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Version 1.1 out! (post IGMC)

Now that the contest is over I can finally push the needed update. This fixes a couple of balancing and system issues that were present in the entry version xE

All in all, we are pretty happy on how the game turned out :) (even as a prototype).

Are there any plans for further updates? I dunno, but probably not unless a lot of investor people like it. I'm working on other projects now that I feel have better prospect. But who knows?
That said, I'd still love to hear what you think of SAGRADA :D!

I leave by saying that these months were lot of fun :P And many thanks to those who tried/voted for our game <3!

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