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For many generations, the Hero has faced the Demon King, who has used countless resources to strengthen his power. At some point, a tribe of sorcerers corrupted by darkness, forged a weapon called “The Trident of Power”. Even still, the bravery of the Hero was always great, and the Demon King was defeated and sealed in the Dark World, a parallel dimension. However, the Trident remained... The ancient Seven Sages, in a mortal attempt to destroy the weapon, only managed to shatter it into 7 pieces. These were given to the strongest races of the continent.


Hyrule and Tylistem, are two kingdoms that have coexisted in peace for centuries, but this harmony will be disturbed by a group of people who, from the shadows, have created a meticulous plan... They believe that it will lead into a world changing revolution.


An adventure made 100% by and for fans!
Live through a dark history about war, treason and great desires that will put at risk the peace of an entire continent.

30+ hours of exploration and adventure!
Lots of secrets, sidequests and many minigames await you in the enormous kingdoms of Tylistem and Hyrule.

Classic action system of 16 Bit videogames!
See epic battles and diverse mechanics using the classic system of an authentic 2D Zelda game.





-Action RPG
Fully functional battle system based on sword, shield and a large number of secondary weapons. Complemented with a wide range of enemies with different AI that when defeated will drop certain items.

- Hearts, Rupees and Magic System:
Being as faithful as possible to the general concept that the official games of this franchise has, I programmed the following: a life system based on hearts, a money system based on rupees (which the maximum you can carry depends on the wallets you've collected), and a magic system needed to use on more than one secondary weapon.

-Custom Key System:
Thanks to DynRpg plugins, the game has the ability to use any key at will. Keys like "A", "S", "D", "Alt", will be useful in this game to make the comfort of playing as complete as possible.

- Data storage system:
This game has a custom entry in which you can choose a name for each game file thanks to a fully customized system. In addition to this, when you start the game, you can see in each game file the progress you've made. You can compare between the two available game files!

- Personalized Menu:
A fully customized system in which you can observe your equipment, your secondary weapons, save your adventure and use a system of options that will allow you to configure aspects of the game to make your experience as pleasant as possible.

-System of Shops:
Customized system to obtain all kinds of objects in the game. All based on the system of rupees.

-Bank System:
System to keep your money in a bank. You can deposit and withdraw money from it.












-The game will try to be as linear as possible, delivering a varied range of sidequests, as well as offering different choices to the main story line. These include points where you can choose which dungeon to explore first, and other choices that will have further consequences.

-You don't need to have the RTP installed in order to play.

-The game's soundtrack consists of mostly MP3 files, making the complete download file large in size.

-The game uses a save system based on checkpoints. You can save at any time, but you keep in mind that you will return to the last checkpoint you activated.

-Needless to say, this is a fangame, not for profit, but with the respective credits to the creators of the original idea.

-This game uses DynRPG plugins.



>>Webpage<<
https://pezetagames.github.io/ZeldaToP

>>Trailer<<
https://https://youtu.be/W2lfOLPUKHw

>>Discord Server<<
https://https://discord.gg/trPzmEQ




Latest Blog

Version 2.07 update

Version 2.07 update.

Posts

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I really like the artwork in this. Well done!
author=TheNecromancer
author=Pizus
Go to the shop, try to buy the shield and then talk to Miya (the redhead) again.
Is this the shop?
https://rpgmaker.net/media/content/users/9179/locker/zelda.png

Aaaahhh, you need the wallet. The first time you talk to Miya, she tells you that she left it on her drawer by her bed. Go to Miya's house and open the drawer.
author=Pizus
Go to the shop, try to buy the shield and then talk to Miya (the redhead) again.

Is this the shop?
https://rpgmaker.net/media/content/users/9179/locker/zelda.png

author=TheNecromancer
I'm stuck in the first town. I triggered a cutscene with a Garudo woman, everyone says to wait for the Mayor to come back tomorrow, but I can't do anything else. I seem to have talked to everyone but I can't sleep in a bed or go anywhere. I always disliked when a game starts this way. You can't leave cause you don't have any gear and it's not straightforward how to get it.

Other than that, it seems very over the top dramatic for a Zelda game. So far I've been thrown all kinds of major story plot points and complex names that make no sense and don't resonate. I'm not invested yet and I got something of an info dump and cliche dramatic lines. Plus the text speed is kind of slow. NPC's are too wordy and end up saying nothing at all, reminds me of FFxiv. The graphics are kind of mishmash, but not a big deal.

I was hoping to be able to dive right in to some gameplay but so far this game seems like it will be more tedious than anything. Can someone give me a save file part way through the game so I can see how the items work?


Go to the shop, try to buy the shield and then talk to Miya (the redhead) again.
I'm stuck in the first town. I triggered a cutscene with a Garudo woman, everyone says to wait for the Mayor to come back tomorrow, but I can't do anything else. I seem to have talked to everyone but I can't sleep in a bed or go anywhere. I always disliked when a game starts this way. You can't leave cause you don't have any gear and it's not straightforward how to get it.

Other than that, it seems very over the top dramatic for a Zelda game. So far I've been thrown all kinds of major story plot points and complex names that make no sense and don't resonate. I'm not invested yet and I got something of an info dump and cliche dramatic lines. Plus the text speed is kind of slow. NPC's are too wordy and end up saying nothing at all, reminds me of FFxiv. The graphics are kind of mishmash, but not a big deal.

I was hoping to be able to dive right in to some gameplay but so far this game seems like it will be more tedious than anything. Can someone give me a save file part way through the game so I can see how the items work?
author=chao1997
author=chao1997
with the Libra ability is it just for mid Bosses or Just Bosses and how you use it
Once you buy it, it is automatically activated. It will make you see the HP of the Bosses.

If you want to deactivate it (and activate it again) you must go to the Main Menu and open the Extra Items Menu.
author=chao1997
with the Libra ability is it just for mid Bosses or Just Bosses and how you use it
Gretgor
Having gotten my first 4/5, I must now work hard to obtain... my second 4/5.
3420
This looks incredibly competent for a Zelda fangame made in RM2K3! I'm gonna check it out.
author=Pizus
author=TheRpgmakerAddict
author=Pizus
The English translated version of Zelda ToP has been published!
Yay, that's great Pizus, I was waiting for this game (even if I already tried the Spanish version at the time!)
Great! You can carry your savestate without problems, just copy all the "save" files from the Data folder and you can continue the same game :D


Yeah, I know but I'll probably start over, I did not progress a lot so, no worries! :D
author=TheRpgmakerAddict
author=Pizus
The English translated version of Zelda ToP has been published!
Yay, that's great Pizus, I was waiting for this game (even if I already tried the Spanish version at the time!)


Great! You can carry your savestate without problems, just copy all the "save" files from the Data folder and you can continue the same game :D
author=Pizus
The English translated version of Zelda ToP has been published!

Yay, that's great Pizus, I was waiting for this game (even if I already tried the Spanish version at the time!)
The English translated version of Zelda ToP has been published!
Greetings, I wanted to tell you that the game was released on April 26th, it is already complete, but only in its Spanish version.

Currently the game is being translated to English, but there is no release date for the international version yet. For those who want to look a little more in detail at the game, I leave here its web page: https://pezetagames.github.io/ZeldaToP/
Luckily for me, Spanish is my second language :D maan this looks so good, I eagerly await to see it all in action! Keep up the good work my friend :)
The last dungeon of the game is already finished (video in the link). Only the final arc of the game is missing (which is not at all simple, there will be many epic fights!) and many sidequest that will nourish the game with several extra hours.

I hope to have the game ready (Spanish version) by the end of this year 2019. And if all goes well, I hope to have an international version (English) by next year 2020. Greetings!

https://www.youtube.com/watch?v=N8ki_PvXnMU&lc=z23pf5tglkjaf50d4acdp43a3ftvt1lf1i25oonqz0dw03c010c
New video!

This is the enter for the fourth dungeon of the game, Spiritual Paranoia, this is alternative reality descubred for the ancestors Sheikah

Pizus, I'm really waiting for this game, you know that.
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