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The Lost Update

List of fixes;
- Added auto revive after the battle, so the item scene doesn't lock up when a party member is dead.
- Added immune pop-up messages for elements for a clearer understanding of what's going on on the battlefield.
- Added more element resist pop-up messages for a clearer understanding of what's going on in battle.
- Added in a pop-up for states to tell the player when it is immune.
- Added elemental absorption for enemies that clearly would absorb a particular element like fire elementals absorb fire damage.
- Balanced the difficulties settings further.
- Cleaned up the status information screen, removed two non-used states, added two new ones, and added a poison element.
- Cleaned up the Battle Tactic book and updated all the information to the newer version of the battle system.
- Fixed the Immortal state not doing what it should be doing. Using an instantly cast item will not take up your turn but does count as an action.
- Changed the showtime of pop-ups in a battle to be longer.
- Removed some of the autosaves at the start of the game. It was too frequent, and it just slowed down the flow of the game.