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The Lost Demo

A new update is finally up and running! Enjoy an even further re-worked and stream lined battle system!!!

Feedback of players is still coming in, thank you all for that! Expect even more to come in the future!

Changelog
- Items usage is changed, items are spammable inside combate with a cooldown, outside of combat they are spammable but without a cooldown. Cooldowns transfer to the next battle.
- Added a Items explenation when the 'detailed tutorial' is picked when playing through the prologue. This about how the Tiers work and that it is bound per character.
- Updated the item information in the explenation book.
- Visuals; The water in the river looked a bit shallow for a river. Changed the rock visuals, added a big fish and repositioned the other fish. Also changed positions of rocks and made a bigger part of the bridge being destroyed.
- Visuals cactus shadows are the same now, they where different.
- TP Gain of +2 when using defend + updated info given to player adding the +2 TP on usage info.
- Changing equiepment can now be done infinite and not 1 time only + updated info given to player saying it can only be done once each battle to always and as much as you want.
- Battle skills icons didn't only change colour but also direction, made them face the same direction to make it visually more unisync and easier to see to what 'group' it belongs to when it jumps on Group CD.
- The default 'Move Forward' and 'Move Backward' every character has are now also instant casts but take 3 actions to get off cooldown and a limited use of 3 times in a battle.