all your male organs were burned off, and (b) a quest to fight a corrupt angel named Estheriel (fans of Oracle of Tao that actually made it to the Game Plus may remember her). To do so, you will need three allies: Kenpo, a martial arist; MewMew, a catgirl; and Michael, an angel. It's actually a simple dungeon crawl, but the first time I made this, I horribly overthought it.

Other Planned Features
  • A day/night system
  • Turn-based battle
  • Randomized weather
  • Overworld saving is not on by default, instead you must find a roaming fairy and catch it (holdover from the original game)... it's slower this time.

Latest Blog

Mwahaha!!!

Any "fans" of the original game will be pleased (or horrified) to see its return. Don't worry though, because I promise to make this game as evil as possible. Starting with bad gameover and battle victory music, really weird maps, and other fine things. Enjoy!

Posts

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I think there's like a crystal or something? The keys go not to a door (should have made them look different then), but to breaking the seal on the crystal. The crystal should in turn uncover a gate, which leads to the final room. And the final room has a number of invisible paths, so before you ask, yes you should be able to continue on, but there are some potholes for going the wrong way and some dead ends.
umm no, there isn't any. i only found a save point and 3 rooms (one with spikes in it (and the save point), one with sudoku puzzle, and one with tons of bookshelves and an axe). the previous room itself is empty (apart from the window that is on the top right area that isn't doing anything)
There are four rooms. One to the left, one to the right, and one to the top. There is a semi-hidden gate to the right of the top gate (I'll make it more clear). However, the stupid thing is a below hero event, which means it doesn't access. I can fix this.

thanks! i didn't know that the "window" is actually a hidden gate, haha. i reached the room with invisible paths that you talked about and struggled with it. the potholes were super annoying especially since i had to redo the whole area if i accidentally went to it.
well, just want to let you know that i finally finished the game. (by luck since i have no idea how i passed through those invisible paths in the first place).
Yay! The game is finishable!

Wow, did my stream just turn this into a buzzing game? :D
Well, it also recently got a review.

Also, link to the stream? You said something about youtube (cuz I obviously missed it somehow).
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