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A young warrior, Rok is hiding in a small town. He is the son of a rebel general who opposes the evil tyrant King Granch. A bounty hunter tracks down his father and mortally wounds him, but before he dies, his father instructs Rok to bring together the remaining rebel generals to take down King Granch. However it won't be simple as each general is hiding out in places Granch can't find them. Dangerous places that will be perilous for Rok and his small band of allies to venture into. Rok must set up a base in an abandoned city and gather his forces so that he can invade Gobagov and put an end to King Granch's tyranny.

- Recruit fighters for your battle party with various skills, eg, wizards, thieves, archers. You choose who gets to be in your battle party.
- Level up, promote your battle party members and develop new battle skills and magic.
- No random battles. All monsters/enemies roam the world. You can see them coming and can even avoid some of them.
- Populate and develop your city by recruiting people on your travels, eg merchants, workers. Some may require you to perform tasks before they join you.
- Make governing decisions that will have an effect on your people.
- Travel to numerous towns with amusing themes, like Snobsville, Boozetown, City of Crooks.
- Fight your way through a vast world of caves, forests and dungeons, solving puzzles to help you advance.
- Undertake numerous side quests, which help you gain special items, skills and money. Your quest book helps you keep track of these.

A number of years ago I spent hours and hours developing this humorous RPG game in RPG Maker XP. I spent so much time on it, I don't even want to try to recall just how much. My efforts produced a huge turn-based RPG game with some similarities to the Suikoden series of video games from the 90s.

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BASIC GUIDE

Training – Skill points are needed to be able to gain new skills. These are awarded when you defeat monsters. You can cash these in for new magic/battle skills at your characters’ individual training areas. Some skills you cannot learn until you’ve been promoted. You can keep track of the number of skill points you have by checking out your in game notebook.
Note: Once you reach certain levels, killing weaker monsters will cease to give you skill points.

Special skills – Most of your characters have their own special skill. For instance, the main hero has stealth skills. The higher the level he reaches, the easier it is to sneak up on certain monsters and kill them from behind. Some monsters require a higher skill to sneak up on. (You can only sneak up on creatures who are not moving. ) Sometimes stealth can be used to sneak past certain people.
Some other characters have their own unique skills, eg, Faith, Crush, Picklock, Eyesight

Walking speed – Your walking speed does start off quite slow, but don’t worry. You can increase this early on by cashing in skill points at the main character's training arena.

Promotions – All your characters can be promoted once, but you will need to be around level 30 to get the promotion. At that point, you will need to re-equip your armour and weapons.

Cassidy – At one point you will reach Cassidy, a town overrun by enemy soldiers but with nobody living there. This will be your base that you can recruit people to reside there. Some people are easy to find and recruit. Others are a little harder and will require tasks performed or items to be found before they will join you. Other characters may require you to be at a certain experience level or have gained some particular skill.
• If you can recruit shopkeepers you will always have the best equipment and items available to purchase (they still have to make a profit)
• You can have a farm where you can grow produce and foster animals.
• You can have a restaurant chef who is able to take things from the farm and create special items for you.
• You can recruit a seer who can give you clues on where everybody is if you are having trouble finding them.

Walkthrough available for download. Warning: Contains spoilers.

Latest Blog

Version 6 uploaded

Minor bugs fixed, mainly relating to side quests.
Includes:
It was not possible to shoot all targets. Now it is.
Inkles' dead body quest has been removed as it was never possible to finish it.
One Samuninja warrior removed as there was one too many.

Posts

Pages: first 12 next last
Hmm I'll have to give this a shot.
Think you might be able to improve the walking speed though?
Not sure if it was on purpose or not but after entering my name, the speed of the character slowed down so much. D:

EDIT: So you can improve walking speed in the warrior guild place, which is nice. Though I second the idea of a FAQ that lets people be aware of various beginner things for the game. It does seem quite nice so far though
I nearly dropped the game in the beginning, because there's no explanation of anything or even an intro. But later I saw the game open up more and more and got hooked (skill learning system, stealth/faith etc system, class promotions, walking speed upgrade etc).

You really need to write a FAQ or something, not even in-game, just here.
For example, what is the formula for skillpoints? I see it's not EXP dependent, I'm guessing it's XX per fight?
What do faith/stealth etc do exactly? I can't get stealth to work on monsters (I opened a chest with Faith check though).

I'm only in Snobsville, so I guess with new classes/characters the questions will be piling up.
Thanks for the feedback. I never even thought of doing an FAQ for it, but you do both raise valid points. I should have probably maybe had some characters in the game give that info or provided books on book shelves for that type of thing.

I shall come up with something and put it up here.
Chess puzzles? Really? That's what I need after a day at work.
At least explain how it works: do I move pieces as I would against an opponent (step by step, following the rules) or just put my pieces wherever to form a checkmate situation?
I'm stuck in the sewers with the switch puzzle. Probably over thinking it. Cant' get past it. Can't find Cliff.
Can you make a basic guide or something? Again I'm Stuck and it seems like you need certain skills for main quest completion, but I don't really understand how the skill points work. It seems to work fine in an area for awhile until you reach a certain level. Its really stalling me, I can get past the bridge in the sewers because of it so I cant get cliff in the party. I'm not sure if i'm supposed to move past snobsville and come back later.
author=teemoor
Chess puzzles? Really? That's what I need after a day at work.
At least explain how it works: do I move pieces as I would against an opponent (step by step, following the rules) or just put my pieces wherever to form a checkmate situation?


Yeah just find the one of the pieces that will move to check mate the opposing player and that's it. Push it to where it needs to go.
author=Katykay2735
Can you make a basic guide or something? Again I'm Stuck and it seems like you need certain skills for main quest completion, but I don't really understand how the skill points work. It seems to work fine in an area for awhile until you reach a certain level. Its really stalling me, I can get past the bridge in the sewers because of it so I cant get cliff in the party. I'm not sure if i'm supposed to move past snobsville and come back later.


Sorry about the delay in getting back to you. There is a guide up above, which will give you info on the skills, but you shouldn't need them to advance in the game. I'm wondering what your problem may be in the sewers and am guessing maybe you haven't flicked a switch in the right direction. You do not need to go beyond Snobsville to get Cliff. I just hope you haven't come across some bug that is screwing things up.
Hi.
Interesting game, i have "always" loved xp . The slow walking speed may be frustrating but as you said above here, it`s only a short period. Then it near be too fast.
But it`s a must sometimes in this game i think.
In the sewers, what to do with the switches? Is the sign to the right some sort of clue? Is the woodpiece that you find earlier something that i should use to the bridge or is it only to put the 6 switches right?
The level up curve seems very fast here, i hope that the enemys sort of following that curve. You have done a good work here with the game.
How long is it?
EDIT:I can`t get cliff as i explained,but in caves with magic waterpool, i`m givin choices to who to drink that`s not in my party.Cliff..
author=kenlan
Hi.
Interesting game, i have "always" loved xp . The slow walking speed may be frustrating but as you said above here, it`s only a short period. Then it near be too fast.
But it`s a must sometimes in this game i think.
In the sewers, what to do with the switches? Is the sign to the right some sort of clue? Is the woodpiece that you find earlier something that i should use to the bridge or is it only to put the 6 switches right?
The level up curve seems very fast here, i hope that the enemys sort of following that curve. You have done a good work here with the game.
How long is it?
EDIT:I can`t get cliff as i explained,but in caves with magic waterpool, i`m givin choices to who to drink that`s not in my party.Cliff..

I'm in the same place with characters talking that are not in the party. Also tried all combination of all 6 switches using one to all of them and still no bridge and the house in snobsville is still locked; don't know if that has to do with the switches.
All seems to be about the bridge we should have been crossing at this times. The game thinks we get the guy there. I think so.
The house? maybe i don`t know.
EDIT:Something really strange here
i just can`t fix the sewer and thats fine(not really...) but it`s possible to continue the game and that`s fine, but how is it possible that Cliff(that i left in the sewers is on the ship? He`s sleeping in a bed there
I shall look into that tonight. Sorry that there seems to be a problem there.

I was giving this some thought and was thinking that one of the switches needs to be switched on then later, off again to open a path. Or that maybe one of the monsters has a key. But I'm going by my bad memory there. But having characters talking that shouldn't? That worries me.

Will definitely look into this tonight.

Ok. One more thing is that Rex feels overpowered, powerhook and overall. 1000 more damage easy ,he does 1390 and another 300. And i didn`t
resque cliff in sewrs but took the ship and now he`s in my party
Rex is supposed to be really strong. Way stronger than the main character, but I think as you progress the differences between them should lessen. Are you not stuck in the sewers though? Having the issues with getting out of there? I'm guessing you must have got through to now have Rex in your party. Is Cliff in the party?

I'm thinking the wooden piece should be used as a bridge, but let me check it tonight when I get home to jog my memory. Another thing I'm worried about is maybe there is a place that you have passed through that you shouldn't be able to pass through. I asked that because I found something like that in a later part of the game when I did my latest run through. A gate that was supposed to block your path, you could actually go through by walking through the edges of the gate rather than the middle.

By the way, the length of the game... I never actually timed myself because whenever I tested it I stopped regularly along the way to fix bugs and make enhancements. I'd be interested in knowing how long it takes people here to play it, if they stick to the end.
If your talking about the wood piece from the hometown forest then it makes me use it in that forest and wont let me reuse it otherwise there is no wood piece that I can find. Still stuck in sewers.
I think I know what the problem is. I've allowed people to leave Snobsville without actually finishing up in the sewers. I really thought they would get killed if they tried to go out there without Cliff. I guess I will need to stop people from leaving Snobsville until they have picked up Cliff.

If you are stuck in the sewer and can't figure the switch puzzle ...
Spoiler alert:



The sign to the left gives you the clues.
Each line starts with either a D or a U
D = down U = up


No matter what way I switch the switches, I can't activate anything. Is there something else to the puzzle I am just missing?
author=MilkMilky
No matter what way I switch the switches, I can't activate anything. Is there something else to the puzzle I am just missing?

That should open up the path way on the other side. It should just be that one pattern that will do it. The sign shows three directions for the left side and three directions for the right side. First letter of each line represents Down or Up.

Left switches: down down up
right switches: up down down
I had to go back to a certain save point and play the game forward from there to get the past the switches. Should be under level 20 still when you try. it makes a difference.
I am loving this game, but I have found a potentially game breaking bug: I was exploring caves outside the city of monsters (those with pits). When I was in the “trade with care” room I teleported outside to farm skills (I am an heavy grinder .. level 60 - upgraded- with everyone)... well: I can’t re-enter the room by walking so I am forever stuck (and leaving game if nothing can be done). Help me!
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