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For many generations, the Hero has faced the Demon King, who has used countless resources to strengthen his power. At some point, a tribe of sorcerers corrupted by darkness, forged a weapon called “The Trident of Power”. Even still, the bravery of the Hero was always great, and the Demon King was defeated and sealed in the Dark World, a parallel dimension. However, the Trident remained... The ancient Seven Sages, in a mortal attempt to destroy the weapon, only managed to shatter it into 7 pieces. These were given to the strongest races of the continent.


Hyrule and Tylistem, are two kingdoms that have coexisted in peace for centuries, but this harmony will be disturbed by a group of people who, from the shadows, have created a meticulous plan... They believe that it will lead into a world changing revolution.


An adventure made 100% by and for fans!
Live through a dark history about war, treason and great desires that will put at risk the peace of an entire continent.

30+ hours of exploration and adventure!
Lots of secrets, sidequests and many minigames await you in the enormous kingdoms of Tylistem and Hyrule.

Classic action system of 16 Bit videogames!
See epic battles and diverse mechanics using the classic system of an authentic 2D Zelda game.





-Action RPG
Fully functional battle system based on sword, shield and a large number of secondary weapons. Complemented with a wide range of enemies with different AI that when defeated will drop certain items.

- Hearts, Rupees and Magic System:
Being as faithful as possible to the general concept that the official games of this franchise has, I programmed the following: a life system based on hearts, a money system based on rupees (which the maximum you can carry depends on the wallets you've collected), and a magic system needed to use on more than one secondary weapon.

-Custom Key System:
Thanks to DynRpg plugins, the game has the ability to use any key at will. Keys like "A", "S", "D", "Alt", will be useful in this game to make the comfort of playing as complete as possible.

- Data storage system:
This game has a custom entry in which you can choose a name for each game file thanks to a fully customized system. In addition to this, when you start the game, you can see in each game file the progress you've made. You can compare between the two available game files!

- Personalized Menu:
A fully customized system in which you can observe your equipment, your secondary weapons, save your adventure and use a system of options that will allow you to configure aspects of the game to make your experience as pleasant as possible.

-System of Shops:
Customized system to obtain all kinds of objects in the game. All based on the system of rupees.

-Bank System:
System to keep your money in a bank. You can deposit and withdraw money from it.














-The game will try to be as linear as possible, delivering a varied range of sidequests, as well as offering different choices to the main story line. These include points where you can choose which dungeon to explore first, and other choices that will have further consequences.

-You don't need to have the RTP installed in order to play.

-The game's soundtrack consists of mostly MP3 files, making the complete download file large in size.

-The game uses a save system based on checkpoints. You can save at any time, but you keep in mind that you will return to the last checkpoint you activated.

-Needless to say, this is a fangame, not for profit, but with the respective credits to the creators of the original idea.

-This game uses DynRPG plugins.



>>Webpage<<
https://pezetagames.github.io/ZeldaToP

>>Trailer<<
https://https://youtu.be/W2lfOLPUKHw

>>Discord Server<<
https://https://discord.gg/trPzmEQ




Latest Blog

Version 1.02 update

Bugs fixed and news fanarts!

Posts

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I intend to release an "Artbook" with fanarts of the main characters of the game and there I was thinking of adding the backstory of each character to complement what is presented in the game. It would be great to release it in both English and Spanish. It might even be released together with the DLC. Only time will tell.

I will check the bug with the name, it seems to be only presented in slot 2.

Lastly, I just downloaded version 1.02 from this same page, checked, and I don't get the forest bug. Could you download it again, copy and paste the save files, and let me know? I would appreciate it.

Translated with www.DeepL.com/Translator (free version)
Ok, I did what you said, downloaded it again, added my save files but this time the wall is not there. Wow thats weird, maybe my file got corrupted or something, I am sorry about that, however the slot 2 name issue is still there.

That "Artbook" sounds great! Adding "backstory to present story" would give it more depth. Telling the story of each character that was left out from the game and then adding the present story of what was already in the game.It can just be for this chapter of your game. Then if you decide to do a sequel then that could be a separate chapter like this for example: Chapter 1: LoZ - ToP, Chapter 2 - The Sequel, etc. However you decide to do your "Artbook" I will look forward to it.
Anyone have any tips on beating the mini-boss in the Desert temple? I am having a with the repetitive button you are suppose to press. It feels like the repetitive button pressing isn't working correctly.
author=matski
Anyone have any tips on beating the mini-boss in the Desert temple? I am having a with the repetitive button you are suppose to press. It feels like the repetitive button pressing isn't working correctly.


Are you sure you are pressing the Z key?
Sometimes the sprite generates confusion with the 2 key.
author=Pizus
author=matski
Anyone have any tips on beating the mini-boss in the Desert temple? I am having a with the repetitive button you are suppose to press. It feels like the repetitive button pressing isn't working correctly.
Are you sure you are pressing the Z key?
Sometimes the sprite generates confusion with the 2 key.

The 2nd attempt yes. I didn't know that you can press the Z key when you get stunned the first time. The sprite only appears after he attacks.
Is there a third empty jar in the game? I am unable to beat the final boss nor dark link. Dark link is almost impossible to beat once his life gets into green bar with two jars..... (Don't get me started about the final boss..... I'm assuming there is a golden armor in the game which I currently don't have)

I can't imagine just how hard (or impossible) hard mode is.....

Update: I found the third empty jar and managed to beat dark link. Hopefully I'll be able to figure out how to get the golden armor soon (assuming it exists in this game).

Also, I can't figure out the hidden board in Zora's Domain that says "..., Right, Right, Right, X." I'm assuming you have to go right, right, right, then hit X...? I also can't find two shards/silver in lost woods.
No, the armor with the highest defense is red (sheikah). As for the final battle I can only say that yes, it is difficult, as all final bosses should be! hahaha.

You can watch this video: https://www.youtube.com/watch?v=O5I-69gWffM&t=280s

Maybe it will help you to have an idea of what attacks to use (also, I think it's important that you have at least 70 silver fragments).

Finally, that code you saw in the Zora Domains, it's a secret code that works in conjunction with other totems around the game. It has no direct impact on the game.

Lucky!
Hello again, I've put together a quick-text document containing all the open side-quests, hidden sidequests and mini-games that can be found in this game. The information that I used here were from version 1.01 and 1.02. If the next version has any new changes I will try my best to update the document. I hope this helps and just to note this is just a quick list of a number secrets I've found in the game. Anyone else is more than welcome to add more depth to this document if you wish and hope you all have a great day.

LoZToP__Secrets.pdf
author=SwiftlyTony360
Hello again, I've put together a quick-text document containing all the open side-quests, hidden sidequests and mini-games that can be found in this game. The information that I used here were from version 1.01 and 1.02. If the next version has any new changes I will try my best to update the document. I hope this helps and just to note this is just a quick list of a number secrets I've found in the game. Anyone else is more than welcome to add more depth to this document if you wish and hope you all have a great day.

LoZToP__Secrets.pdf


Ohhh great, could you also share it on the game Discord? sure many players will appreciate it.
There you go Pizus! I share on your discord channel, I hope it helps all of you greatly!
Gretgor
Having gotten my first 4/5, I must now work hard to obtain... my second 4/5.
3330
I started replaying this game today, and I'm still surprised by how good it is for an RM2K3 Zelda fangame.

I have to ask, though, what are your plans for the future? Do you plan to employ your talents to make an original game anytime soon? Cuz that'd be awesome.
Well now I'm working on a DLC of this fangame (which will be the last thing I'll do in this game). Unfortunately the progress is going very slow because I've had some problems and I haven't had much free time. But I hope to have it ready by the beginning of 2022.

I would like to think about some future game, but as I said before, I have very little time, so for now I don't have anything in mind.

Anyway, thanks for the support!
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