I seriously have to apologize to all of my subscribers here on RMN for neglecting to keep everyone in the loop regarding Venaitura's progress. These days I've been focusing on making quick posts to twitter or revealing a screenshot along with a small snippet of progress over on our Discord channel; oftentimes I just don't feel like I've got enough to warrant a large blog post or a substantial information dump on here.
Now? Well... let's just say that—with it being so long since I've actually posted something—I can now say with utmost certainty that 90% of the game has been completed! We're so very close to releasing the game. All that's truly left to work on is implementing the last handful of post-game dungeons, obtaining the final bits of commissioned art and music, then finally testing everything into oblivion. I truly want Venaitura to be my greatest project by far—by leaps and bounds; something to blow Chronicles of Tsufanubra and Heroes of Tsuana out of the water! And I have faith that we're going to do just that.
I'm hoping to get the steam page up and running in the next two months or so, and when that becomes a reality you can be certain that I'll let you all know! So fingers crossed.
Congrats on the dev progressing so well! And please update us from time to time, I used to be on your Discord, but I found constant stream of lil updates little distracting. I think that proper dev blogs/progress reports have their value for both you and us. You can look back and see all the work you've done and we get a nice insight.
And hype for the release! Hopefully, there's a release party for dogs only!
I'll definitely have to save my crumbs for a post with more substance in the future, but at this rate that may very well be when the game's actually standing at the ledge and waiting to be kicked into being released!