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INSURGENCE - CHAINS OF RENEGADE

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Insurgence - Chains of Renegade is a 2D RPG mixed with Visual Novel elements, featuring the classic front view Turn Based combat. The story is set in Aereon, an empire on the brink of a civil war. Embark on the adventure of Rissa and her friend Diana; both knights assigned by Rissa’s father, the Empire’s prime minister, to stop the civil war from happening by capturing one of the opposition leaders. In the middle of her mission, Rissa will discover an unpleasant truth, hidden by the Empire. Will she fight for the truth, or will she choose to stay loyal to the Empire? Find out in Insurgence - Chains of Renegade!



Features

  • 10+ Hours of Gameplay




  • HD 2D Graphics




  • Classical Turn Based Battle System




  • 4 Choices of Difficulty settings.

  • A Vast amount of usable skills where each character has 40+ Skills & Specials.

  • A Vast amount of usable equipments where each character has 25+ Weapons,
    25+ Armors and 60+ Accessories.

  • Unique Skill Equip System where players can equip certain accessories
    to add additional skills.

  • Visual Novel-styled dialogue.




  • 20+ Of Original CGs.




  • 20+ Collectible Artworks by Various Artists.

  • Also featuring two songs by renowned Indonesian utaite fleurishana.

Latest Blog

It's Released Now On Steam! 20% Off this week!



The Game is OUT NOW!
20% DISCOUNT!! SPECIAL PROMOTION!!
Offer ends 17 November

Get the Game now!!
https://bit.ly/2zFuMpN
  • Completed
  • Commercial
  • muhammadriza7099
  • RPG Maker MV
  • Adventure RPG
  • 09/22/2018 08:54 AM
  • 11/12/2018 12:43 PM
  • 11/10/2018
  • 21510
  • 19
  • 0

Posts

Pages: 1
Alright, I'm interested. This looks really polished. Is there a demo in the works?
Ah, good to see this finally on RMN.
Good job and best of luck to you :D
author=kumada
Alright, I'm interested. This looks really polished. Is there a demo in the works?


Only Old Demo used in event/exhibition. We will post newer demo exclusive to RMN soon, stay tuned

author=Xurzerth
Ah, good to see this finally on RMN.
Good job and best of luck to you :D


thank youu!
Looks very good! Can't wait to try the demo! >u<
author=Make_it_MagiK
Looks very good! Can't wait to try the demo! >u<


thank you, we currently works on the demo!
we will post it soon when it's ready!
Nice to see this finally live in RMN. Best luck to you, your game, and your team.
author=Theodoric
Nice to see this finally live in RMN. Best luck to you, your game, and your team.


thank you theo ;)
This game sure is somewhat pretty.... but I am disappointed for beating (i think she was called Lang in the intro?) with level 20 at the bridge (I grinded for 1h and 30 minutes for books.... I wanted to make Rissa stronger... and i succeeded. Fire 2 seemed to be her weakness (~900 damage per attack with an matk buff) coupled with the matk buff from lv 20 Diana and heal all 2 it was a walk in the park to defeat her (silence didnt stop her from healing somehow... was that a mistake? on your part?)... Anyways nice game so far. But I really wanted some extra experience for beating Lang or a changed scene.... like her aknowledging how strong we are but that we still arent enough to beat her... stuff like that... well anyways gonna continue playing now. (At least I got an SSR monster node for defeating her... good money.)

Also the guard that brought you to the "mountain" has a cutoff text if you talk to him after the mission. (And the game has quite a few grammar/wording mistakes and the like, but hey I am not expecting much for 4$. Just wanted to mention that cant help there I am way to lazzy to make a screenshot every time it happens, nevermind english isnt my first language so I could be wrong about a few things =P

Edit: If you leave that small mountain village to the south and continue south you will be teleported to the north of the small mountain village
author=dasgibtesnet
This game sure is somewhat pretty.... but I am disappointed for beating (i think she was called Lang in the intro?) with level 20 at the bridge (I grinded for 1h and 30 minutes for books.... I wanted to make Rissa stronger... and i succeeded. Fire 2 seemed to be her weakness (~900 damage per attack with an matk buff) coupled with the matk buff from lv 20 Diana and heal all 2 it was a walk in the park to defeat her (silence didnt stop her from healing somehow... was that a mistake? on your part?)... Anyways nice game so far. But I really wanted some extra experience for beating Lang or a changed scene.... like her aknowledging how strong we are but that we still arent enough to beat her... stuff like that... well anyways gonna continue playing now. (At least I got an SSR monster node for defeating her... good money.)

Also the guard that brought you to the "mountain" has a cutoff text if you talk to him after the mission. (And the game has quite a few grammar/wording mistakes and the like, but hey I am not expecting much for 4$. Just wanted to mention that cant help there I am way to lazzy to make a screenshot every time it happens, nevermind english isnt my first language so I could be wrong about a few things =P

Edit: If you leave that small mountain village to the south and continue south you will be teleported to the north of the small mountain village


wow amazing you beat her haha, anyway thank you for the bug reports and input.
author=muhammadriza7099
wow amazing you beat her haha, anyway thank you for the bug reports and input.

It wasnt very hard. I am playing only on normal (in hindsight I should have played on hard cause the game is easy.... I havent even had to use resurrection yet even with this super mutant (I was winning before Lang showed up! Though i was probably only lucky he didnt use confusion much.... and knocked my healer out of it.... xD)

Well anyways so far I like the story but now I am at the point where I have to spy on Boham....

Well to the story so far: I am surprised the troops just retreated they were winning hard (even though my lvl 60 (at that point) Rissa with a good 2k MP and over 350 mat could have easily burned a few hundred on her own.) (My playtime is 9h 30minutes.... and most of that is from grinding even if that province declared indepedence I mean... they have 100 000 people while the "Opposition" has 5k and a few mercenaries. And what is that with having to train the troops.... you dont train troops in a few months. It takes longer to train troops especially in the medieval ages where they didnt have firearms everyone can learn to use in a year or so. Using mercenaries if you have that many troops is just plain stupid if it is to buy time to TRAIN them (Mercenaries are way more expensive I would figure). If you had done it so he can get them moving (to mobilize troops you do need some time... especially big numbers and if you need the ships to move them.... well there are a lot of factors but I am not someone that studied that just read a lot of fantasy so I have at least the hint of an idea... maybe I am totally wrong but I am pretty sure I am not.)

Well anyways it would be nice to actually see scenes where Rissa interacts with her "father" and "Mother" intimately cause with what we see he simply is not father material and I honestly felt nothing when he betrayed her. Maybe have some flashbacks and the like to her time in the academy how he behaved nicely with her and stuff like that... nevermind that her mother (Spoilers all take care!) Simply betrayed her by not even listening to a word they say... well maybe you just want to make them look bad but it just doesnt sit well with me. I am not finished yet so that might come in the future who knows.
Also whats the deal with Raash? She quotes I think that was Sun Tzu once and the leader of the opposition eats out of her hand? (Nevermind the obviously is HIS daughter. The whole replacement talk gives it more than away. I am surprised none of the characters notice it.)

Gameplay:
I like it that your magic attack scaling is not the basic 200 + 2x mat - 2 x mdef but really customized... sadly Rissa cant do anything but straight up damage.... a few status effects on her spells would have been nice. (Btw my top damage is 17,5k from Intoner (how much damage does that make anyways? From my calculation it should be about 45-55x mat) but i dont remember on what... xD Still could do more with a crit on intoner. And that spells can also crit... it was always a pet beef of mine that magic cant crit.)
Also so far the "crystal skills" were not overly usefull for the price they are going.... havent found myself in a situation yet where I would spend the money on it.... Also the high end equibment in the shop in boham is ridicolously expensive.... makes even me who likes grinding quite.... well how should I say it... flinch at the prospect of grinding all those hours to equib everyone even with all the SSR nodes you find in that cave.... (Whats with the cave anyway? There is so tablet at the end where you cant do anything.... well probably gonna know it once I am done backtracking) If I find another book store though I will be overpowered as hell cause I am sitting on 200k gold. :D
Lang is to powerful.... if bosses have trouble with status conditions at least. Her straight up damage is supbar and once an enemy resists status conditions it doesnt really matter anymore what you do with her cause she will be rather useless.
Van's skills are way to expensive for the small amount of MP he has.... I can maybe use one high skill before he has to take 2 MP potions to use it again.... maybe reduce his skill cost by half of many of his skills? (I expected him to be a tank... but he is a discount Lang instead... xD Mostly at least....) Also Blow and Funnel do the exactly same thing... is that intended? Same damage same status down.

Fire I and II have the exact same animation and Fire III has the Flame II animation... is that intended? The whole tier III has the animations of the aeo versions if I remember right...

Well anyways thats it for now I didnt read over it so there may still be spelling mistakes and logic failures on my side but hey whatever.

Quick Edit: Still didnt read trough it again but I got a funny idea.. what if you make skillcombos? Like a water spell inflicting a wet effect that increases thunder damage, ice inflicting a freezing effect that increases fire damage but disappears once the fire spell is cast?
You could do the same for the more physically inclined characters like staggering and than dealing more damage once with a normal attack stuff like that... would be neat and give more depth to the combat system instead of spamming the strongest available skill.
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