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Wanna Try the Demo of the IGMC Version!?

  • Craze
  • 11/25/2018 04:33 AM
"Isn't IGMC over in five days"


"So what is this even a 'demo' of!??"

almost everything. i haven't made the enemy skills/ai for the final bosses yet so it's like 70% of the game. i also haven't polished the main menu, made a title screen or logo, little things like that.

"oh then why put this up now"

battle balance testing, if anybody wants to tell me if they're not psychic enough to understand my intentions..........

got what i needed from slash so i'm taking the download down for locker space lol. if you did play it and have any input, please let me know!

f5 makes it fullscreen, f6 changes resolution scaling. i suggest just pressing f6 until the window is a size you like. i need to improve this or at least put buttons for it in the game but ehhhhh

if you decide to test this for me, please let me know (beyond your thoughts in general ofc!!!):

1) how long it took you to get to what part
2) which, if any, fights you died to
3) is there something that didn't make sense and wasn't an obvious "craze is gonna spend five days polishing this" thing?

<3 thanx <3


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I'll try a run-through. My schedule is bananas, however, so it may not be 100% thorough.
A lazy teenager's spirit in a mid 20 adult's body
I'm on, do you want feedback oriented mostly to battles or in general ?
why would i heal when i could equip a morningstar
thanks you two! any feedback is welcome.

akari, i'm mostly worried that some battles might be too hard even on a second or third attempt. feel free to comment in general, though.
Alrighty, I'm in, let's do this
Pages: 1