For the players; I'm getting feedback that players are a bit unsatisfied when they lose there skills that they spent time on leveling once it 'evolves'. Thus I changed that so you keep your levels and skills but just get less skills. This also makes it so that there is more individuality between the characters as some will be strong from the start but fall off later into the game and others pick up at that point. To make sure players can swap and don't have to level the character before acquiring skills I have set some points in the game where you get party EXP. This unsures that your party of +/-40 Members stay interesting for the players to swap between.