- Removed the TP skills cooldown and upped their cost.
- Small grammar fixes.
- Added a few elemental weapons to be found in chests (2 in the demo, 1 beyond that).
- Made elementals be able to receive damage from normal weapons (35% of normal damage).
- Changed items usage by 'smart' enemies to be more related to their level.
- Items: Ultima Cure and Tonic of Faith have their Tier group removed and have no cooldown anymore.
More coming soon because of the feedback given! Going to rework multiple visuals and try to find an even better way to handle items.