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"This is good...I think." ★★★★★ - hbgames.org (2021)



"Well Seymour, I made it, despite your directions"

I saw a bunch of rpgmaker games based on the Steamed Hams meme,
and was bummed that none of those games used footage from
the show... so I decided to take a shot at it.


"Steamed Hams, but it's an rpgmaker2003 game" is a tech demo that utilizes:
Cherry's new picture-in-battles feature
hedge1's spritesheet creator (revised/updated this method)
and converted videos with methods used from the rpgmaker2003 video thread.

Download now available

If you liked what you played, Be sure to nominate/vote on this tech demo demo during the 2019 Misao awards for:
"Punniest Game Alive"
"Lawsuit Waiting to Happen" Award
"Trippiest Game"
The "How the Hell Did They Do That?" Award
"Best Game Title"

EDIT: Honestly, this game works better as a video, but I thought I'd upload it anyways for those curious.
Please, only play this in window mode/or GDI rendering turned on.

If you wanna see a game that uses the same tech but without the memes.
Please check out SideWinder's Bounty Angel and Psi Dogs: Suns of Antares

For more traditional jrpgs:
please check out IGCM winner LRD's game: Theia - The Crimson Eclipse (Now Avaiable!)
MacBob's game I Want to Bring Her Back to Life but I Don't Know Where to Start
and vistorsfromdream's Shooty and the Catfish (Episode 1 now available)

Also Grimps: a Christmas Puzzle is the Diehard of Arcade Christmas Puzzles!

It's a great time to be an rpgmaker!

Special Thanks to
TheGameArchivist, Darken, anyon175, and Tau. This game was made possible by
using various methods and techniques found in old rpgmaker games from the rpgmakerarchive thread.

When I'm not making silly tech demos, I'm usually playtesting through EASYRPG or archiving them through RMARCHIVE.TK. By contributing to these sites you are ensuring more cool games like this one can be made in the future. So, please check it out RMARCHIVE.TK and EASYRPG.org when you have the chance.
Also please check out RMHISTORIA!

Additional Credits

Music:
RPGMAKER2003 RTP MUSIC by Yohta Kitagami
"Skinner & The Superintendent" midi by Luineny/Lu9

"As I Gaze into the Starless Sky" by The Aurora Principle

Skinner Sprite: Simpsons Road Rage for GameBoy Advance

Inspired by:
Steamed Hams but it's MegaMan Battle Network
Steamed Hams buy it's a hastily made RPG
Steamed Hams but Skinner Never Lies to Chalmers

The Simpsons - Episodes:
Season 5, "Secrets of a Successful Marriage"
Season 7, "22 Short Films About Springfield"
Season 9, "The Principal and The Pauper"


Latest Blog

Steamed Hams but it's SilverGunner?

Special thanks to business snek illy for bringing this to my attention.

I don't normally post stuff like this, cause i'm not much of a social media mongel, I have no idea how this works.
This actually happened earlier this year, but I'm posting it now so it won't fade into google search result obscurity.
I've been silvegunner'd:




Special Thanks to Luineny/Lu9. It's actually their work.

Back in 2018 when the Steamed Hams meme was in full swing. I was looking over a bunch of steamed ham vids. and I stumbled upon this midi they created. It was brilliant. You got this really great midi track that perfectly encapsulates the Skinner & Superintendent theme song in all it's sweet early 2000-ish internet rm2k3 soundtrack glory. But after watching a bunch of rpgmaker steamed ham rpgmaker games on youtube, it made me kind of angry no one was using it? Like, no one was using this in an rpgmaker game, when it should be in an rpgmaker game. How could you not use it? it's perfect! So, like a lot of the stuff that's in SH I decided to steal it/include it.

please check out Lu9's youtube channel and give them..."props"?
look esby, I'm sorry, I don't know what the kids do these days. I'm not "cool" anymore.

But seriously, this was great. Kind of bummed they took down their midi music site cause there was a lot of great stuff on there.
Anyone still creating midi music in 2018 is probably at the top of their craft. No joke.

Thank you Lu9, you're a cool guy! ♥

Posts

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FIRST

LETS DO THIS
I've seen the RPGmaker 2003 battle system put to some creative uses, but... never quite like this before.

Kudos.
Let nobody tell you that video games can't be art. Aliens will put this in a museum some day.
I hope you're prepared for an unforgettable battle
This is insanity. I love it.
pianotm
The TM is for Totally Magical.
32347
Chalmers
Well, I use VX Ace and I've never heard the term "Steamed Hams".
Skinner
"Not in VX Ace,no! It's a 2k3 expression!"

EDIT: I mean, you're not the only one to do a Steamed Hams RPG Maker game, but this looks like it is definitely going to be the best one yet. Subbed.
Frogge
I wanna marry ALL the boys!! And Donna is a meanc
18536
This is what all rpg maker battles should be like
Woa, Thanks Guys!♥

I didn't expect this to receive this kind of reception. I wasn't quite sure if this submission would go through actually,
So while I was still editing the gamepage, the notifications caught me by surprise.

author=Sidewinder
I've seen the RPGmaker 2003 battle system put to some creative uses, but... never quite like this before.

I actually might need your help with this, lol...I'm not really good at math. So maybe someone can help out me out:

I have one scene, that has 614 frames of animation. But when I place the frames and set it to 2/perfect fit, in spritesheet creator, it crashes.
(maybe because the image is too long?) So I need another number that will divide 614 frames evenly.

Like, right now it's 2 rows of 307 frames of animation - spritesheet creator crashes.
So I need a number that's higher than 2, that will still divide the pictures evenly and producer a wider spritesheet so that it'll work with spritesheetcreator - any help is appreciated here.

But yeah, thank you for all your replies, it means a lot guys.

author=Frogge
This is what all rpg maker battles should be like
Dude, once people see and understand how this was made and start reproduce it:
I really REALLY want to see, stuff like, a Seinfield RPG or a Fraiser RPG.
Even a stop motion claymation rpg filmed, and done by hand would be really cool.
You could cut off the last 4 frames and just have 61 in a row.

Another possibility is just breaking it up into multiple images. 4 with 150 frames, and a 5th with only 14.
author=Darken
https://twitter.com/thatbilloakley/status/1105642157749092352it's gone full circle


LOL! (for those who don't have twitter:)



...But yeah, I apologize guys for not replying to this sooner. I love all the responses ♥, especially TungerManU's ( ͡° ͜ʖ ͡°)

Also, thanks for the feedback Sidewinder! Yeah, I'll probably go with the first suggestion.
It's not the perfect solution. But since I'm short on time and it's barely noticeable, it'll have to do for now.
I'm gonna work my butt off to try and release this on time!
TBH, I thought I'd be tired of this meme since it got old before it got started. But the little timing touches and the RPG Maker audio choices had me laughing a lot. I guess it's the same with FFDog where at first you think the gif is all there is to the joke, but then actually playing it there's some fun surprises still. Especially that ending...
So I guess the fireman can't extinguish the fire when they arrive at Seymor's place because they're not able open their vehicle doors? Well, everything will burn down then. Bad ending, I suppose.

author=Tw0Face
So I guess the fireman can't extinguish the fire when they arrive at Seymor's place because they're not able open their vehicle doors? Well, everything will burn down then. Bad ending, I suppose.

LOL!! I apologize Tw0face♥!!! I tried to make this clear in the video, but it's meant to be part of the joke.
Well LBR, you are an odd fellow but I must say

You mak a good gam
author=LordBlueRouge
LOL!! I apologize Tw0face♥!!!I tried to make this clear in the video, but it's meant to be part of the joke.


It may not be an obvious pun to everyone but it's great once you get it.
author=Sgt M
Well LBR, you are an odd fellow but I must say

You mak a good gam


I loved every second of this. It transcends both the source material and the engine while simultaneously embracing and celebrating both. The end result is a unique marriage of Meme and Maker, a sum greater than its parts. Beyond just being a pure joy to play, the game itself is quite a technical achievement. I can't imagine how long it must've taken to sync up the animations with the sound clips and everything.

Bravo!
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