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Submission for the "I Can't Draw But Want To Make A Game" Jam.

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Posts

Pages: 1
I saw this game a couple weeks ago, its seemed interesting but i never clicked on it. But for some reason it came into my head today so I downloaded the demo and ... I really enjoyed it. So far what i like about the game: its obviously cute, very creative, sweet, touching, the flow of the story was enganging and felt like two children talking, and personally i like the art style. (Who said you guys couldnt draw? Haha)
Perhaps im broken in some way, but during a small part of this i almost teared up a little bit. Im not exactly sure why.. I think its because you took this sad memory of the girls and had the player try to turn it into something positive and funny. And i think thats why it really hit me on a deeper level. The way you guys did that, i think, was brilliant. So for that i decided to sub.

I suppose i have two negative things to say which arent too bad. I think the player has to talk to the npcs in specific directions or the player cant talk to them. Which is just minor thing for me. The second thing is the kid language. Now im not saying to get rid of it, as i still like it, but sometimes it feels like trying to decipher text rather than just reading it and that made me skip some dialogue and lose interest. (Maybe i just have a short attention span idk :P) so i guess maybe toning the language back a bit? But thats just my recommendation. Overall, i think this game is good, i dont have many gripes with it. Im looking forward to the full release of this game.

Thank you so much for taking the time to play our little demo, and we REALLY appreciate such a detailed post. (It helps us make the future release better.)

We are really glad that the story hit your emotional button on a certain level. (That was a big goal for the game. We really wanted the message to hit home, that not ALL childhoods are great, but even when times are tough, friends will help you through anything.)

Also, thank you for the constructive criticism. As for the direction thing, if it was getting a little annoying to talk to Umění, we will look into other ways to talk to her, without being in front of her. As for the child language, we will TRY to tone it done, but we used it because we did want people to try to "deciper" what the story was trying to tell. Umění is a smart girl, but the poor girl is still very young and can't spell. lol But for the full release and/or if you play the demo again, just pick the "Mature Individual" mode, because it's "translated" for you and you don't have to decipher anything.

We are working really hard on the full release and we hope you will come back and check out the new experience, because ALOT is getting added. Thank you again, and we appreciate you taking the time to making your wonderful post!
Pages: 1