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Lord Zadigan has summoned the dreaded Tower of Venaitura from the depths of the Dark World of Radunga and is using it to spread his evil influence across the the land! He has dispatched his finest combatants, the Six Purveyors of Doom, to retrieve the only six artifacts capable of stopping him.

Summon four Champions from the Realm of Heroes and lead them across Tsufana on a journey to thwart the malevolent Lord of Monsterkind. Shall you banish Zadigan and his vile conjurings back to Radunga in a bid to restore peace to the world forevermore? Or will the forces of darkness at long last overthrow the realm of light?




In this harrowing tale of Good VS Evil, you'll assemble a party of Four Champions from Nine available Character Classes and lead them on an arduous journey to topple Lord Zadigan's forces. You'll conquer six distinct lands wrought with monsters and other nefarious ne'er-do-wells as you aim to destroy the Six Purveyors of Doom and end the misery brought in their wake.



As it has always been, my latest project has taken a page from Dragon Quest/Warrior's book and focuses on the journey more so than the destination. Each continent and island you'll visit while traversing the vast world of Tsufana is complete with its own self-contained tale involving one of Zadigan's Purveyors of Doom and a Heavenly Artifact.

"Venaitura" builds heavily upon what I attempted with both "Dragon Fantasy 2" and "Dragon Fantasy: Heroes of Tsufana". Unlike its predecessors however, you're given free reign over how to assemble your party; the "Hero" class is no longer mandatory! There's also slightly more focus on the story and character interaction/dialogue than my other "retro/classic" projects, but the adventure and exploration will (as always) be at the forefront.




Follow me on Twitter! That's me, Ephiam Oricuna!
Original soundtrack & graphic design by Mirak!
Original spritework by truthHarbinger!

We've got a Discord! Come chat with us and get up-to-date information regarding Venaitura's progress (and perhaps other juicy details!) Click on the image below to visit our server!




Latest Blog

Updated Demo (QOL Improvements)

After receiving our first review atop a handful of comments and various observations, I thought it best to go in and make several much-needed adjustments to the demo.

These are:

  • Dancer starts with a unique weapon for that Class.

  • Isabelle's Cottage has been added to the World Map.

  • Player Speed will decrease on the World Map, but increase in Dungeons and Towns.

  • Main Boss's DEF has been decreased slightly.

  • The "BUMP" sound effect (when you hit something) has been removed completely.

  • Several NPCs have had their named changed.

  • Addressed several instances wherein you obtained a different item than what the message displayed in the starting area.

  • Increased the effectiveness of some Weapon Types.

  • Several new pieces of equipment have been added.



Thanks for all the amazing and wonderful support so far, folks! The reception's been nothing short of fantastic. Happy adventuring!

Posts

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Deckiller
Just a random RMNer once again.
18046
Nice to see you back in the swing of things :P Looks like we're the only two people using RPG Maker 2000 in the year 2019 :P
Maybe this will be my last project using RPG Maker 2000. I wanted to go as retro as possible with this project, and there was nothing quite like the classic RM2K to make that possible! =B
How did I miss this?! If this is even just remotely as good as tsufana or tsufanubra, count me in. The non-generic class roles have my interest piqued too.

more rpgs need battle dogs
I'm hoping this project will absolutely blow Heroes of Tsufana out of the water! Also, if all goes well, we're hoping to go the commercial route. We've already got a pixel artist, so if a composer would just somehow fall into our laps that'd be absolutely fantastic. =O
Hopefully the experience will match (or surpass) how it looks in screenshots! Everything’s coming together quite wonderfully, I have to admit. Got some awesome people on board :D
InfectionFiles
the world ends in whatever my makerscore currently is
4306
Everything looks fantastic! In love with the graphics <3
He does have a fantastic style, doesn’t he? It reminds me of a fine blend between the NES and Gabeboy Color.
Yes! And Mirak's working on the background for this Game Page. Still a WIP, thus the, uh, super-dark text. =P
Mirak
Stand back. Artist at work. I paint with enthusiasm if not with talent.
5216
Dark text is no longer! Long live pretty gamepages!
PLACE HAS GONE ALL SUPER-STYLIN', YO! Mirak, you've done quite an outstanding job at making this page into something truly spectacular. Your efforts are greatly and truly appreciated! =D
I approve this game page so much because damn this game page is sick! I'll check the game out soon.
Mirak definitely has more than one creative bone in his body!

Also, the main download's been updated with some QOL lmprovements (like increased walking speed in towns and dungeons).
I gave up after 3 Huntsmen in the battle. LOL
Oh no?! You're supposed to show those punks that you're the GREATEST HUNTER(S) OF ALL TIME?!?!?
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