0 reviews
  • Add Review
  • Subscribe
  • Nominate
  • Submit Media
  • RSS
A murderous summoner has emerged and is looking to increase his power, directing his monsters to murder anyone in his way. A young boy stumbles out from the forest, bloody and asking for help. He’s been sent to find a former soldier, disgraced and in self-imposed exile, because she may be the only person who truly understands the danger posed by this new foe and has the capacity to stop him.

Ten years have passed since a community of dead villagers seemed to have risen from the grave, and four years have passed since the failed Rescue at Moranthia. The Shatter Teams have disbanded. Calista Strelley has retired to a peaceful, if not particularly fulfilling, life in the rural hinterlands. The boy seeking her help talks of a powerful summoner, gifted with abilities only matched by those spoken about in rumors and battlefield tales. To stop him, Cal will have to rely on her trusty direwolf companion and her old Shatter Team partner, Garrard Dwirisa. They will be joined on their adventure by two orphans with secrets of their own, as well as a former enemy spy who may be more trouble than she is worth.

Their journey will take them deep into the wilderness of the Kingdom of Laurentide and beyond, searching for knowledge and ancient technology that may hold the key to defeating the mad summoner. All the while, the kingdom’s newly installed king is preparing for an annual celebration and monitoring the emergence of a new, puzzling religion.

This game is the third in a series of At Last Alone adventures. Knowledge of previous events is helpful to fully understand some lore, but is not absolutely necessary.

Game Features:
  • Custom tilesets, sprites, music, conversation busts, animations, menus, and fonts

  • Side-view battle system powered by Battle Symphony

  • QTE magic spells

  • Triple Triad minigame

  • Lockpicking minigame

  • Dungeons with puzzle, stealth, and battle elements

  • Over 100 lovingly created maps

  • Over 400 NPCs sharing game tips, lore, and humor

  • 5+ hour main quest, with 10 optional (but highly encouraged) side quests

  • A script that was at least spell-checked

Spoilers and Trigger Warnings
This game was written by an adult and is meant for a more mature audience. If it was a movie, it would be PG-13 maybe? No bewbz or anything, but the game does include discussions about depression and suicide, cannibalism, and child murder.

Latest Blog

JAMAF Feedback

I had a great time at the JAMAF convention in Everett this weekend. I was in a great spot, sandwiched right between Zack Davisson, probably the foremost English-language specialist in yokai and mononoke, and the yukata dress-up station.

People were a little shy to try the game, but I did have about 10 players throughout the day. That may sound small, but I would say there were only maybe 30 people who walked by. It was admittedly a small convention.

People were really positive about the game. Lots of complements on the characters, sprites, and the maps. There were a few reactions of, "Wow, you actually made something in RPGMaker that doesn't suck!" or "I have RPGMaker, but I've never made anything with it." I was surprised that one woman had actually heard of my game - I guess she comes to the site sometimes! She could've sword she saw it on Steam, though... so she might have my game mixed up with something else. But hey, she was really positive about the game and subscribed to my instagram (I think).

Main suggestions from feedback:
1) Change one battle animation to something shorter.
2) Add a way to pet the dog.

Both have been achieved! My game now has something that even Breath of the Wild doesn't have: A way to pet the dog.
  • Production
  • djbeardo
  • kumada
  • RPG Maker VX Ace
  • RPG
  • 04/25/2019 04:23 PM
  • 05/25/2019 07:56 PM
  • 07/01/2019
  • 4064
  • 14
  • 0


Pages: 1
I am available to beta test.

I loved the previous game, and I'm intrigued by the premise of this one.
I am available to beta test.

I loved the previous game, and I'm intrigued by the premise of this one.

Thanks, that's awesome to hear! I will PM you!
game looks great, cant wait to try it, if you need a tester i would gladly assist ^^.
game looks great, cant wait to try it, if you need a tester i would gladly assist ^^.

Awesome, thanks for your kind words! It's still a little rough around the edges and I'm working on incorporating some early feedback. But I'll PM you when it's getting to a good spot!
Pages: 1