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IRL Hiccup and Demo Status

Just dropping a note here to update the development status.

IRL is a pain, and has interrupted development a little bit. It's hard to balance ye' ole' bankbook when the water heater goes out all of a sudden! Due to that I've taken on extra real-world jobs to try to get the ends to meet. Doing so takes time from all other endeavors, including the gam-mak.

With that said, this delay is just going to add another week or so to getting the demo/public alpha of Port Phobos out the door. Once that is done, I'll work on trying to get a version of the other game I've been working on represented here on RMN. More on that later!