• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
Quick Summary
A young woman awakens in the forest with no memories of her past. When she stumbles across an abandoned cottage, she decides to spruce it up a bit and call it home until her memory returns. After meeting the true owner's nephew, she discovers that the cottage once belonged to one of the greatest Runesmiths in the world, although now rundown due to years of abandonment, and that she too might be a talented Runesmith!

Due to this revelation, she is allowed to stay at the cottage under two conditions:

  • She must help the nephew search for the long-lost Runesmith
  • She must renovate and maintain the cottage as a Runesmithing Emporium


Taking on the name Evie, she is thrust into a world of magic and monsters, using magical crafting to make her way across the land to save the missing Runesmith.

Features
  • Restore the abandoned cottage! Clean it up and pay for additions to make the Emporium larger!
  • Craft items to sell at your Emporium! Manage your shop by filling the shelves with your crafted items, then watch as NPCs come in and purchase your wares!
  • Gather resources to help with your crafting!
  • Battle monsters for more ingredients. All abilities use items to cast!
  • Follow a story through multiple lands, searching for the missing Runesmith!


Demo
The demo of the first 30 minutes is available to play! This will take you through the basic tutorial of the features within the game, including crafting, gathering, battling monsters, and setting up your shop.

Completion Status
All chapter stories have been planned. Chapter 1 is programmed and ready to go. Currently working on implementing Chapter 2.

Latest Blog

Fixing up Chapter 1 AGAIN? Quests are important, I guess!

3/14 Update - Yummy pie day!

A slightly pitiful update, but I felt like I needed to! Just a promise that progress is still underway. I got a pretty bad cold the past two weeks and it's taken ages for me to feel better (I'm 7 months pregnant so getting over anything as small as a sniffly nose is taking 10x as long). Each day I made a small amount of progress to Evie.

The biggest change is the addition of small side quests to the game! I know, I know, what's an RPG without side quests? They were honestly on the backburner for a while, and I treated them like stretch goals. Let's finish the story first and then add in all that fun extra stuff. Well, it turns out Side Quests are rather important to the story, so I needed to implement them much sooner than expected!

Complete side quests in order to raise the reputation of the Emporium! Higher reputation means more NPCs coming to shop! It also unlocks certain story elements ;) which is fairly important, I suppose!

So, this means that I'm retroactively adding side quests to Chapter 1 - another good reason I haven't uploaded the entirety for the demo. It's taking a bit of time because 1) I was sick, and 2) I don't want the quests to be rushed and terrible. They are fairly simple, most of them asking you to "Craft me something!", but it still takes some time :)

Hoping to be able to continue Chapter 2 progress after all of this!

Thanks again for your support :D

Posts

Pages: 1
The demo did it's job, I really want to play more.
Are you going to update the download with every chapter or with the whole game?
author=Dreamcleaver
The demo did it's job, I really want to play more.
Are you going to update the download with every chapter or with the whole game?
That's awesome! I'm so glad to hear that!

It's looking like I'm aiming at trying to finish the whole game instead of releasing chapter-by-chapter. Because the cottage (and other places) are going to be there for the entire ride, I'm thinking I'm going to want everything "set" before releasing. :)
Pages: 1