• Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS


Planet Earth. 2250.

Traverse the barren wastelands. Make friends with mutants. Eat trash and do crimes.



PLOT OVERVIEW:

In TRASH PLANET you play as a rambunctious group of Wasteland survivors who have mutations similar to super powers. Your mission, given to you by a scientist from the old world who survived in a bunker, is to preserve at least one untainted human so that the species won't be forgotten when it's finally wiped out. How do you find an untainted human in a world of radiation, trash, and garbage? That's where things get tricky...



BOND WITH FELLOW MUTANTS:

Trash Planet features a bonding system, so in between missions, you'll be able to hang out with your party. Bonding boosts your stats and the stats of the person you're bonding with, so it's essential for overcoming the harsh world of Trash Planet.



CLASSIC RPG STYLE COMBAT:

In Trash Planet, you'll find combat reminiscent of the classics: Earthbound, Dragon Quest, Chrono Trigger, Final Fantasy... But with a modern twist! You won't find simple ice and fire casting and sword boys in this game, you'll get to utilize the wacky and wild powers of your mutant trash team!



DO YOU LIKE A CHALLENGE?

Trash Planet is an unrelenting game, with very few full heals. There's no hotels or inns that heal you to full HP and MP easily. You must scavenge the wastelands and eat trash in order to survive.

Sound too hard? Just wanna play the story? That's cool, we've got your back: In Easy Mode, the game will restore your HP and MP at the Save Cats. Once you beat the game in Easy Mode, maybe try again in Normal mode!




YOU WANT FUNNY? WE'VE GOT JOKES!

Trash Planet is a satire and a dark comedy, and was made by the developer of HELLBOUND. Like HELLBOUND, this game is notable for its funny and goofy dialogue, mixed with bizarre circumstances and tense situations. But the game isn't all laughs, there's some seriousness in there as well, especially with the character development.



MS PAINT "AESTHETIC"

Trash Planet has a... Let's go with "unique" aesthetic. It fits the themes of garbage, trash, and pollution that are so prevalent in the game! The graphics, along with the music and pretty much everything else, were done by one person, so it's got a raw and unfiltered look.



(Features adult language and unrealistic violence)

(Features FLASHING LIGHTS. Do not play if you have Photosensitive Epileptic Seizures or anything like that, please!)

Cover art by Ultimate Ink Trash

Latest Blog

Three Year Anniversary!

Hey! It's the three year anniversary of TRASH PLANET!

Thanks to all that have supported the game over the years. If you left a review, or made a video about the game, left a comment, or even just downloaded it, I appreciate you.

Currently I'm working on a spiritual sequel to TRASH PLANET called "DIRT EMPIRE," which you can find here: https://rpgmaker.net/games/12739/

Here's to another 3 years of TRASH PLANET!

Posts

Pages: 1
This post has been hidden by the game developer. Click here to show the post anyway.
https://youtu.be/Db213-gNji8

Check out the trailer!
Download the game for free!
The kids are as casual about murder as South Park characters, save points and humorous examine text are reminiscent of Undertale.

I find it amusing that monsters
Queen's Ship
sell food cheaper than humans. Sure, they want to rip you apart but at least they're not ripping you off.

The Hornet Factory was the funniest section so far. The Hornets made me feel like I was dealing the the incompetent antics of Team Rocket's trio
Scrappy: Oh! Oh! Can we do my plan instead?
Rumor: Uh... Yeah, I was just gonna make it up as I went along.

We're new recruits.
Hornet: Oh, okay. I choose to believe that without asking further. Let me put you in our system.

It's a trash can. The guy standing next to it moved it over here so he wouldn't be lonely.

Holding cell sign has a smiley face on it.

I also loved the "fatherly pride" that Tommy had for his ex-soldiers.


Upon defeating the Factory's boss (which I chose to grind a ton to level 6/7 in Desolate Wastelands):
Slash: Hmph. You guys must have had nothing better to do than run around and kill Squidloons all day.

My thoughts: Well, screw you.

Scrappy: Y-you... You hurt my sister...

Scrappy: No... No! No one hurts my sister and gets away with it. Not even you!

Scrappy: I know your type! All you do is hurt people! It's all you can do! All you do is destroy!

Slash: Yeah? What else do you have to say before I kill your fat, worthless sister? Really, let me have it!

Scrappy: I... I've never told anyone this, but me and Sloppy really do have powers like the others!

Slash: What's your power? I want to know before I kill her. Makes it more fun!

Scrappy: W-When our friends are in trouble, and they desperately need our help...
We'll do anything we can do protect them! I would give anything for my sis! And my new friends!

And right now that means kicking the ever living shi-

Let me just say that was a cruel stab in the back. I mean, you clearly know it's coming when Slash is baiting Scrappy to continue talking and Tommy even tries to warn here. But it's still jarring and it doesn't help that those Freaks (except the Robot making lady who probably has morals) start eating her corpse immediately.

Slash has now earned my undying hatred. Scrappy will be missed dearly.


Guy: I'm glad Posh is back in town. She's pretty. Probably the prettiest girl in town. Much prettier than you!

My thoughts: Bold words to say to someone who can boil your blood.

Tilda realizing how harsh jobs are for females. This game suddenly became too real:
The Bar Manager hands you 10 Creds. He says he'd like to pay you more, but at the end of the day he's got to look our for himself.

My thoughts: Well, if you're gonna be extort me like that, I'm gonna take cathartic joy in choosing the other option where I pop that guy for calling me crude things.


G-1000 is a weapon that costs 100 and gives +2 PK Power. But Torch-Buddy gives +2 Atk/+2 PK Power for 60. It's a more expensive downgrade but considering it looks like a helmet, I'm assuming it was incorrectly classified when it's supposed to be a head equip.

AL-15 (110 Creds) is only +1 Atk from Phede's starter weapon. So not really worth it. Speaking of Phede, I like how after you do his 2nd bonding event, Tilda's Burn Book entry on him updates with
Phede's Likes: Me? uwu
I thought that was a cute touch.

Also, as I mentioned before, I did a ton of grinding. Well, since two characters had temporarily left the party beforehand, they are now 3-4 levels below everyone which is really upsetting as if a character had died in battle and made their exp meter go out of sync with everyone else.

If you could make it so that even characters that left the party (but aren't in reserve) gain exp, that'd be lovely.
author=Quizzard
The kids are as casual about murder as South Park characters, save points and humorous examine text are reminiscent of Undertale.

I find it amusing that monsters
Queen's Ship
sell food cheaper than humans. Sure, they want to rip you apart but at least they're not ripping you off.

The Hornet Factory was the funniest section so far. The Hornets made me feel like I was dealing the the incompetent antics of Team Rocket's trio
Scrappy: Oh! Oh! Can we do my plan instead?
Rumor: Uh... Yeah, I was just gonna make it up as I went along.

We're new recruits.
Hornet: Oh, okay. I choose to believe that without asking further. Let me put you in our system.

It's a trash can. The guy standing next to it moved it over here so he wouldn't be lonely.

Holding cell sign has a smiley face on it.

I also loved the "fatherly pride" that Tommy had for his ex-soldiers.


Upon defeating the Factory's boss (which I chose to grind a ton to level 6/7 in Desolate Wastelands):
Slash: Hmph. You guys must have had nothing better to do than run around and kill Squidloons all day.

My thoughts: Well, screw you.

Scrappy: Y-you... You hurt my sister...

Scrappy: No... No! No one hurts my sister and gets away with it. Not even you!

Scrappy: I know your type! All you do is hurt people! It's all you can do! All you do is destroy!

Slash: Yeah? What else do you have to say before I kill your fat, worthless sister? Really, let me have it!

Scrappy: I... I've never told anyone this, but me and Sloppy really do have powers like the others!

Slash: What's your power? I want to know before I kill her. Makes it more fun!

Scrappy: W-When our friends are in trouble, and they desperately need our help...
We'll do anything we can do protect them! I would give anything for my sis! And my new friends!

And right now that means kicking the ever living shi-

Let me just say that was a cruel stab in the back. I mean, you clearly know it's coming when Slash is baiting Scrappy to continue talking and Tommy even tries to warn here. But it's still jarring and it doesn't help that those Freaks (except the Robot making lady who probably has morals) start eating her corpse immediately.

Slash has now earned my undying hatred. Scrappy will be missed dearly.


Guy: I'm glad Posh is back in town. She's pretty. Probably the prettiest girl in town. Much prettier than you!

My thoughts: Bold words to say to someone who can boil your blood.

Tilda realizing how harsh jobs are for females. This game suddenly became too real:
The Bar Manager hands you 10 Creds. He says he'd like to pay you more, but at the end of the day he's got to look our for himself.

My thoughts: Well, if you're gonna be extort me like that, I'm gonna take cathartic joy in choosing the other option where I pop that guy for calling me crude things.


G-1000 is a weapon that costs 100 and gives +2 PK Power. But Torch-Buddy gives +2 Atk/+2 PK Power for 60. It's a more expensive downgrade but considering it looks like a helmet, I'm assuming it was incorrectly classified when it's supposed to be a head equip.

AL-15 (110 Creds) is only +1 Atk from Phede's starter weapon. So not really worth it. Speaking of Phede, I like how after you do his 2nd bonding event, Tilda's Burn Book entry on him updates with
Phede's Likes: Me? uwu
I thought that was a cute touch.

Also, as I mentioned before, I did a ton of grinding. Well, since two characters had temporarily left the party beforehand, they are now 3-4 levels below everyone which is really upsetting as if a character had died in battle and made their exp meter go out of sync with everyone else.

If you could make it so that even characters that left the party (but aren't in reserve) gain exp, that'd be lovely.


Thanks for playing the game! Glad that you've got some enjoyment out of it. I'm gonna be releasing a "Trash Planet 2.0" whenever the game gets more downloads / more constructive criticism and comments. I'll almost definitely implement those item changes that you mentioned, as well as adjust for allowing the members of your team that are off your party (not in reserve at all) to get EXP as well.

Appreciate the feedback and thoughts!
West of Loathing! That's what I forgot that it reminded me of. It's an RPG where characters have simple graphics (stickman figure), there's a running gag where you stick your hand in gross spittoons (the process always described in horrifying detail) for special equips, and resources/money are scarce so you have to use them wisely.

I really like that you can kill Merchants to steal their stock. It's really satisfying since NPCs with that sprite tend to be sleazy or rude. I've played some roguelike games so I'm quite fond of the 'Shoplift and die' concept. I know the Merchant guy on the world map of the Desolate Wastelands is supposed to roadblock you until you reach that part of the story but man, he really made me want to kill him for saying 'I'm not moving; too bad for you!'.

Buster though, I'm cool with. He may be a store owner but that 'Thieves killed: 14, Don't be next' sign is badass and unlike the Bar Manager, he doesn't cheap out on job payment.

The Luck stat, from my understanding, affects dodge/hit rate and maybe a slight chance in getting initiative (surprise the enemies). Sick/Fire/Freeze are all HP DoTs, though Anxiety's (or rather, Rumor's Fluster skill) description 'makes it weaker' is vague compared to Trash Talk which directly says it reduces enemy Atk.

Tilda's Dark Gore description says 'Does damage!' I think 'dark' is missing?

Phede's catchphrases when he uses his guns made battles more entertaining since there's so many lines he can say. There's some references in them like 'Garbage Day!'.

The worldbuilding is great and also how the faction leaders
Vira, Monica, and Finny
are alluded to by their actions in the world and NPCs. It really builds up the tension and mystery for when you finally encounter them.

I'm playing Normal Mode and through careful save scumming/restarting battles, I minimized consumption of food by spreading out dmg on my entire party. After defeating the first boss, I carefully exterminated all the enemies where the Hornet guys used to block and finally took on the Merchant (who you can kill easier after you've leveled up/bought Buster equips) before triggering the game's first full heal event.

Bought Torch Buddy for Tilda, Power Glove for Huppa. Bought the Mind Tattoo in Gateway City which is the best option (boost her skills). The HP Tattoo is the worst since stats have a lot more value. HP just sits there. It doesn't increase your overall dmg or reduce dmg taken.

In the Desolate Wastelands, the nastiest enemy is actually the Spider Can. Its fast, its bite attack deals higher dmg than Wizard or Junker, and it also can inflict Sick on top of all that. Maybe have it drop something to compensate? Like 'Acidic Soda' one-use item that inflicts Burn and also temporarily melts their defense. Would give you more options in battle.

After fighting the boss in Gateway City
Mayor Slaybot
, you get another full heal. So I squeezed out as much exp grinding as I could in the Desolate Wastelands beforehand (without consuming food) by reloading til enemies primarily attacked Phede or Huppa. Limiting myself to 2 Blood Spurts/1 Trash Talk/1 Skullcrack each battle to conserve MP.

Posh and Phede's normal attacks are enough until they get
Heel Slice and NeoBlast respectively


While you can board the cruise ship immediately, fighting sea monsters has worth since they have a good chance to drop Ribbon Meats, saving you lots of Creds. There is a full heal on the ship but it costs all your Creds. There is however a shop on board so what you do is blow all your money on food and then you use the full heal.

Side note: I like the running gag of rifling through trash only to find disgusting things or disappointment. The slot machine
radiated cockroach
is one of the best ones yet. Examining things will subtly tell you how these children grew up not knowing what beds, slot machines, or elevators are. They may be presented in a humorous way 'Posh says you give money to slot machines and they sometimes give your money back. You don't see a point in them' but it's quite horrifying when you think of how much general knowledge was lost due to pollution, the apocalypse, and many children having no one to teach them these things. This is a world where might makes right. Where kindness is a good way to be taken advantage of or killed. Only the strong can afford to be kind. It reminds me of Scrappy's bonding event where she said "People might piss me off but I don't want us all to be wiped out. And for every 5 awful people, there's 1 good one out there.'

After the cruise ship, new characters join
Sloppy in particular it's best to never use Body Slam when it's better saved on Moral Support


Tilda's Decoct isn't useful until the miniboss in Mushroom Forest and the boss
Slash
where they start having enough HP that Boiled deals enough dmg to become an efficient use of her MP. Although, that boss is a special case since they have Regeneration, prolonging the battle enough where you will run ouf of MP if you spam Blood Spurts. So use Decoct and then start firing Blood Spurts.

The bonding events are really great. They give surprising depth to some party members like Huppa and Posh. You think they're just dumb muscle and a snobby girl but there's more to them than that. Posh's rudeness is charming in its own way
like when you examine the food in the Junkyard and it says she took it as "payment" for staying behind
and I've come to realize that her backstory is pretty messed up. Her parents—the people who are supposed to be trustworthy and love you unconditionally—threw her out into the Wastelands like yesterday's trash to fend for herself. She went from never having to work a single day of her life to struggling to survive. She had to (partially) grow up from her entitled attitude, redirect her rudeness and hone it into a weapon as sharp as her rapier to defend herself. If you look beneath the surface level, you'll find she's an interesting character with abandonment issues and that her desire for a boyfriend is partially because she wants someone trustworthy; who will love and protect her.
"Anxiety" reduces all Attack, PK, Haven, and Armor (all the battle stats more or less) by 25% each. This also applies for when it happens to your team.

I like the idea of giving the Spider Can a specific drop item. I'll probably be adding a bunch more items in whenever I patch / update the game with a new build (not really "patching" in the traditional sense, cuz I think people would have to redownload it to get the changes...)

I'm glad that you're enjoying the story and picking up what I'm putting down in terms of the character development and broader commentary!
Hope you're not getting annoyed by my semi-frequent progress reports.

Some typos
'Talk after Bonding event' Sloppy: Although, I think hwe was only trying to be nice...

Cramp: But you can just called me Cramp.


Posh's Passata Sotto should have a status icon indicator to show when it wears off.

What does the Drunk status do?

Went to Smash City and got another character to join my party. Are we Gucci? No, but she is! Now we've got an energetic character oozing with positivity. She even makes a Gurren Lagann and Naruto reference at the same time. Must be into anime.

Bought the Cigar (for Rumor), AirGun for Sloppy because she really needs the speed boost, and the bonding time gifts of course. The Belle dress and Stabomatic aren't worth getting unless you do a lot of grinding in Desolate Zone.

Save scum the clown's gambling game so that you get the 1-time prize with minimal cred spending. Talk to the green haired cowgirl in the tournament lobby for 50 creds after you've done some battles there.

I managed to defeat the Tournament boss:


Except Vira is unfortunately another hopeless boss fight like Slash. So I also don't get any special prize for doing this either. I was actually expecting Slash's group to crash the party since Gucci described them as the killers of her previous team.


The Hornet Base
prison edition was just as hilarious as the Factory. I love how they have a clown as a prisoner just to lighten the atmosphere. And Tommy got captured but they think he's an imposter because "the real one never praised them", haha.

Just remembered that Tenchi's former pupil is Vira as she knows Meditation. We learn that her mutant ability is that she grows stronger the more enemies she faces/the more people that are watching her. So that probably played a role in her forming a cult.


New person to hate
Cramp, whose honeyed words lead to Posh's grotesque transformation and subsequent death. Really looking forward to killing him and Slash


The monsters on the snowy part of the map are actually weaker than the ones around the Hornet Base.

A candy store run by Hancel and Gertel... that's clever. I'm not seeing their alleged creepiness that the townie outside said. Besides the Gingerbread, their candy is nothing special. Brat Bar is especially weak. Food that give status effects when eaten would give more variety than different aesthetics/cost efficiency.

You can't work at their store during break time which is kinda a shame cause I'm sure they'd pay me much more fairly than that nitpicker Mary.

It's funny how the winter gear for Huppa is... just a hat.

New party member! ...But they're kinda underleveled. Even if you don't grind, you should still be level 6/7 at this point. So it's disappointing that they join at level 5.

Phede already has high speed so no need to buy Punishoes. Especially since
he's apparently gonna die later. Scrappy, Posh, and now another is slated to die. Such misfortune. This game really does not hold back its punches.


Huppa's 3rd bonding event provided a much needed laugh
Huppa: Cow is name of girl hippo. You not know things? Tilda, you need to learn things.

Who knew we'd have to teach a hippo man how to date a girl?


These are some great quality bonding events. Sloppy in particular has come far from the quiet girl she was at the start.

The Covid reference was nice. Later on at the Mall, we even get to
buy face masks and toilet paper, haha. 100 Creds for one roll!? Food is cheaper than that.

Though it's a 3-use full heal for Tilda so the price fits. Still an unnecessary expense imo. We have healing at home! Err, I mean food to-go.
Definitely not bothered by the updates! I like hearing about it, for real. I fixed those typos that you mentioned, but they'll be in there until the next update that I put out. I paid a couple people to look for typos / playtest the game, but I did add a few lines here and there at the last minute, so that'll happen.
Typo
Lady:
We had a popular science show on TV. We weRE rich and famous.


Mendy was quite unexpected. Her bond event was amusing, as was her comment that she's 'fresh, never frozen' when asked if she was cold.
Mendy: 'Insults Kal'
Kal: I didn't know I'd be gettin' world class customer too! Wow!

Mendy: We don't have any wimpy vegan food, you degenerate...


Grinding 500 creds to get the Hammer of Truth was kind of annoying. Worth it though since it severely boosts Sloppy's mediocre normal attack damage.

The Finny boss fight
was pretty disappointing compared to Slash and Vira. Then again, those two are powerhouses and Finny's power is from having tons of slave labor/money/robots.

You're also limited to 3 characters so I suppose the battle couldn't be too overwhelming.

Also I just knew Rumor's death was coming up when there wasn't a bonding event for him in Twin City.


I will say that Mendy is the weakest character. Her strongest attack is Frosting. It deals 30-ish dmg and applies 3 turn DoT. She later learns Food Fight which does about x1.5 that. And Smug Reply does single digit dmg. She has tons of MP so you could increase the cost of these skills to raise their dmg.

I feel like she could have more defensive utility like Sloppy's skills considering she has high Armor/Haven/Speed. De/buffs and status effects would also work. Besides her heal, she doesn't offer anything to the team except pure dmg.

Handguntula (Mendy): Torch Buddy gives the same atk boost but with PK too.

Liberty Shirt (Mendy) doesn't increase max HP when worn.

Goth Pants (Omen) adds +5 max HP instead of the stated 10.

Buster's shop sells B-Fly Knife but you already get a free one from the Hornet guy behind the tournament building in Smash City. Gucci also has Squirt Gun which is the same but gives her a Water skill.

EDIT: Okay, so Smash City gets a new gun for Gucci after the carnival. Twisty Gun, which is an unnecessary expense cause it's not any stronger than Squirt Gun and the extra 10 MP is negligible at this point with your surplus of food.

Sunshine City's music is definitely one of my favorites

You finally get to fight Body Squeezers, which were shown multiple times as being death sentences once they spot you
but at this point you're strong enough where they're just a slightly stronger miniboss.


Monica boss battle
was actually somewhat challenging with her Anxiety debuffs and paralysis attack. Well, probably because she targets Tilda for paralysis, knocking my main dmg dealer out of commission for a few turns.

Raid needs to join at a higher level. Cause I fought a ton of monsters just to reach Sunshine City and then several more in the Carnival itself. I would say level 11 is good. All my grinding had my characters ranging from 13 - 15.

Monica's distorted melted appearance reminded me of what mutated Posh looked like. It makes me wonder about the origins of the 'Queen of Monsters'...

RIP Phede. You died like you lived; as a badass.


So one faction eliminated, one repelled for the time being, a third that you're tentatively allied with.
But now Cramp, who is indeed the guy who explained the world's decline in the intro scene, is revealed to be running a Death Cult and Slash and her group are now working for him. And they've set their sights on Utopia, the paradise whose inhabitants lived carefree from the suffering of the outside world.


It would have been nice if House Centipede (inflicts Sick) were available earlier. Hope the patch adds more status/buff/debuff items.

Maxing a bond and unlocking that character's Ultimate skill is a really nice feeling.

Utopia
A badass way to go, Huppo. He may have been simple-minded but he had a big heart.

Slash's final trick was quite terrifying and an interesting change of pace.


Final Dungeon
A museum depicting the beauty of the past. An untainted world that no longer exists.

A scientist who started out with the noble goal of reducing trash production only to slowly descend into desperation, unethical experimentation, madness, resentment, and finally a goal of committing genocide.

An experiment named Cute Boots... Gucchi chose that name for your Brawl-a-thon team.

Gucchi... gawd, she made the ultimate sacrifice. Erased herself from existence, from history, because she loved her friends so much that she would literally give her all to save them.

It hurt when time rewinded and I checked the party menu only to see her gone. It hurt even more when Tilda asked where Gucchi was and everyone was confused.

It didn't help matters with the elevator conversation that lead up there. Where Gucchi wanted everyone to stay in touch after they completed the mission. She was gonna be Lady's lab assistant! But now her dreams will never come true! All her actions were retconned! And the worst part is that no one will ever know the pivotal part she played in saving the world.


Final Boss
Woah, just woah. Cramp's final gambit is an insane work of art. This is one of the most impressive final boss I've ever seen.

The reality warping and changing the character portraits from anime, to cartoon, to realistic, etc.

Every encounter before this was straightforward spamming your strongest attacks but this battle messes with your mind.

Even when you defeat him, he doesn't let that stop him. He traps you all in your ideal mental worlds so you will dream forever.

An ideal world where the world has healthy green vegetation, is clean of trash, and running on solar power. A world where Tilda has a mom and instead of struggling to survive in the wastelands, the only complication in her life is studying for high school tests.

...A world where her dead friends are still alive.

Seeing Huppo again. Seeing Phede again. The feels...

Phede looks cute in that art style. His blush~

Aaaahhh, Gucchi! I love how the memories of her friends give Tilda a final goodbye before trying to remind her to wake up from this fake world.

The glitchy, fragmented, blurry, and flickering really convey the feeling that the dream is breaking apart.

The spirits of Sloppy's friends bringing her back from despair! It's a really triumphant moment.

You've really done a spectacular job. What better way to show the power of their friendship than to have it surpass death!? Sloppy gains access to Memory attacks incorporating her friends fighting style/powers and that is just so badass on an emotional level.


Typo
Mom: You have college exams next weak.


I'm really glad I saw and played this game. The art style might turn people away but this was a masterpiece of storytelling and character development. The credits song was beautiful~
Marrend
Guardian of the Description Thread
21781
Gave this a bit of a whirl today. Went with "Easy" difficulty mostly because I wasn't sure what I was getting into. I'm maybe only a half-hour in (will try to play a bit more), but, I can already sense the game's humor.

In some ways, I feel like this game could probably skip the screen that displays what items, or money, was gained from battles. I dunno, maybe it's merely a first impression, but, as I'm inclined to believe that there will never be such rewards. Though, I suppose some encounters might have what one might refer to as "vendor trash" (ie: items that exist only to be sold to vendor), but, they might be few-and-far between, given how this game world is abundant in waste/refuse/trash/the rejected/Ramsus.
I just finished, and It's hard to believe that this game does not already have its own fandom. It reminds me of Undertale but I consider this in a league way above that game since the darker feel and realistic progression makes it feel a lot more serious. I went with normal difficulty (I had to use the save editor after a certain point) and found the story was something great even on its own. Rather than being linear the game's story feels great with many different factions, political leaders, and personalities clashing to bring a story that comes together well.

The only things I would have disliked was
1. Currency balancing. I'm not sure if this was intentional but on normal difficulty it felt like I never had enough potions. Maybe I suck at the game but I found myself with no potions before one of the hardest bosses in the game, leaving me little recourse but the save editor. I think there should be potions before every boss fight, because in one area specifically there are no food items you can collect before the fight and this can leave some players completely stuck.
It was Utopia, a place we would expect to be the wealthiest, and there are multiple vending machiens which felt like a missed chance to let the player stock up on supplies

2.
You may end up wasting money when you purchase equips for a character that will die later and as far as I saw there was not any sort of compensation for it. I thought it would retrieve the armor to sell it later but that didn't seem to be the case.

3.
After using cheat codes to give myself a bunch of money I bought 85 of the care package, but after finding some in the castle it reduced to 8.

4.
I felt there weren't too many hats in the game. I bought much gear but the only hat I saw so far was the science hat. Though it's nitpicky maybe some other headgear could be added? Maybe a pot or a pan if other helmets don't exist in Trash Planet? Really it's fine the empty hat slot was just something I noticed.


Overall it's a great game and I would love a sequel. The unique sci fi setting felt perfect for this sort of game.
I really appreciate your comment! Thanks for playing and enjoying the game. I'm glad you got something out of it.

As for the things you brought up, I realize that the game is super difficult especially when it comes to currency balancing. This was mostly intentional; I wanted the game to make you the player feel the weight of limited resources that the party has to deal with in Trash Planet. This is also the reason why the issue you brought up in #2 is the way it is: I wanted the game to be more brutal and make you feel those losses more. As for #3, not sure why that would have happened but maybe the cheat code thing messed with the numbers on the Care Package. As for #4 there were actually even fewer hats when the game first came out and I added more in, haha.

Maybe I'll make a sequel one day! I'm definitely going to keep working on games. Thanks again for the comment.
Pages: 1