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"The sun was just rising when you and the members of your party arrived to the town of Rhein. You all have heard rumors about the problems the kingdom was facing; heartless bandits assaulting travelers on the roads, terrible monsters ravaging villages and even the God Patriarch, Radaos, going missing from the Heavenly Peak...! But... Rhein, still, seemed to be bustling with much activity.

Turning your head, you glanced at your companions, knowing the great adventure you were all longing for was about to begin...!"




※ Game Information ※

GeaSaga is a somewhat traditional role-playing game with some japanese and western influences. It shares the same setting as Heroic Tale and Flesh, my previous projects, but it focuses a bit more on worldbuilding elements rather than dungeons and is intentionally much more lighthearted in nature. My major focus is to (hopefully) create an uncomplicated but entertaining adventure getting a bit of help from the player's imagination.

From the go, you get four characters respresenting some archetype in your team. You will explore and discover new areas, gather hints, complete tasks, find treasures and then move onto new and more exciting challenges. I'm trying not to put much emphasis on hand-holding and, although there's a proper ending and some over-arching plot, it's not heavy on narrative and you are not required, for the most part, to complete every single quest.

Much of the inspiration behind this project came from the era of japanese home computers like PC-88 or FM-7 so, as a personal challenge and in order to make the game as unaccessible as possible, I decided to use RPG Maker 95, which is basically ANCIENT by today's standard but represents very well the spirit I was aiming for. This will probably put some people off and test way to much the patience of some players but, in many aspects, I'm working on ease the frustration that can originate from the clunkiness of the engine as much as I can!

※ Game Characters ※


  • GLADIATOR
Weapon Style: Club, Dagger, Sword, Hand Axe
Armor Type: Cloth, Leather, Chain

The <Gladiator> is an all-around adventurer able to use many types of equipment. After reaching high enough level, he will also learn <Enchanter> spells, although at a slower rate.


  • BATTLER
Weapon Style: Any
Armor Type: Any

As a veteran man-at-arms, the <Battler> excels at melee damage and can also equip any type of weapon or amor available. He can't, however, cast magic spells.


  • ENCHANTER
Weapon Style: Club, Dagger
Armor Type: Cloth

The <Enchanter> specializes on casting devastating magic spells. In exchange, his weapon and armor selection is rather limited compared to other characters.


  • VICAR
Weapon Style: Club, Mace, Morning Star, Flail
Armor Type: Cloth, Leather, Chain

Although he's able to use blunt weapons and can equip many types of armor, the <Vicar> shines at assisting the party with his healing and supportive magic spells.


※ Game Features ※

  • Travel the Kingdom of Cirhena at your own leisure!

  • Complete quests, battle monsters and find treasures as you built your initial party of four characters.

  • Two optional and not-so-secret allies to recruit to your team.

  • Step into dangerous mazes where unheard creatures guard mystical secrets!

  • Music score taken from TK.Projects's "8bit Fantasy RPG Tracks".

  • Average Play Time: 1 ~ ? Hours


Latest Blog

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  • Production
  • kainworks
  • RPG Maker 95
  • RPG
  • 02/05/2019 04:05 PM
  • 02/11/2019 12:42 AM
  • N/A
  • 3012
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Posts

Pages: 1
Cap_H
DIGITAL IDENTITY CRISIS
6158
Instasub!
It's interesting to see you trying out an even older version of RM than in your previous games. I like that after game design you moved your attention to storytelling. This is a good way to constantly work on your skillset.
author=Cap_H
Instasub!
It's interesting to see you trying out an even older version of RM than in your previous games. I like that after game design you moved your attention to storytelling. This is a good way to constantly work on your skillset.

Thanks a lot Cap_H! Not finishing a previous idea I had on RM95 has always being like a thorn in my flesh (no pun intented!). It's not going to be The Elders Scroll but I'm playing around and experiment a bit more with the game world. Doing always exactly the same isn't helpful, totally agree!
JosephSeraph
奇跡なゲイパワー♡
7131
you have a legacy already
author=JosephSeraph
you have a legacy already

Uhh! ( ̄□ ̄) Let's see how this one goes! Thanks a lot Seraph!
Craze
purity or absolution
13101
i'm gonna date the vicar
author=Craze
i'm gonna date the vicar

First come first served! ^^
Pages: 1