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(Potentially) More Content Incoming! Aiming for 40 SUBSCRIBERS!

That's right, folks! You did not misread that title: I'm considering adding the game's second major area, Land-Ho, to the free demo available to all of you here on RMN.

Why? Because there are 7 "major" locations in total, and allowing you to traverse two of those seems like a proper introduction to the world of Tsufana. I honestly do not believe allowing you access to Land-Ho is going to spoil the complete game in any way. If anything, it'll allow you to become more immersed in the game world and excited for what's to come.

There is only one condition: this project must reach 40 subscribers by the end of this month (JUNE). If it does, then I'll 100% add Land-Ho to the demo, along with all the additional content and fixes that come along with it.

Think that's possible? Let's find out! :D

Progress Report

Updated Demo (QOL Improvements)

After receiving our first review atop a handful of comments and various observations, I thought it best to go in and make several much-needed adjustments to the demo.

These are:

  • Dancer starts with a unique weapon for that Class.

  • Isabelle's Cottage has been added to the World Map.

  • Player Speed will decrease on the World Map, but increase in Dungeons and Towns.

  • Main Boss's DEF has been decreased slightly.

  • The "BUMP" sound effect (when you hit something) has been removed completely.

  • Several NPCs have had their named changed.

  • Addressed several instances wherein you obtained a different item than what the message displayed in the starting area.

  • Increased the effectiveness of some Weapon Types.

  • Several new pieces of equipment have been added.

Thanks for all the amazing and wonderful support so far, folks! The reception's been nothing short of fantastic. Happy adventuring!


It's time! The DEMO has been RELEASED!

The fateful day is finally upon us. After hours of testing and balancing, we're finally ready to present a demo to all of you amazing people! While some rips may still exist behind the scenes and within the game's folders, you'll see and hear nothing but original assets in this demo!

Have a blast, peeps! I hope you all enjoy your (brief) trek across Tsufana's perilous lands!


Test-Players Needed!

With the demo nearing completion, I'm now seeking volunteers who wouldn't mind doing a little play-testing! I only need about 3. But please be sure that you're willing to complete the 1 hour (or so) adventure before signing up! I don't want to have to wait for people who may only want or be able to play 5 or 10 minutes a day.

Progress Report

Progress, progress, progress!

We're getting there!

That's it. That's all I have to say.

Actually, no, that's not all I have to say! This is just a little progress report to keep all of you who aren't a part of my Discord server up to date with what's been going on with Venaitura's development.

We've got Mirak on top of the soundtrack, and truthHarbinger dishing out the graphics. But are we quite ready for a demo? Almost! I've actually just finished creating the final scene that takes place before you depart the first area (marking the end of the demo). Right now I'm waiting on a handful of resources so we can deliver to all of you an authentic experience featuring 100% custom resources! While I bide by time, I've been play-testing the heck out of everything and doing a ton of micro-balancing and readjusting stats. I'm sure most of you know what all that's like; we've all been there.

I'm extremely satisfied with how everything's turned out so far, and can only hope that things go this smoothly right until the end. Venaitura's turning out to have an atmosphere that kicks my other retro-styled projects into the stratosphere! So I hope you're all as excited to play the demo as I am to eventually release it.

Progress Report

Game Demo (Showing off Original Resources)

Behold, fine RMNers, the retro goodness that is "Venaitura"!
I decided I'd reached a good point to show off some of the resources we've amassed for this project. That's not to say that everything in this video is original, but 90% of it is! We're getting there, folks!

Progress Report

We've got help! And is that a DEMO on the horizon...?!

I mean I've needed a lot of help for quite a while, but not the type of help I'm currently receiving! Recently, truthHarbinger and Mirak hopped on board, for my graphical and musical need respectively. Hopefully, with this skilled team of retro enthusiasts at my side, we can pump out an experience the likes of which makes all my past accomplishments question how they were ever received or looked upon as fondly as they were!

Samples of the original resources that are slowly seeping into this game to replace everything "Dragon Warrior/Quest" can already be seen by clicking on the "Images" tab. I've uploaded quite a few already! Although once we've reached a certain point, I'll have to force myself to not post too much revealing material so you people actually get to experience something new =P

As stated in on the main section of this project's game page, the players will traverse seven distinct lands complete with their own self-contained story. Well one of those stories has almost seen completion! And you know what that means? A DEMO'S JUST AROUND THE CORNER! And yes, I'm just as excited for this as you should be! It's still a few days away, and I've got a little fine-tuning and rebalancing to do, but you better believe that IT'S COMING!


Another Retro Adventure.

And here we are once again.

Welcome, everyone, to my next foray into the world of Retro RPGs!

After completing Chronicles of Tsufanubra, I wanted to (again) dabble in creating something that was... a little lighter on its story, with considerably less dialogue. So here I am! This time, however, I'm almost certain I'll craft quite possibly the greatest and finely polished retro experience I've ever pushed out the door. "Venaitura" will become what Dragon Fantasy II could have been all those years ago had I been backed the experience that I have now.

It began when I had this nagging feeling to go back and try my hand at utilizing the Dragon Quest/Warrior resources I'm more commonly known for using. I wanted gameplay, exploration, and adventure. Something whimsical and fun--something full of charm and magical moments sure to rope in and nail down whoever decided to play it. So I reached out to friends (both on and offline) and asked for assistance in crafting a variety of unique mini-stories to pump some extra creativity and drama into the world of Tsufana. It worked!

This adventure across the magical world of Tsufana will be much different than before. This time I'm bringing in all the knowledge and skills I've amassed over the years from utilizing RPG Maker, and it'll forge an epic that will be sure to blow my other retro projects out of the water!

Oh, and be on the lookout for a demo. I'm hopefully going to be releasing one in the next two weeks.

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