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Story
A year has passed since the great war that divided the races of the country and saw the Demons take power, nearly bringing humankind to its extinction. Since that day the Demons’ Fortress has floated ominously above the sea, an ever present threat. An arms race between the subdued races foreshadows another great war, which promises to challenge the balance of power yet again. As the last human mercenary, it falls to you to take up leadership in your people's darkest hour. You must defend your realm and ensure the survival of humankind.

Features
• Create many different buildings and other objects such as Residences, Watchtowers, Barracks, Forests and many more. Some of them can also be upgraded.
• Train Defensive Units and Offensive Units to either protect your own buildings or to destroy enemy buildings.
• Train Mineworkers, Lumberjacks, Blacksmiths, and Farmers to provide food for your population and to gather important resources.
• Buy and sell resources at your own Marketplace or trade stuff with traveling merchants.
• Turn-based day-system.
• Challenge your luck on numerous gambling games.
• Beat up against 4 autonomous, CPU-controlled enemies and make them your subjects.
• Destroy the Demons´ Fortress and bring back peace to the whole country.
• Find the 3 hidden bonuses, collect all 50 achievements and become the God of the world.

Latest Blog

Fixed version FoF V0.2 out now!

Hi, folks.

I heard that the previous version didn't seem to start up for some players, while it worked fine for myself, so...

I did some proper research on how this strange behaviour occurs. I applied a fix and the game seems to work fine for now, although I temporarily have to go on without my achievement submenu. This means that you still get achievements, but you can't view them anymore. Hopefully that's bearable.

I'll think about how to implement it again. Until then, I wish you a lot of fun with FoF V0.2.

Some changes I made:

- Change to get random items increased from 40% to 80%
- Added a small explaination on how to start playing


  • Completed
  • Commercial
  • Tw0Face
  • RPG Maker 2003
  • Strategy Simulation
  • 02/08/2019 01:07 PM
  • 12/11/2019 10:19 AM
  • 10/15/2019
  • 29642
  • 14
  • 170

Posts

Pages: 1
A very interesting looking game. Subbed
@grindalf: Thank you very much. I'll upload it as soon as proofreading is complete.
I'm still looking for someone to help me proofread the game. I won't release it until I can make sure it's in proper English.
author=Tw0Face
I'm still looking for someone to help me proofread the game. I won't release it until I can make sure it's in proper English.


Are you still looking for a proof reader ?
author=razing32
author=Tw0Face
I'm still looking for someone to help me proofread the game. I won't release it until I can make sure it's in proper English.
Are you still looking for a proof reader ?


I currently have someone helping me out. But thanks for your offer. :)
Looking for testers

So I think I'm done with this.

If someone wants to help me betatesting this piece, feel free to PM me or place a comment here.
I think some player's opinions might be helpful for further development. :)
Yeah, can you please not to name files like this? Cuz it would be problematic to open.


Also, I guess you better to change world's ambient music to something less loud and more calm. And not using title music as a game music.
@Dragol:

author=Dragol
Yeah, can you please not to name files like this? Cuz it would be problematic to open.


What was the issue? Did you have trouble extracting it with WinRar? Any error messages?

Also, I will check that with the music. Thank you.
Pages: 1