This is my submission for the Twisted Fairy Tales event, whose mission was to revisit a fairy tale by adding an horrific or a disturbing touch to it. The game's made on RPG Maker VX Ace.
Watch out: this game has blood and jump scares in it.
About
I've chosen to revisit the Sleeping Beauty by Charles Perrault. Disney made an animated movie of it in 1959.
Aurora, the King's daughter, has been cursed by Maleficent and will die when she reaches 16. However, a fairy softens the curse. Aurora will instead fall in a hundred-year sleep.
Yet, Aurora's sleep is haunted by nightmares. Who's manipulating her dreams ? And why ?
Gameplay
It's a puzzle-game. In each level you will have to reach a door that will take you to the next level. Watch out for the death traps here and there. However, that won't give you a Game Over: the level will instead be reset.
Try to find all deaths in each level.
(You can find how many different deaths you've found by saving.)
Chests are hidden in some levels. Open them all to get the good ending.
E.g: In "The Gardens" level, a pair of zombies are looking in opposite directions. Try to lure them to get to the chest safely.
Credits
Scripts: Yanfly
Graphics: Enterbrain (mostly), Fflo (Aurora's death animations)
Audio: MaderaDelEste -> the shriek sound
Watch out: this game has blood and jump scares in it.
About
I've chosen to revisit the Sleeping Beauty by Charles Perrault. Disney made an animated movie of it in 1959.
Aurora, the King's daughter, has been cursed by Maleficent and will die when she reaches 16. However, a fairy softens the curse. Aurora will instead fall in a hundred-year sleep.
Yet, Aurora's sleep is haunted by nightmares. Who's manipulating her dreams ? And why ?
Gameplay
It's a puzzle-game. In each level you will have to reach a door that will take you to the next level. Watch out for the death traps here and there. However, that won't give you a Game Over: the level will instead be reset.
Try to find all deaths in each level.
(You can find how many different deaths you've found by saving.)
Chests are hidden in some levels. Open them all to get the good ending.
E.g: In "The Gardens" level, a pair of zombies are looking in opposite directions. Try to lure them to get to the chest safely.
Credits
Scripts: Yanfly
Graphics: Enterbrain (mostly), Fflo (Aurora's death animations)
Audio: MaderaDelEste -> the shriek sound
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